rendered paste body#include <a_samp>new cash;new cash2;new cash3;new cash4;new cash5;static gTeam[MAX_PLAYERS];public OnPlayerPickUpPickup(playerid, pickupid){ if(pickupid == cash){ GivePlayerMoney(playerid,100);} else if(pickupid == cash2){ GivePlayerMoney(playerid,100);} else if(pickupid == cash3){ GivePlayerMoney(playerid,100);} else if(pickupid == cash4){ GivePlayerMoney(playerid,100);} else if(pickupid == cash5){ GivePlayerMoney(playerid,100);} return 1; } public OnPlayerDeath(playerid, killerid, reason){ new Float:x,Float:y,Float:z; if(gTeam[killerid] != gTeam[playerid]) { GivePlayerMoney(playerid, -500); GetPlayerPos(playerid,x,y,z); cash = CreatePickup(1212,3,x,y,z); cash2 = CreatePickup(1212,3,x+1,y,z); cash3 = CreatePickup(1212,3,x-1,y,z); cash4 = CreatePickup(1212,3,x,y+1,z); cash5 = CreatePickup(1212,3,x,y-1,z); }}