rendered paste body// scrolling puzzle shooter.cpp
// alpha v.0.001
// coded by Ozric Hayter
#include "stdafx.h"
#include "iostream"
#include "stdlib.h"
using namespace std;
void show_menu();
void show_game();
void show_options();
void show_credits();
int _tmain(int argc, _TCHAR* argv[])
{
show_menu();
return 0;
}
void show_menu()
{
int choice;
cout << endl
<< endl
<< "\t- - - - - - - - - - - - - - - - - - - - - - - - - -"
<< endl
<< endl
<< "\t Welcome to Scrolling Puzzle Shooter alpha v0.001"
<< endl
<< endl
<< "\t- - - - - - - - - - - - - - - - - - - - - - - - - -"
<< endl
<< endl
<< "\tChoose a number then press return to select from the menu\n\n"
<< "\t1: Start Game\n"
<< "\t2: Options\n"
<< "\t3: Credits\n\n"
<< "\tChoice: ";
do
{
cin >> choice;
}while ( (choice != 1) && (choice != 2) && (choice != 3) );
switch(choice)
{
case 1:
system("CLS");
show_game();
break;
case 2:
system("CLS");
show_options();
break;
case 3:
system("CLS");
show_credits();
break;
default:
break;
}
}
void show_game()
{
char user_press;
cout << "\n\tGame would now begin\n\n"
<< "Press M then return to go back to main menu";
do
{
cin >> user_press;
}while ((user_press != 'm') && (user_press != 'M') );
show_menu();
}
void show_options()
{
cout << "\n\tOptions would be here\n\n";
}
void show_credits()
{
cout << "\n\tCredits would be here\n\n";
}