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public text v1 · immutabletypedef struct {//3018DC8C
bool infoValid;
char cliPadding1[0x8];
char name[32];
team_t team;
team_t team2;
char cliPadding2[0x111];
//char Base_To_State[0x474];
int State;/*3018E100*/
//2 = Standing; 4 = Crouching; 8 = Proning; 16,32 = Zoomed in Moving;
/*State - 3018E100[0] - 3018E5B0[1]*/
char cliPadding2[0x3C];
} clientInfo_t;//Size 0x4B0