rendered paste body int num1 = 400;
int num2 = 100;
float single1 = 0f;
float single2 = 0f;
float single3 = image1.Height;
float single4 = image1.Width;
single1 = ((float) num1) / single4;
single2 = ((float) num2) / single3;
if (num1 < single4)
{
num3 = Convert.ToInt32((float) (single1 * single3));
num4 = num1;
}
else
{
num3 = Convert.ToInt32(image1.Height);
num4 = Convert.ToInt32(image1.Width);
}
int num5 = num2;
int num6 = Convert.ToInt32((float) (single2 * single4));
this.ResizeImage(image1, num4, num3, text2);
this.ResizeImage(image1, num6, num5, text3);