Using script script.txt
SDL: 1.2.10
GL: 2.0.5646 Win2000 Release
GL: ATI Technologies Inc.
GL: Radeon X1900 Series x86/MMX/3DNow!/SSE2
GLEW: 1.4.0
Section game\mapoptions missing in file buffer
Connecting to server
Connected to 169.229.101.174:8452 using number 1
Using script Commanders
Map: Marble_Madness_Map.smf
Mod: "Kernel Panic.net WIP8" from Kernel Panic net WIP8.sd7
Connecting to server .
Connecting to server
Connecting to server .
Loading all definitions: 0.090000
Opening map file
Loading Map
Loading detail textures
Creating overhead texture
Creating ground shading
Loading tile file
Reading tiles
Reading tile map
Creating projectile texture
Number of damage types: 9
Loading weapon definitions
Loading unit definitions
Loading feature definitions
Generating trees
Parsing unit icons
Creating unit textures
Initializing map features
Reading estimate path costs
Creating sky
Loading LuaCOB
gf1 = LuaCob/Gadgets/luacob.lua
gf1 = LuaCob/Gadgets/network_arceffect.lua
gf2 = LuaCob/Gadgets/luacob.lua
gf2 = LuaCob/Gadgets/network_arceffect.lua
Loaded gadget: LuaCOB <luacob.lua>
Loaded gadget: Network Arc Effect <network_arceffect.lua>
gf1 = LuaCob/Gadgets/luacob.lua
gf1 = LuaCob/Gadgets/network_arceffect.lua
gf2 = LuaCob/Gadgets/luacob.lua
gf2 = LuaCob/Gadgets/network_arceffect.lua
Loaded gadget: LuaCOB <luacob.lua>
Loaded gadget: Network Arc Effect <network_arceffect.lua>
Loading LuaRules
gf1 = LuaRules/Gadgets/airstrike.lua
gf1 = LuaRules/Gadgets/areadenial.lua
gf1 = LuaRules/Gadgets/autohold.lua
gf1 = LuaRules/Gadgets/burrow.lua
gf1 = LuaRules/Gadgets/infection.lua
gf1 = LuaRules/Gadgets/invul.lua
gf1 = LuaRules/Gadgets/launcher.lua
gf1 = LuaRules/Gadgets/luacob.lua
gf1 = LuaRules/Gadgets/network_buffer.lua
gf1 = LuaRules/Gadgets/network_build.lua
gf1 = LuaRules/Gadgets/network_dispatch.lua
gf1 = LuaRules/Gadgets/network_enter.lua
gf1 = LuaRules/Gadgets/network_reflectorshield.lua
gf1 = LuaRules/Gadgets/null.lua
gf1 = LuaRules/Gadgets/specialattack.lua
gf2 = LuaRules/Gadgets/airstrike.lua
gf2 = LuaRules/Gadgets/areadenial.lua
gf2 = LuaRules/Gadgets/autohold.lua
gf2 = LuaRules/Gadgets/burrow.lua
gf2 = LuaRules/Gadgets/infection.lua
gf2 = LuaRules/Gadgets/invul.lua
gf2 = LuaRules/Gadgets/launcher.lua
gf2 = LuaRules/Gadgets/luacob.lua
gf2 = LuaRules/Gadgets/network_buffer.lua
gf2 = LuaRules/Gadgets/network_build.lua
gf2 = LuaRules/Gadgets/network_dispatch.lua
gf2 = LuaRules/Gadgets/network_enter.lua
gf2 = LuaRules/Gadgets/network_reflectorshield.lua
gf2 = LuaRules/Gadgets/null.lua
gf2 = LuaRules/Gadgets/specialattack.lua
Loaded gadget: Burrow <burrow.lua>
Loaded gadget: UnitAutoHold <autohold.lua>
Loaded gadget: Airstrike <airstrike.lua>
Loaded gadget: Area Denial <areadenial.lua>
Loaded gadget: Infection <infection.lua>
Loaded gadget: LuaCOB <luacob.lua>
Loaded gadget: Network Buffer <network_buffer.lua>
Loaded gadget: Network Build <network_build.lua>
Loaded gadget: Network Reflectorshield <network_reflectorshield.lua>
Loaded gadget: Special Attack <specialattack.lua>
Loaded gadget: null <null.lua>
Loaded gadget: Network Dispatch <network_dispatch.lua>
Loaded gadget: Network Enter <network_enter.lua>
Loaded gadget: Launcher <launcher.lua>
gf1 = LuaRules/Gadgets/airstrike.lua
gf1 = LuaRules/Gadgets/areadenial.lua
gf1 = LuaRules/Gadgets/autohold.lua
gf1 = LuaRules/Gadgets/burrow.lua
gf1 = LuaRules/Gadgets/infection.lua
gf1 = LuaRules/Gadgets/invul.lua
gf1 = LuaRules/Gadgets/launcher.lua
gf1 = LuaRules/Gadgets/luacob.lua
gf1 = LuaRules/Gadgets/network_buffer.lua
gf1 = LuaRules/Gadgets/network_build.lua
gf1 = LuaRules/Gadgets/network_dispatch.lua
gf1 = LuaRules/Gadgets/network_enter.lua
gf1 = LuaRules/Gadgets/network_reflectorshield.lua
gf1 = LuaRules/Gadgets/null.lua
gf1 = LuaRules/Gadgets/specialattack.lua
gf2 = LuaRules/Gadgets/airstrike.lua
gf2 = LuaRules/Gadgets/areadenial.lua
gf2 = LuaRules/Gadgets/autohold.lua
gf2 = LuaRules/Gadgets/burrow.lua
gf2 = LuaRules/Gadgets/infection.lua
gf2 = LuaRules/Gadgets/invul.lua
gf2 = LuaRules/Gadgets/launcher.lua
gf2 = LuaRules/Gadgets/luacob.lua
gf2 = LuaRules/Gadgets/network_buffer.lua
gf2 = LuaRules/Gadgets/network_build.lua
gf2 = LuaRules/Gadgets/network_dispatch.lua
gf2 = LuaRules/Gadgets/network_enter.lua
gf2 = LuaRules/Gadgets/network_reflectorshield.lua
gf2 = LuaRules/Gadgets/null.lua
gf2 = LuaRules/Gadgets/specialattack.lua
Loaded gadget: Burrow <burrow.lua>
Loaded gadget: UnitAutoHold <autohold.lua>
Loaded gadget: Airstrike <airstrike.lua>
Loaded gadget: Area Denial <areadenial.lua>
Loaded gadget: Infection <infection.lua>
Loaded gadget: LuaCOB <luacob.lua>
Loaded gadget: Network Buffer <network_buffer.lua>
Loaded gadget: Network Build <network_build.lua>
Loaded gadget: Network Reflectorshield <network_reflectorshield.lua>
Loaded gadget: Special Attack <specialattack.lua>
Loaded gadget: Network Dispatch <network_dispatch.lua>
Loaded gadget: Network Enter <network_enter.lua>
Loaded gadget: Launcher <launcher.lua>
Loading LuaGaia
Finalizing...
Spring 0.76b1
Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
LuaUI: bound F11 to the widget selector
LuaUI: bound CTRL+F11 to tweak mode
Loaded widget: HealthBars <unit_healthbars.lua>
Loaded widget: Kernel Panic Hotkeys <kp_hotkeys.lua>
Loaded widget: Kernel Panic autospam <kp_autospam.lua>
Loaded widget: SelectionButtons <gui_selbuttons.lua>
Loaded widget: Kernel Panic Build Bar <kp_buildbar.lua>
Loaded widget: Start Point Remover <init_start_point_remover.lua>
Loaded widget: noResBar <noresbar.lua>
Loaded widget: KP Default Commands <defaultcommands.lua>
Loaded widget: WaypointDragger <WaypointDragger.lua>
Loaded widget: CustomFormations <unit_customformations.lua>
LuaUI v0.2
Client connected on slot 1
Client connected on slot 2
Player Neddiehost joined as 0
Player zwzsg joined as 1
Player ILMTitan joined as 2
GameID: 9431ca47814003ba99fe72030ab3044c
Buildings set to face West
Buildings set to face North
Buildings set to face North
Buildings set to face North
Buildings set to face North
Buildings set to face North
Buildings set to face North
Buildings set to face North
Buildings set to face West
Buildings set to face West
<zwzsg> wtf? how did you get so many untis os quick?
Buildings set to face West
<zwzsg> this can't be!
Buildings set to face North
Buildings set to face North
Buildings set to face North
LuaUI::RunCallIn: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:564: attempt to index global ' ["´["' (a nil value)
LuaUI::RunCallIn: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1085: attempt to call global '' (a nil value)
LuaUI::RunCallIn: error = 2, Update, [string "LuaUI/widgets.lua"]:1025: attempt to call global '' (a nil value)
LuaUI::RunCallIn: error = 2, DrawWorld, [string "LuaUI/widgets.lua"]:564: attempt to index global ' ["´["' (a nil value)
LuaUI::RunCallIn: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1273: attempt to call global '' (a nil value)
LuaUI::RunCallIn: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1273: attempt to call global '' (a nil value)
LuaUI::RunCallIn: error = 2, DefaultCommand, [string "LuaUI/widgets.lua"]:663: attempt to call global '' (a nil value)
LuaUI::RunCallIn: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1273: attempt to call global '' (a nil value)
LuaUI::RunCallIn: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1273: attempt to call global '' (a nil value)
LuaUI::RunCallIn: error = 2, DefaultCommand, [string "LuaUI/widgets.lua"]:663: attempt to call global '' (a nil value)
LuaUI::RunCallIn: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1273: attempt to call global '' (a nil value)
LuaUI::RunCallIn: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1273: attempt to call global '' (a nil value)
LuaUI::RunCallIn: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1273: attempt to call global '' (a nil value)
LuaUI::RunCallIn: error = 2, DefaultCommand, [string "LuaUI/widgets.lua"]:663: attempt to call global '' (a nil value)
LuaUI::RunCallIn: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:564: attempt to index global ' ["´["' (a nil value)
WARNING: LuaUI stack check: top = -3
LuaUI::RunCallIn: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1085: attempt to call global '' (a nil value)
LuaUI::RunCallIn: error = 2, Update, [string "-------------------------------------------..."]:94: attempt to call field '' (a nil value)
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
LuaUI::RunCallIn: error = 2, Shutdown, [string "LuaUI/widgets.lua"]:234: attempt to call global '' (a nil value)
Disabled LuaUI
Type '/luaui reload' in the chat to reenable LuaUI.
===>>> Please report this error to the forum or mantis with your infolog.txt
Gateway: Build pos blocked