rendered paste bodyIndex: game/SpellAuras.cpp
===================================================================
--- game/SpellAuras.cpp (revision 5357)
+++ game/SpellAuras.cpp (working copy)
@@ -1382,6 +1382,10 @@
m_target->CastCustomSpell(m_target,33778,&healBasePoints0,NULL,NULL,true);
}
}
+ // Earth Shield
+ if ( Real && caster && apply && GetSpellProto()->SpellFamilyName == SPELLFAMILY_SHAMAN && (GetSpellProto()->SpellFamilyFlags & 0x40000000000LL))
+ m_modifier.m_amount = caster->SpellHealingBonus(GetSpellProto(), m_modifier.m_amount, SPELL_DIRECT_DAMAGE, m_target);
+
}
void Aura::HandleAuraMounted(bool apply, bool Real)
Index: game/Unit.cpp
===================================================================
--- game/Unit.cpp (revision 5357)
+++ game/Unit.cpp (working copy)
@@ -5002,7 +5002,7 @@
++triggeredByAura->m_procCharges; // restore charges for cooldown time proc
else
{
- int32 HealBasePoints0 = dummySpell->EffectBasePoints[0];
+ int32 HealBasePoints0 = triggeredByAura->GetModifier()->m_amount;
CastCustomSpell(this,379,&HealBasePoints0,NULL,NULL,true,castItem,triggeredByAura);
((Player*)this)->AddSpellCooldown(379,0,time(NULL) + 3);
}
@@ -6686,8 +6858,8 @@
// Healing Done
- // Vampiric Embrace, Shadowmend, Lifebloom final heal - cannot critically heal
- if(spellProto->Id == 15290 || spellProto->Id == 39373 || spellProto->Id == 33778)
+ // These Spells are doing fixed ammount of healing (TODO reuse dmgClass2 from Spell.DBC )
+ if(spellProto->Id == 15290 || spellProto->Id == 39373 || spellProto->Id == 33778 || spellProto->Id == 379)
return healamount;
int32 AdvertisedBenefit = SpellBaseHealingBonus(1<<spellProto->School);