All pastes #927537 Raw Edit

Unnamed

public text v1 · immutable
·published 2008-03-04 11:01 UTC
rendered paste body
--------------------------------[offduty]-----------------------------------------------
	if(strcmp(cmd, "/duty", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			GetPlayerName(playerid, sendername, sizeof(sendername));
			if(PlayerInfo[playerid][pMember] == 1||PlayerInfo[playerid][pLeader] == 1)
			{
			 if (PlayerToPoint(3, playerid,255.3,77.4,1003.6) || PlayerToPoint(3,playerid,-1616.1294,681.1594,7.1875) || PlayerToPoint(3,playerid,225.9133,178.4924,1003.0313) || PlayerToPoint(3,playerid,230.3658,183.2691,1003.0313) || PlayerInfo[playerid][pLocal] != 247)
				{
					if(OnDuty[playerid]==0)
			        {
				    	format(string, sizeof(string), "* Officer %s took a Badge and a Gun from his locker.", sendername);
						ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
      					GivePlayerWeapon(playerid, 24, 2000);
						GivePlayerWeapon(playerid, 3, 1);
						GivePlayerWeapon(playerid, 25, 2000);
						GivePlayerWeapon(playerid, 34, 2000);
						GivePlayerWeapon(playerid, 29, 2000);
						GivePlayerWeapon(playerid, 17, 2000);
						GivePlayerWeapon(playerid, 45, 2000);
						SetPlayerArmour(playerid, 100);
						OnDuty[playerid] = 1;
						SetPlayerSkin(playerid, PlayerInfo[playerid][pChar]);
					}
					else if(OnDuty[playerid]==1)
					{
						format(string, sizeof(string), "* Officer %s places his Badge and Gun in his locker.", sendername);
						ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
						ResetPlayerWeapons(playerid);
						SetPlayerArmour(playerid, 0);
						GivePlayerWeapon(playerid, 23, 2000);
						SetPlayerSkin(playerid, 2);
						OnDuty[playerid] = 0;
					}
				}
				else
				{
					SendClientMessage(playerid, COLOR_GRAD2, "   You are not in a locker room !");
					return 1;
				}
			}
			else if(PlayerInfo[playerid][pMember] == 4||PlayerInfo[playerid][pLeader] == 4)
			{
			    if(JobDuty[playerid] == 1)
			    {
			        SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You are now Off Duty from your Medic Job and will not receive calls anymore.");
			        JobDuty[playerid] = 0;
			        Medics -= 1;
			    }
			    else
			    {
			        SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You are now On Duty with your Medic Job and will receive calls from people in need.");
			        JobDuty[playerid] = 1;
			        Medics += 1;
			    }
			}
			else if(PlayerInfo[playerid][pJob] == 7)
			{
			    if(JobDuty[playerid] == 1)
			    {
			        SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You are now Off Duty from your Car Mechanic Job and will not receive calls anymore.");
			        JobDuty[playerid] = 0;
			        Mechanics -= 1;
			    }
			    else
			    {
			        SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You are now On Duty with your Car Mechanic Job and will receive calls from people in need.");
			        JobDuty[playerid] = 1;
			        Mechanics += 1;
			    }
			}
   			else
  			{
			    SendClientMessage(playerid, COLOR_GRAD1, "   You are not a Cop !");
   			}
  }
		return 1;
	}