// Word Jumble
// The classic word jumble game where the player can ask for a hint
# include <iostream>
#include <string>
#include <cstdlib>
#include <ctime>
usingnamespace std;
int main()
{
enum fields [WORD, HINT, NUM_FIELDS};
const int NUM_WORDS = 5;
const string WORDS[NUM_WORDS][NUM_FIELDS] =
{
{"wall", "Do you feel you're banging your head against something?"},
{"glasses", "These might help you see the answer."},
{labored", "Going slowly, is it?"},
{persistent", "Keep at it",
{"jumble", "It's what the game is all about."}
};
srand(time(0));
int choice = rand() % NUM_WORDS);
string theWord = WORDS[choice][WORD]; // word to guess
string theHINT = WORDS[choice][HINT]; // hint for word
string jumble = theWord; // jumbled version of word
int length = jumble.size();
for (int i = 0; i < length; ++i)
{
int index1 = (rand() % length);
int index2 = (rand() % length);
char temp = jumble[index2];
jumble[index2] = temp;
}
cout << "\t\t\tWelcome to Word Jumble!\n\n";
cout << "Unscramble the letters to make a word.\n";
cout << "Enter 'hint' for a hint.\n";
cout << "Enter 'quit' to quit the game.\n\n";
cout << "The jumble is: " << jumble;
string guess;
cout << "\n\nYour guess: ";
cin >> guess;
while ((guess != theWord) && (guess != "quit"))
{
if (guess == "hint")
cout << theHint;
else
cout << "sorry, that's not it.";
cout <<"n\nYour guess: ";
cin >> guess;
}
if (guess == theWord)
cout << "\nThat's it! You guess it!\n";
cout << "n\\nThanks for playing.\n";
return 0;
}