All pastes #933570 Raw Edit

Stuff

public text v1 · immutable
·published 2008-03-08 11:55 UTC
rendered paste body
 _________        .__        __     _________                _____.__        
 /   _____/_  _  _|__| ____ |  | __ \_   ___ \  ____   _____/ ____\__| ____  
 \_____  \\ \/ \/ /  |/    \|  |/ / /    \  \/ /  _ \ /    \   __\|  |/ ___\ 
 /        \\     /|  |   |  \    <  \     \___(  <_> )   |  \  |  |  / /_/  >
/_______  / \/\_/ |__|___|  /__|_ \  \______  /\____/|___|  /__|  |__\___  / 
        \/                \/     \/         \/            \/        /_____/  
dT FPS config personalized, version 1.
Created: 7.3.2008

//        #   ___
//        #  <_*_>
//        #  (o o)
//<=------8---(_)--Ooo-----=>
//<=--------Personal--------=>
//<=-----------------------=>

name "Billy Brooklyn"
bind "F10" "name Swink"
sensitivity 			"1.1"
zoom_sensitivity_ratio 		"1.0"
hud_fastswitch			"1"
fps_max 			"101"
cl_showfps 			"0"
net_graphheight 		"60"
cl_autohelp 			"0"
cl_autowepswitch 		"4"
cl_crosshaircolor 		"4"
cl_crosshairscale 		"1200"
cl_crosshairusealpha 		"1"
cl_crosshairalpha 		"999"
cl_dynamiccrosshair 		"0"
cl_restrict_server_commands 	"0"
cl_righthand 			"1"
con_enable 			"1"
cl_wpn_sway_interp              "0"
net_graph 3
net_graphpos 2 
cl_restrict_server_commands     "0"

//            ___
//           .|||.
//           (o o)
//<=-----ooO--(_)--Ooo-----=>
//<=-------Keyboard----------=>
//<=-----------------------=>

bind "TAB" "+showscores"
bind "space" "lastinv"
bind "MOUSE4" "use weapon_flashbang"
bind "CAPSLOCK" "use weapon_hegrenade"
bind "q" "lastinv"
bind "q" "buyequip"
bind "e" "buymenu"
bind "f" "+use"
bind "mwheeldown" "+jump"
bind "mwheelup" "lastinv"
unbind "MOUSE5"
bindToggle "v" "cl_righthand"
				
//           ()_()
//           (o o) 
//<=-----ooO-->o<--Ooo-----=>
//<=------Rates & Net-------=> 
//<=-----------------------=>

cl_predict 1
cl_predictweapons 1
cl_lagcomp_errorcheck				"1"
cl_lagcompensation 				"1"
cl_updaterate 					"101"
cl_interpolate 					"1"
sv_unlag 					"1"
cl_cmdrate 					"101"
cl_interp 					"0.01"
cl_smooth 					"1"
cl_smoothtime 					"0.01"
cl_resend					"6"
rate 						"30000"
cl_pred_optimize 				"2"
net_maxfragments 				"1280"
cl_timeout 					"30"
cl_predictweapons 				"1"
net_maxfragments 				"1280"

//           ((__))
//            (00)
//<=-----nn--(o__o)--nn----=>
//<=--------Graphics--------=>
//<=-----------------------=>

jpeg_quality 					"100"
mat_monitorgamma 				"2.2"
cl_lagcompensation 				"1"
cl_allowdownload 				"0"
cl_allowupload					"0"
cl_forcepreload 				"1"
cl_drawmonitors 				"0"
gl_clear 					"0"
texture_budget_background_alpha 		"9999999"
texture_budget_panel_height 			"0"
texture_budget_panel_width 			"0"
mat_compressedtextures 				"1"
mat_filterlightmaps 				"1"
mat_forcehardwaresync 				"0"
mat_reducefillrate 				"1"
mat_disable_bloom 				"1"
r_maxdlights					"0"
mat_wateroverlaysize 				"8"
cl_show_splashes 				"0"
cl_detail_avoid_force				"0"
cl_detail_avoid_radius				"0"
cl_detail_avoid_recover_speed			"0"
cl_detail_max_sway				"0"
muzzleflash_light 				"0"
mat_hdr_enabled 				"0"
r_maxnewsamples					"0"
r_maxsampledist					"0"
r_norefresh 					"0"
r_minnewsamples 				"0"
mat_parallaxmap 				"0"
mat_hdr_level					"0"
mat_forceaniso 					"0"
mat_bloomscale 					"0"
mat_forcemanagedtextureintohardware 		"0"
mat_fastnobump 					"1"
cl_wpn_sway_interp 				"0"
mat_trilinear 					"0"
r_TransitionSensitivity				"0"
mat_antialias 					"0"
mat_specular 					"0"
mat_bumpmap 					"0"
mat_bufferprimitives				"1"
mat_disable_lightwarp				"1"
budget_show_history 				"0"
mat_framebuffercopyoverlaysize 			"0"
budget_history_range_ms 			"5"
r_forcewaterleaf				"0"
r_updaterefracttexture				"0"
mat_disable_ps_patch				"1"
mat_envmapsize 					"0"
mat_envmaptgasize 				"0"
mat_disable_fancy_blending			"1"
mat_autoexposure_max				"0"
mat_autoexposure_min 				"0"
budget_history_numsamplesvisible 		"0"
mat_picmip 					"2"
mat_clipz 					"1"
r_phong						"0"
lod_TransitionDist			        "0"
mat_vsync 					"0"
r_decal_cullsize 				"0"
r_shadows 					"1"
r_eyes 						"0"
r_eyeglintlodpixels 				"0"
r_eyesize 					"0"
r_eyeshift_z 					"0"
r_shadowrendertotexture 			"1"
flex_smooth					"0"
r_worldlightmin 				"0"
r_worldlights 					"0"
r_flex 						"0"	
r_eyeshift_y 					"0"
r_worldlightmin 				"0"
mat_shadowstate					"0"
r_worldlights 					"0"
r_eyeshift_x 					"0"
r_eyemove 					"0"
r_eyegloss 					"0"
r_teeth 					"0"
r_decals 					"0"
r_waterforceexpensive 				"0"
r_worldlightmin 				"0"
r_waterforcereflectentities			"0"
r_waterforceexpensive 				"0"
r_worldlights 					"0"
r_PhysPropStaticLighting 			"0"
r_cheapwaterend 				"1"
r_cheapwaterstart				"1"
r_updaterefracttexture				"0"
r_WaterDrawReflection 				"0"
r_WaterDrawRefraction				"0"
r_drawflecks 					"0"
r_dopixelvisibility 				"0"
r_renderoverlayfragment 			"0"
r_drawflecks 					"0"
r_occlusion 					"0"
cl_logofile 					"0"
r_shadowmaxrendered 				"1"
r_rootlod 					"0"
r_lod 						"2"
r_drawbatchdecals 				"0"
cl_ejectbrass 					"0"
mp_decals 					"1"
showhitlocation 				"1"
sv_forcepreload 				"1"
r_waterdrawreflection 				"0"
r_waterforceexpensive 				"0"
r_ropetranslucent 				"0"
r_dynamic 					"0"
r_avglight 					"0"
r_lightaverage 					"0"
g_ragdoll_fadespeed 				"0"
g_ragdoll_important_maxcount			"0"
g_ragdoll_lvfadespeed				"0"
g_ragdoll_maxcount 				"0"
lod_enable 					"1"
cl_autohelp 					"0"
cl_c4progressbar 				"1"
hud_centerid 					"1"
dsp_water 					"14"
blink_duration 					"0"
hud_fastswitch 					"1"
closecaption					"0"
lod_transitiondist 				"50"
rope_smooth_maxalphawidth 			"0"
rope_smooth_maxalpha 				"0"
rope_smooth_enlarge 				"0"
rope_wind_dist 					"0.01"
rope_subdiv 					"0"
rope_smooth_minwidth 				"0"
rope_smooth_minalpha 				"0"
rope_averagelight 				"0"
rope_smooth 					"0"
rope_shake 					"0"
rope_collide 					"0"

//          |
//          |.===.
//          {}o o{}
//<=-----ooO--(_)--Ooo-----=>
//<=---------Sound----------=>
//<=-----------------------=>

snd_flushasync
snd_mixahead					"0.1"
snd_async_fullyasync 				"0"
snd_digital_surround 				"1"
dsp_enhance_stereo				"0"
dsp_slow_cpu 		                   	"1"
dsp_spatial 					"40" 
dsp_speaker 					"50" 
dsp_volume 					"2"
hud_centerid 					"1"
cl_downloadfilter				"nosounds"
snd_profile 					"0"
volume 						"1"
sv_voiceenable 					"0"
voice_scale 					"1"
voice_modenable 				"0"
voice_enable 					"0"

//    #                 #
//    #=ooO=========Ooo=#
//    #  \\  (o o)  //  #
//<=----------(_)----------=>
//<=------Performance-------=> 
//<=-----------------------=>

r_3dsky 					"0"
r_sse 						"1"
r_sse2 						"1"
r_mmx 						"1"

props_break_max_pieces 				"0"
func_break_max_pieces 				"0"
props_break_max_pieces_perframe 		"0"
con_enable 					"1"
weapon_showproficiency 				"1"

//               ...      
//          o,*,(o o)     
//         8(o o)(_)Ooo   
//<=-----ooO-(_)---Ooo-----=>
//<=---------Models---------=>
//<=-----------------------=>

cl_ragdoll_physics_enable			"0"
r_modellodscale 				"0.1"
cl_ragdoll_collide				"1"
cl_phys_props_max 				"0"
r_maxmodeldecal 				"0"
cl_minmodels 					"1"
cl_min_ct 					"3"
cl_min_t 					"3"
r_drawmodeldecals 				"0"

//            ___
//          .'_#_`.
//          |[o o]|
//<=-----ooO--(_)--Ooo-----=>
//<=---------Blood----------=>
//<=-----------------------=>

violence_ablood 				"1"
violence_agibs 					"1"
violence_hblood 				"1"
violence_hgibs 					"1"
			
//           ( ( (
//         '. ___ .'
//        '  (> <) '
//<=-----ooO--(_)--Ooo-----=>
//<=-------Buyscript-------=>
//<=-----------------------=>

bind "DOWNARROW" "buy hegrenade"
bind "LEFTARROW" "buy flashbang"
bind "RIGHTARROW" "buy smokegrenade"
bind "UPARROW" "buy defuser"
bind "KP_LEFTARROW" "buy deagle"
bind "KP_5" "buy mp5"
bind "KP_END" "buy famas; buy galil"
bind "KP_DOWNARROW" "buy m4a1 ; buy ak47"
bind "KP_PGDN" "buy awp"
bind "KP_INS" "buy vesthelm"

//           ,,,,,
//          /($ $)\
//<=-----ooO--(_)--Ooo-----=>
//<=------Money script------=>
//<=-----------------------=>

bind "F1" "say_team drop/eco (0-2000$)"
bind "F2" "say_team can buy (2000-3500)"
bind "F3" "say_team can buy and drop (5000$+)"
bind "F4" "say_team im rich and famous baby! (9000$+)"	

//          _     _ 
//        o' \,=./ `o
//           (o o) 
//<=-----ooO--(_)--Ooo-----=>
//<=------smilyscript-------=>
//<=-----------------------=>

bind "k" "smileytoggler"
alias "smileytoggler" "smiley1"
alias "smiley1" "say [:)~; alias smileytoggler smiley2"
alias "smiley2" "say [:)~ heha lal; alias smileytoggler smiley3"
alias "smiley3" "say haeheaHAhe [:)~ ; alias smileytoggler smiley4"
alias "smiley4" "say [:)~ roforofLOL [:)~ [:)~; alias smileytoggler smiley5"
alias "smiley5" "say [:)~ HAHA!lol; alias smileytoggler smiley6"
alias "smiley6" "say haehae [:)~; alias smileytoggler smiley7"
alias "smiley7" "say [:)~ [:)~ [:)~; alias smileytoggler smiley8"
alias "smiley8" "say heha [:)~; alias smileytoggler smiley9"
alias "smiley9" "say [:)~ ROloLFOl; alias smileytoggler smiley10"
alias "smiley10" "say lol [:)~; alias smileytoggler smiley11"
alias "smiley11" "say lolrofl [:)~; alias smileytoggler smiley1"


//            !!!
//         `  _ _  '
//        -  (OXO)  -
//<=-----ooO--(_)--Ooo-----=>
//<=--------The End---------=>
//<=------Echo n shit------=>

con_notifytime 		"15"
developer 		"1"
contimes 		"30"
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echo "                                        ,-="""=."
echo "                                       .'        `."
echo "                                      (            `."
echo "                                       `.            `.."
echo "                                        ,'             .'"
echo "                                        `.            '."
echo "                                          `-.           `-."
echo "                                             )             `=-."
echo "                                           .'              `=-."
echo "                                         .`               .`-."
echo "                           _            (                \ `-."
echo "                        ,'   `.          `.        /`.    \"
echo "                       /        `.         \      |   `.   `."
echo "                     ,'            `.       )    /      \    \"
echo "                    /     .'`.        `.    )    |       `.   \"
echo "                  ,'    .'    `.         `./     \         `.  \"
echo "                ,'    .'        `.                \          \  \"
echo "              ,'    .'            `.               \          `. \"
echo "            ,'   .'                 `.              )          ) (__."
echo "          ,'   (                      `.            )          `."""'"
echo "      _.-'    __)                       `.         .  swink.cfg"


developer "-1"
con_notifytime "0"
contimes "8"