rendered paste body 28651) Widget: GroupButton (Parent: ControlWindow) Could Not load image:
PSLoader: step 6: success
28661) <src/client/modehandler.cpp:318 HandleModeMessage>
28662) Received psModeMessage for unknown object with ID 15113
28662) <src/client/psclientdr.cpp:214 HandleDeadReckon>
28663) Got DR message for unknown entity 15420.
28778) <src/client/modehandler.cpp:318 HandleModeMessage>
28778) Received psModeMessage for unknown object with ID 15350
28779) <src/client/psclientdr.cpp:214 HandleDeadReckon>
28779) Got DR message for unknown entity 15420.
29244) <src/client/modehandler.cpp:318 HandleModeMessage>
29252) Received psModeMessage for unknown object with ID 15317
29253) <src/client/psclientdr.cpp:214 HandleDeadReckon>
29253) Got DR message for unknown entity 15420.
29556) <src/client/psclientdr.cpp:214 HandleDeadReckon>
29557) Got DR message for unknown entity 15420.
32082) <src/common/paws/pawswidget.cpp:907 SetBackground>
32082) Widget: InventoryButton (Parent: ControlWindow) Could Not load image: _active
Program received signal SIGABRT, Aborted.
[Switching to Thread 0x2b2d29f03180 (LWP 13898)]
0x00002b2d29bec0b5 in raise () from /lib/libc.so.6
(gdb) backtrace
#0 0x00002b2d29bec0b5 in raise () from /lib/libc.so.6
#1 0x00002b2d29bed560 in abort () from /lib/libc.so.6
#2 0x00002b2d2b4d8f69 in ?? () from /usr/lib/libGLcore.so.1
#3 0x00002b2d2b71f5e9 in ?? () from /usr/lib/libGLcore.so.1
#4 0x00002b2d2b717589 in ?? () from /usr/lib/libGLcore.so.1
#5 0x00002b2d2b55754d in ?? () from /usr/lib/libGLcore.so.1
#6 0x00002b2d2b560a56 in ?? () from /usr/lib/libGLcore.so.1
#7 0x00002b2d2b284901 in ?? () from /usr/lib/libGLcore.so.1
#8 0x00002b2d2abab529 in CS::Plugin::gl3d::csGLGraphics3D::DrawMesh (
this=0x2b2d289cbe78, mymesh=0x2aaabcd177d0, modes=<value optimized out>,
stacks=<value optimized out>)
at plugins/video/render3d/opengl/gl_render3d.cpp:1843
#9 0x00002aaab0ee552b in csGenericRenderStep::RenderMeshes (
this=0x2aaab88d01f8, rview=0x2aaab4e9cc20, g3d=0x2b2d289cbea0,
Pusher=<value optimized out>, ticket=1,
meshContexts=<value optimized out>, meshes=0x2aaabd3a6bc8, num=23,
stacks=0x2b2d289b8750)
at plugins/engine/renderloop/stdsteps/generic.cpp:290
#10 0x00002aaab0ee2117 in csGenericRenderStep::Perform (this=0x2aaab88d01f8,
rview=0x2aaab4e9cc20, sector=<value optimized out>, light=0x0,
stacks=0x2b2d289b8750)
at plugins/engine/renderloop/stdsteps/generic.cpp:608
#11 0x00002aaaadc3d19f in csRenderLoop::Draw (this=0x2aaab88ce868,
---Type <return> to continue, or q <return> to quit---
(gdb) backtrace
#0 0x00002b2d29bec0b5 in raise () from /lib/libc.so.6
#1 0x00002b2d29bed560 in abort () from /lib/libc.so.6
#2 0x00002b2d2b4d8f69 in ?? () from /usr/lib/libGLcore.so.1
#3 0x00002b2d2b71f5e9 in ?? () from /usr/lib/libGLcore.so.1
#4 0x00002b2d2b717589 in ?? () from /usr/lib/libGLcore.so.1
#5 0x00002b2d2b55754d in ?? () from /usr/lib/libGLcore.so.1
#6 0x00002b2d2b560a56 in ?? () from /usr/lib/libGLcore.so.1
#7 0x00002b2d2b284901 in ?? () from /usr/lib/libGLcore.so.1
#8 0x00002b2d2abab529 in CS::Plugin::gl3d::csGLGraphics3D::DrawMesh (
this=0x2b2d289cbe78, mymesh=0x2aaabcd177d0, modes=<value optimized out>,
stacks=<value optimized out>)
at plugins/video/render3d/opengl/gl_render3d.cpp:1843
#9 0x00002aaab0ee552b in csGenericRenderStep::RenderMeshes (
this=0x2aaab88d01f8, rview=0x2aaab4e9cc20, g3d=0x2b2d289cbea0,
Pusher=<value optimized out>, ticket=1,
meshContexts=<value optimized out>, meshes=0x2aaabd3a6bc8, num=23,
stacks=0x2b2d289b8750)
at plugins/engine/renderloop/stdsteps/generic.cpp:290
#10 0x00002aaab0ee2117 in csGenericRenderStep::Perform (this=0x2aaab88d01f8,
rview=0x2aaab4e9cc20, sector=<value optimized out>, light=0x0,
stacks=0x2b2d289b8750)
at plugins/engine/renderloop/stdsteps/generic.cpp:608
#11 0x00002aaaadc3d19f in csRenderLoop::Draw (this=0x2aaab88ce868,
---Type <return> to continue, or q <return> to quit---
rview=0x2aaab4e9cc20, s=0x2aaab085d168, mesh=0x0)
at plugins/engine/3d/renderloop.cpp:84
#12 0x00002aaaadc23ae2 in csEngine::Draw (this=0x2b2d289d5c30,
c=0x2aaab1276d50, view=0x2b2d289d5ca0, mesh=0x0)
at plugins/engine/3d/engine.cpp:1506
#13 0x0000000000468178 in psCamera::Draw (this=0x1326820)
at src/client/pscamera.cpp:712
#14 0x00000000004146be in psEngine::HandleEvent (this=0xc7c9f0,
ev=<value optimized out>) at src/client/psengine.cpp:813
#15 0x000000000041a17d in psEngine::EventHandler::HandleEvent (
this=<value optimized out>, ev=@0x364a) at src/client/psengine.h:224
#16 0x00000000005087c7 in csEventTree::Dispatch (this=0x12e2bd0,
e=@0x2aaab07f9ca0) at libs/csutil/cssubscription.cpp:576
#17 0x00000000005089f8 in csEventTree::Notify (this=0x12e2bd0)
at libs/csutil/cssubscription.cpp:546
#18 0x00000000004f900c in csEventQueue::iTypedFrameEventDispatcher::HandleEvent
(this=0x8) at libs/csutil/cseventq.cpp:277
#19 0x00000000005087c7 in csEventTree::Dispatch (this=0xae1260,
e=@0x2b2d2898ce18) at libs/csutil/cssubscription.cpp:576
#20 0x00000000005089f8 in csEventTree::Notify (this=0xae1260)
at libs/csutil/cssubscription.cpp:546
#21 0x00000000004f4b35 in csEventQueue::Process (this=0x2b2d289bd078)
at libs/csutil/cseventq.cpp:277
---Type <return> to continue, or q <return> to quit---
rview=0x2aaab4e9cc20, s=0x2aaab085d168, mesh=0x0)
at plugins/engine/3d/renderloop.cpp:84
#12 0x00002aaaadc23ae2 in csEngine::Draw (this=0x2b2d289d5c30,
c=0x2aaab1276d50, view=0x2b2d289d5ca0, mesh=0x0)
at plugins/engine/3d/engine.cpp:1506
#13 0x0000000000468178 in psCamera::Draw (this=0x1326820)
at src/client/pscamera.cpp:712
#14 0x00000000004146be in psEngine::HandleEvent (this=0xc7c9f0,
ev=<value optimized out>) at src/client/psengine.cpp:813
#15 0x000000000041a17d in psEngine::EventHandler::HandleEvent (
this=<value optimized out>, ev=@0x364a) at src/client/psengine.h:224
#16 0x00000000005087c7 in csEventTree::Dispatch (this=0x12e2bd0,
e=@0x2aaab07f9ca0) at libs/csutil/cssubscription.cpp:576
#17 0x00000000005089f8 in csEventTree::Notify (this=0x12e2bd0)
at libs/csutil/cssubscription.cpp:546
#18 0x00000000004f900c in csEventQueue::iTypedFrameEventDispatcher::HandleEvent
(this=0x8) at libs/csutil/cseventq.cpp:277
#19 0x00000000005087c7 in csEventTree::Dispatch (this=0xae1260,
e=@0x2b2d2898ce18) at libs/csutil/cssubscription.cpp:576
#20 0x00000000005089f8 in csEventTree::Notify (this=0xae1260)
at libs/csutil/cssubscription.cpp:546
#21 0x00000000004f4b35 in csEventQueue::Process (this=0x2b2d289bd078)
at libs/csutil/cseventq.cpp:277
---Type <return> to continue, or q <return> to quit---
#22 0x00000000004b8873 in csDefaultRunLoop (r=0x21)
at libs/csutil/generic/runloop.cpp:91
#23 0x00000000004101d9 in main (argc=<value optimized out>,
argv=<value optimized out>) at src/client/psengine.cpp:1903
#24 0x00002b2d29bd9164 in __libc_start_main () from /lib/libc.so.6
#25 0x0000000000404cb9 in _start ()
(gdb) backtrace
#0 0x00002b2d29bec0b5 in raise () from /lib/libc.so.6
#1 0x00002b2d29bed560 in abort () from /lib/libc.so.6
#2 0x00002b2d2b4d8f69 in ?? () from /usr/lib/libGLcore.so.1
#3 0x00002b2d2b71f5e9 in ?? () from /usr/lib/libGLcore.so.1
#4 0x00002b2d2b717589 in ?? () from /usr/lib/libGLcore.so.1
#5 0x00002b2d2b55754d in ?? () from /usr/lib/libGLcore.so.1
#6 0x00002b2d2b560a56 in ?? () from /usr/lib/libGLcore.so.1
#7 0x00002b2d2b284901 in ?? () from /usr/lib/libGLcore.so.1
#8 0x00002b2d2abab529 in CS::Plugin::gl3d::csGLGraphics3D::DrawMesh (
this=0x2b2d289cbe78, mymesh=0x2aaabcd177d0, modes=<value optimized out>,
stacks=<value optimized out>)
at plugins/video/render3d/opengl/gl_render3d.cpp:1843
#9 0x00002aaab0ee552b in csGenericRenderStep::RenderMeshes (
this=0x2aaab88d01f8, rview=0x2aaab4e9cc20, g3d=0x2b2d289cbea0,
Pusher=<value optimized out>, ticket=1,
meshContexts=<value optimized out>, meshes=0x2aaabd3a6bc8, num=23,
stacks=0x2b2d289b8750)
at plugins/engine/renderloop/stdsteps/generic.cpp:290
#10 0x00002aaab0ee2117 in csGenericRenderStep::Perform (this=0x2aaab88d01f8,
rview=0x2aaab4e9cc20, sector=<value optimized out>, light=0x0,
stacks=0x2b2d289b8750)
at plugins/engine/renderloop/stdsteps/generic.cpp:608
#11 0x00002aaaadc3d19f in csRenderLoop::Draw (this=0x2aaab88ce868,
---Type <return> to continue, or q <return> to quit---
rview=0x2aaab4e9cc20, s=0x2aaab085d168, mesh=0x0)
at plugins/engine/3d/renderloop.cpp:84
#12 0x00002aaaadc23ae2 in csEngine::Draw (this=0x2b2d289d5c30,
c=0x2aaab1276d50, view=0x2b2d289d5ca0, mesh=0x0)
at plugins/engine/3d/engine.cpp:1506
#13 0x0000000000468178 in psCamera::Draw (this=0x1326820)
at src/client/pscamera.cpp:712
#14 0x00000000004146be in psEngine::HandleEvent (this=0xc7c9f0,
ev=<value optimized out>) at src/client/psengine.cpp:813
#15 0x000000000041a17d in psEngine::EventHandler::HandleEvent (
this=<value optimized out>, ev=@0x364a) at src/client/psengine.h:224
#16 0x00000000005087c7 in csEventTree::Dispatch (this=0x12e2bd0,
e=@0x2aaab07f9ca0) at libs/csutil/cssubscription.cpp:576
#17 0x00000000005089f8 in csEventTree::Notify (this=0x12e2bd0)
at libs/csutil/cssubscription.cpp:546
#18 0x00000000004f900c in csEventQueue::iTypedFrameEventDispatcher::HandleEvent
(this=0x8) at libs/csutil/cseventq.cpp:277
#19 0x00000000005087c7 in csEventTree::Dispatch (this=0xae1260,
e=@0x2b2d2898ce18) at libs/csutil/cssubscription.cpp:576
#20 0x00000000005089f8 in csEventTree::Notify (this=0xae1260)
at libs/csutil/cssubscription.cpp:546
#21 0x00000000004f4b35 in csEventQueue::Process (this=0x2b2d289bd078)
at libs/csutil/cseventq.cpp:277
---Type <return> to continue, or q <return> to quit---
#22 0x00000000004b8873 in csDefaultRunLoop (r=0x21)
at libs/csutil/generic/runloop.cpp:91
#23 0x00000000004101d9 in main (argc=<value optimized out>,
argv=<value optimized out>) at src/client/psengine.cpp:1903
#24 0x00002b2d29bd9164 in __libc_start_main () from /lib/libc.so.6
#25 0x0000000000404cb9 in _start ()
(gdb) bt full
#0 0x00002b2d29bec0b5 in raise () from /lib/libc.so.6
No symbol table info available.
#1 0x00002b2d29bed560 in abort () from /lib/libc.so.6
No symbol table info available.
#2 0x00002b2d2b4d8f69 in ?? () from /usr/lib/libGLcore.so.1
No symbol table info available.
#3 0x00002b2d2b71f5e9 in ?? () from /usr/lib/libGLcore.so.1
No symbol table info available.
#4 0x00002b2d2b717589 in ?? () from /usr/lib/libGLcore.so.1
No symbol table info available.
#5 0x00002b2d2b55754d in ?? () from /usr/lib/libGLcore.so.1
No symbol table info available.
#6 0x00002b2d2b560a56 in ?? () from /usr/lib/libGLcore.so.1
No symbol table info available.
#7 0x00002b2d2b284901 in ?? () from /usr/lib/libGLcore.so.1
No symbol table info available.
#8 0x00002b2d2abab529 in CS::Plugin::gl3d::csGLGraphics3D::DrawMesh (
this=0x2b2d289cbe78, mymesh=0x2aaabcd177d0, modes=<value optimized out>,
stacks=<value optimized out>)
at plugins/video/render3d/opengl/gl_render3d.cpp:1843
alpha = <value optimized out>
num_tri = 674
iIndexbuf = (iRenderBuffer *) 0x2aaabb933048
---Type <return> to continue, or q <return> to quit---
indexCompsBytes = 2
primitivetype = 5
clip_mask = <value optimized out>
clip_value = <value optimized out>
mirrorflag = <value optimized out>
cullFace = 1028
mixmode = <value optimized out>
compType = 5123
bufData = (void *) 0x2aaabb933098
#9 0x00002aaab0ee552b in csGenericRenderStep::RenderMeshes (
this=0x2aaab88d01f8, rview=0x2aaab4e9cc20, g3d=0x2b2d289cbea0,
Pusher=<value optimized out>, ticket=1,
meshContexts=<value optimized out>, meshes=0x2aaabd3a6bc8, num=23,
stacks=0x2b2d289b8750)
at plugins/engine/renderloop/stdsteps/generic.cpp:290
mesh = (csRenderMesh *) 0x2aaabcd177d0
meshContext = (class iShaderVariableContext *) 0x2aaabae9b360
modes = {z_buf_mode = CS_ZBUF_USE, mixmode = 0, flipCulling = false,
alphaType = csAlphaMode::alphaSmooth, buffers = {obj = 0xe566de0}}
j = 1
p = 0
noclip = false
old_cliptype = 1
---Type <return> to continue, or q <return> to quit---
numPasses = 1
#10 0x00002aaab0ee2117 in csGenericRenderStep::Perform (this=0x2aaab88d01f8,
rview=0x2aaab4e9cc20, sector=<value optimized out>, light=0x0,
stacks=0x2b2d289b8750)
at plugins/engine/renderloop/stdsteps/generic.cpp:608
hdl = <value optimized out>
meshShader = (class iShader *) 0x0
newTicket = 18446744073709551615
mesh = (csRenderMesh *) 0x2aaab45046b0
n = 139
g3d = (class iGraphics3D *) 0x2b2d289cbea0
meshlist = <value optimized out>
num = 335
sameShaderMeshes = (csRenderMesh **) 0x2aaabd3a6828
sameShaderMeshInfo = (meshInfo *) 0x2aaabd3b1f98
lastidx = 116
numSSM = 23
shader = (class iShader *) 0x2aaab88da6c8
currentTicket = 1
engine = <value optimized out>
ambient = {red = 0.0980392247, green = 0.0980392247,
blue = 0.117647067}
pusher = {sectorContext = 0x2aaab085d180, light = 0x0,
---Type <return> to continue, or q <return> to quit---
mesh = 0x2aaab45046b0, meshContext = 0x2aaab98fcf28, shader = 0x2aaab88da6c8}
camt = (
const csReversibleTransform &) @0x2aaab1276cc8: {<csTransform> = {
_vptr.csTransform = 0x2aaaadf40ed8, m_o2t = {m11 = -0.903991997, m12 = 0,
m13 = -0.427549392, m21 = 0.126349449, m22 = 0.955336452,
m23 = -0.267147839, m31 = 0.408453524, m32 = -0.295520127,
m33 = -0.863616526}, v_o2t = {{{x = 159.024628, y = 63.2129898,
z = 45.3120842}, m = {159.024628, 63.2129898, 45.3120842}}}},
m_t2o = {m11 = -0.903991997, m12 = 0.126349449, m13 = 0.408453524, m21 = 0,
m22 = 0.955336452, m23 = -0.295520127, m31 = -0.427549392,
m32 = -0.267147839, m33 = -0.863616526}}
cutoff_distance = 0
light_center = {{{x = 0.832050323, y = -0, z = -0.554700255}, m = {
0.832050323, -0, -0.554700255}}}
#11 0x00002aaaadc3d19f in csRenderLoop::Draw (this=0x2aaab88ce868,
rview=0x2aaab4e9cc20, s=0x2aaab085d168, mesh=0x0)
at plugins/engine/3d/renderloop.cpp:84
oldClipType = 1
cs = (class csSector *) 0x2aaab085d0f8
i = 1
lights = <value optimized out>
#12 0x00002aaaadc23ae2 in csEngine::Draw (this=0x2b2d289d5c30,
c=0x2aaab1276d50, view=0x2b2d289d5ca0, mesh=0x0)
at plugins/engine/3d/engine.cpp:1506
rl = (class iRenderLoop *) 0x364a
s = (class iSector *) 0x2aaab085d168
#13 0x0000000000468178 in psCamera::Draw (this=0x1326820)
at src/client/pscamera.cpp:712
elapsedTicks = <value optimized out>
elapsedSeconds = <value optimized out>
actorPos = {{{x = 160.960007, y = 60.2353897, z = 41.2200012}, m = {
160.960007, 60.2353897, 41.2200012}}}
actorYRot = -0.441781044
actorSector = (class iSector *) 0x2aaab085d168
deltaIdeal = {worldPos = {{{x = 0, y = 0, z = 0}, m = {0, 0, 0}}},
worldTar = {{{x = 0, y = 0, z = 0}, m = {0, 0, 0}}}, worldUp = {{{x = 0,
y = 0, z = 0}, m = {0, 0, 0}}}, pitch = 1.53049818e-41,
yaw = -2.22970808e-11, roll = 1.53049818e-41, defaultPitch = 0,
defaultYaw = 0, defaultRoll = -2.22924196e-11, distance = 1.53049818e-41,
minDistance = 1, maxDistance = -0, turnSpeed = -1.48134802e-08,
springCoef = 1.53049818e-41, InertialDampeningCoef = 2.80259693e-45,
springLength = 0, swingCoef = -1.10114347e-37}
actorEye = {{{x = 161.066895, y = 61.7353897, z = 40.9940033}, m = {
161.066895, 61.7353897, 40.9940033}}}
#14 0x00000000004146be in psEngine::HandleEvent (this=0xc7c9f0,
ev=<value optimized out>) at src/client/psengine.cpp:813
--Type <return> to continue, or q <return> to quit---
drawFrame = true
__FUNCTION__ = "HandleEvent"
count = 470
#15 0x000000000041a17d in psEngine::EventHandler::HandleEvent (
this=<value optimized out>, ev=@0x364a) at src/client/psengine.h:224
No locals.
#16 0x00000000005087c7 in csEventTree::Dispatch (this=0x12e2bd0,
e=@0x2aaab07f9ca0) at libs/csutil/cssubscription.cpp:576
h = (iEventHandler *) 0x364a
it = {handler_reg = {obj = 0x2b2d289b2cc8}, record = 0x12c3130,
baseevent = 5, mode = csEventTree::SubscriberIterator::SI_LIST,
qit = 0x128ce970}
#17 0x00000000005089f8 in csEventTree::Notify (this=0x12e2bd0)
at libs/csutil/cssubscription.cpp:546
No locals.
#18 0x00000000004f900c in csEventQueue::iTypedFrameEventDispatcher::HandleEvent
(this=0x8) at libs/csutil/cseventq.cpp:277
No locals.
#19 0x00000000005087c7 in csEventTree::Dispatch (this=0xae1260,
e=@0x2b2d2898ce18) at libs/csutil/cssubscription.cpp:576
h = (iEventHandler *) 0x364a
it = {handler_reg = {obj = 0x2b2d289b2cc8}, record = 0xaee1f0,
baseevent = 1, mode = csEventTree::SubscriberIterator::SI_LIST,
qit = 0x110063a0}
#20 0x00000000005089f8 in csEventTree::Notify (this=0xae1260)
at libs/csutil/cssubscription.cpp:546
No locals.
#21 0x00000000004f4b35 in csEventQueue::Process (this=0x2b2d289bd078)
at libs/csutil/cseventq.cpp:277
No locals.
#22 0x00000000004b8873 in csDefaultRunLoop (r=0x21)
at libs/csutil/generic/runloop.cpp:91
No locals.
#23 0x00000000004101d9 in main (argc=<value optimized out>,
argv=<value optimized out>) at src/client/psengine.cpp:1903
CSSetup = (psCSSetup *) 0xae0f70
object_reg = (class iObjectRegistry *) 0x2b2d289be948
__FUNCTION__ = "main"
#24 0x00002b2d29bd9164 in __libc_start_main () from /lib/libc.so.6
No symbol table info available.
#25 0x0000000000404cb9 in _start ()
No symbol table info available.