rendered paste bodyTOPSRCDIR = @top_srcdir@
TOPOBJDIR = ../..
SRCDIR = @srcdir@
VPATH = @srcdir@
MODULE = d3dx9_36.dll
IMPORTS = d3d9 d3dx8 kernel32
EXTRALIBS = -ldxguid -luuid
C_SRCS = \
d3dx9_36_main.c \
font.c \
line.c \
rtem.c \
rts.c \
sprite.c
@MAKE_DLL_RULES@
all: libd3dx9.$(IMPLIBEXT)
install-dev:: libd3dx9.$(IMPLIBEXT) $(DESTDIR)$(dlldir) dummy
$(INSTALL_DATA) libd3dx9.$(IMPLIBEXT) $(DESTDIR)$(dlldir)/libd3dx9.$(IMPLIBEXT)
libd3dx9.$(IMPLIBEXT): $(MAINSPEC)
$(WINEBUILD) -w --def -o $@ --export $(SRCDIR)/$(MAINSPEC)
clean::
$(RM) libd3dx9.$(IMPLIBEXT)
@DEPENDENCIES@ # everything below this line is overwritten by make depend