#include "stdafx.h"
#include "iostream"
using std::cin;
using std::cout;
using std::endl;
//int cinemaCheap[15][8];
//int cinemaMedium[15][7];
//int cinemaExpensive[15][5];
//int Cinema[20][15];
struct Cinema {
int C1;
int C2;
int C3;
int C4;
int C5;
int C6;
int C7;
int C8;
int C9;
int C10;
int C11;
int C12;
int C13;
int C14;
int C15;
int C16;
int C17;
int C18;
int C19;
int C20;
};
cinema Seats[20];
void set_data ();
void set_data () {
int C1[20] = {0,0,1,0,0,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0};
int C2[20] = {0,0,0,0,0,1,0,0,0,1,1,0,1,0,0,0,0,1,0,0};
int C3[20] = {0,0,1,0,0,1,0,0,1,1,1,1,1,0,0,1,0,0,0,0};
int C4[20] = {0,0,0,0,0,1,0,0,0,1,1,0,0,0,0,1,0,0,0,0};
int C5[20] = {0,0,1,1,0,1,0,0,1,1,1,0,0,0,0,1,0,0,0,0};
int C6[20] = {0,0,1,0,1,1,0,0,0,1,1,1,1,0,0,1,0,0,0,1};
int C7[20] = {0,1,1,1,1,0,0,0,1,1,1,0,0,0,0,1,0,1,0,1};
int C8[20] = {0,1,0,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,1,1};
int C9[20] = {1,1,1,1,1,0,0,0,0,0,1,0,0,0,0,0,1,1,1,1};
int C10[20] = {1,1,0,0,1,0,0,0,0,0,1,0,0,0,1,0,1,1,0,1};
int C11[20] = {0,1,1,0,0,0,0,0,1,1,1,0,0,0,0,0,0,1,0,1};
int C12[20] = {0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,1,1,0,0};
int C13[20] = {0,1,1,0,0,1,1,0,1,1,1,1,0,0,0,0,1,1,0,1};
int C14[20] = {0,1,1,1,0,1,0,0,1,1,1,0,0,0,0,1,1,0,0,0};
int C15[20] = {1,0,1,0,0,1,0,0,1,1,1,1,0,0,0,0,1,0,0,0};
}