rendered paste bodykyle@localhost ~ $ warzone -debug ALL
wz: Compiled against PhysFS version: 1.0.1
wz: Linked against PhysFS version: 1.0.1
wz: Write dir: /home/kyle/.warzone-2.0/
wz: Base dir: /usr/games/bin/
wz: Loading the registry from config
wz: Parsing the registry from config
wz: Saving the registry to config
wz: We are to write (config) as (config) of size 262
wz: Successfully wrote to /home/kyle/.warzone-2.0//config with 262 bytes
wz: registerSearchPath: Registering /home/kyle/.warzone-2.0/ at priority 2
wz: rebuildSearchPath: Cleaning up
wz: rebuildSearchPath: Switching to multiplay mods
wz: registerSearchPath: Registering /usr/games/data/ at priority 3
wz: rebuildSearchPath: Cleaning up
wz: rebuildSearchPath: Switching to multiplay mods
wz: registerSearchPath: Registering /usr/games/share/warzone/ at priority 4
wz: rebuildSearchPath: Cleaning up
wz: rebuildSearchPath: Switching to multiplay mods
wz: registerSearchPath: Registering /usr/games/bin/ at priority 5
wz: rebuildSearchPath: Cleaning up
wz: rebuildSearchPath: Switching to multiplay mods
wz: registerSearchPath: Registering /usr/share/games/warzone at priority 6
wz: rebuildSearchPath: Cleaning up
wz: rebuildSearchPath: Switching to multiplay mods
wz: Search paths:
wz: [/home/kyle/.warzone-2.0/]
wz: [/usr/games/bin/]
wz: [/usr/share/games/warzone/mp.wz]
wz: [/usr/share/games/warzone/]
wz: [/usr/share/games/warzone/warzone.wz]
wz: gamedesc.lev found at /usr/share/games/warzone/warzone.wz
main: reinitializing
net: NETinit
never: NETPLAY: Init called, MORNIN'
sound: OpenAL Version : 1.1
sound: OpenAL Renderer : Software
sound: OpenAL Extensions : ALC_
sound: NETinitAudioCapture
wz: Saving the registry to config
wz: We are to write (config) as (config) of size 262
wz: Successfully wrote to /home/kyle/.warzone-2.0//config with 262 bytes
never: BLKCREATE CALLED !!!!!!!!!!!!!!!!!!!!!!
last message repeated 2 times
main: Initialising frontend : wrf/frontend.wrf
never: driveInitVars: Driving
main: frontEndInitialise: loading resource file .....
wz: resLoad: loading wrf/frontend.wrf
never: directory: Images
texture: LoadTextureFile: intfac0.png
texture: Load texture from resource cache: intfac0.png (256, 256)
texture: pie_AddBMPtoTexPages: intfac0.png type=1 col=1 res=1
texture: LoadTextureFile: intfac1.png
texture: Load texture from resource cache: intfac1.png (256, 256)
texture: pie_AddBMPtoTexPages: intfac1.png type=1 col=1 res=1
texture: LoadTextureFile: intfac2.png
texture: Load texture from resource cache: intfac2.png (256, 256)
texture: pie_AddBMPtoTexPages: intfac2.png type=1 col=1 res=1
texture: LoadTextureFile: intfac3.png
texture: Load texture from resource cache: intfac3.png (256, 256)
texture: pie_AddBMPtoTexPages: intfac3.png type=1 col=1 res=1
texture: LoadTextureFile: intfac4.png
texture: Load texture from resource cache: intfac4.png (256, 256)
texture: pie_AddBMPtoTexPages: intfac4.png type=1 col=1 res=1
texture: LoadTextureFile: frend0.png
texture: Load texture from resource cache: frend0.png (512, 512)
texture: pie_AddBMPtoTexPages: frend0.png type=1 col=1 res=1
texture: LoadTextureFile: frend1.png
texture: Load texture from resource cache: frend1.png (256, 256)
texture: pie_AddBMPtoTexPages: frend1.png type=1 col=1 res=1
texture: LoadTextureFile: frend2.png
texture: Load texture from resource cache: frend2.png (256, 256)
texture: pie_AddBMPtoTexPages: frend2.png type=1 col=1 res=1
texture: LoadTextureFile: frend3.png
texture: Load texture from resource cache: frend3.png (256, 256)
texture: pie_AddBMPtoTexPages: frend3.png type=1 col=1 res=1
never: directory: texpages
texture: bufferTexPageLoad: page-7-barbarians-arizona.png texturepage ...
texture: bufferTexPageLoad: page-7 texturepage added (length=6)
texture: pie_AddBMPtoTexPages: page-7 type=1 col=0 res=1
texture: bufferTexPageLoad: page-14-droid hubs.png texturepage ...
texture: bufferTexPageLoad: page-14 texturepage added (length=7)
texture: pie_AddBMPtoTexPages: page-14 type=1 col=0 res=1
texture: bufferTexPageLoad: page-16-droid drives.png texturepage ...
texture: bufferTexPageLoad: page-16 texturepage added (length=7)
texture: pie_AddBMPtoTexPages: page-16 type=1 col=0 res=1
texture: bufferTexPageLoad: page-17-droid weapons.png texturepage ...
texture: bufferTexPageLoad: page-17 texturepage added (length=7)
texture: pie_AddBMPtoTexPages: page-17 type=1 col=0 res=1
texture: bufferTexPageLoad: page-21-fx`s-hard.png texturepage ...
texture: bufferTexPageLoad: page-21-fx`s-soft.png texturepage ...
texture: bufferTexPageLoad: page-21 texturepage added (length=7)
texture: pie_AddBMPtoTexPages: page-21 type=1 col=0 res=1
texture: bufferTexPageLoad: page-11-player buildings.png texturepage ...
texture: bufferTexPageLoad: page-11 texturepage added (length=7)
texture: pie_AddBMPtoTexPages: page-11 type=1 col=0 res=1
texture: bufferTexPageLoad: page-12-player buildings.png texturepage ...
texture: bufferTexPageLoad: page-12 texturepage added (length=7)
texture: pie_AddBMPtoTexPages: page-12 type=1 col=0 res=1
texture: bufferTexPageLoad: page-13-player buildings.png texturepage ...
texture: bufferTexPageLoad: page-13 texturepage added (length=7)
texture: pie_AddBMPtoTexPages: page-13 type=1 col=0 res=1
texture: bufferTexPageLoad: page-15-droid hubs.png texturepage ...
texture: bufferTexPageLoad: page-15 texturepage added (length=7)
texture: pie_AddBMPtoTexPages: page-15 type=1 col=0 res=1
texture: bufferTexPageLoad: page-18-fx`s-hard.png texturepage ...
texture: bufferTexPageLoad: page-18-fx`s-soft.png texturepage ...
texture: bufferTexPageLoad: page-18 texturepage added (length=7)
texture: pie_AddBMPtoTexPages: page-18 type=1 col=0 res=1
texture: bufferTexPageLoad: page-19-fx`s-hard.png texturepage ...
texture: bufferTexPageLoad: page-19-fx`s-soft.png texturepage ...
texture: bufferTexPageLoad: page-19 texturepage added (length=7)
texture: pie_AddBMPtoTexPages: page-19 type=1 col=0 res=1
texture: bufferTexPageLoad: page-20-fx`s-hard.png texturepage ...
texture: bufferTexPageLoad: page-20-fx`s-soft.png texturepage ...
texture: bufferTexPageLoad: page-20 texturepage added (length=7)
texture: pie_AddBMPtoTexPages: page-20 type=1 col=0 res=1
texture: bufferTexPageLoad: page-10-laboratories.png texturepage ...
texture: bufferTexPageLoad: page-10 texturepage added (length=7)
texture: pie_AddBMPtoTexPages: page-10 type=1 col=0 res=1
texture: bufferTexPageLoad: page-22-fx`s.png texturepage ...
texture: bufferTexPageLoad: page-22 texturepage added (length=7)
texture: pie_AddBMPtoTexPages: page-22 type=1 col=0 res=1
texture: bufferTexPageLoad: page-23-fx`s-hard.png texturepage ...
texture: bufferTexPageLoad: page-23-fx`s-soft.png texturepage ...
texture: bufferTexPageLoad: page-23 texturepage added (length=7)
texture: pie_AddBMPtoTexPages: page-23 type=1 col=0 res=1
texture: bufferTexPageLoad: page-24-fx`s.png texturepage ...
texture: bufferTexPageLoad: page-24 texturepage added (length=7)
texture: pie_AddBMPtoTexPages: page-24 type=1 col=0 res=1
texture: bufferTexPageLoad: page-8-player buildings-bases.png texturepage ...
texture: bufferTexPageLoad: page-8 texturepage added (length=6)
texture: pie_AddBMPtoTexPages: page-8 type=1 col=0 res=1
texture: bufferTexPageLoad: page-9-player-soft buildings-bases.png texturepage ...
texture: bufferTexPageLoad: page-9 texturepage added (length=6)
texture: pie_AddBMPtoTexPages: page-9 type=1 col=0 res=1
texture: bufferTexPageLoad: page-9-player-hard buildings-bases.png texturepage ...
texture: bufferTexPageLoad: page-6-features-arizona.png texturepage ...
texture: bufferTexPageLoad: page-6 texturepage added (length=6)
texture: pie_AddBMPtoTexPages: page-6 type=1 col=0 res=1
never: directory: audio\SFX\Interfce
never: directory: audio
never: directory: messages\strings
Segmentation fault