All pastes #924465 Raw Edit

Mine

public text v1 · immutable
·published 2008-03-01 11:09 UTC
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>	frustvis.dll!csFrustumVis::UpdateObject(csFrustVisObjectWrapper * visobj_wrap=0xcacacaca)  Line 350 + 0x3 bytes	C++
 	frustvis.dll!csFrustumVis::UpdateObjects()  Line 342	C++
 	frustvis.dll!csFrustumVis::VisTest(const csSphere & sphere={...})  Line 790	C++
 	engine.dll!csEngine::GetNearbyMeshList(iSector * sector=0x037314a4, const csVector3 & pos={...}, float radius=100.00000, csArray<iMeshWrapper *,csArrayElementHandler<iMeshWrapper *>,CS::Memory::AllocatorMalloc,csArrayCapacityDefault> & list={...}, csSet<csPtrKey<iSector>,CS::Memory::AllocatorMalloc> & visited_sectors={...}, bool crossPortals=true)  Line 2505 + 0x2b bytes	C++
 	engine.dll!csEngine::GetNearbyMeshes(iSector * sector=0x037314a4, const csVector3 & pos={...}, float radius=100.00000, bool crossPortals=true)  Line 2593	C++
 	stdphyslayer.dll!celPlLayer::FindNearbyEntities(iSector * sector=0x037314a4, const csVector3 & pos={...}, float radius=100.00000, bool do_invisible=true)  Line 992 + 0x36 bytes	C++
 	psserver.exe!gemObject::UpdateProxList(bool force=false)  Line 873 + 0x45 bytes	C++
 	psserver.exe!psServerDR::WorkOnMessage(MsgEntry * me=0x057a19c0, Client * client=0x057264a8)  Line 305	C++
 	psserver.exe!DelayedDRManager::Run()  Line 356	C++
 	psserver.exe!CS::Threading::Implementation::`anonymous namespace'::proxyFunc(void * param=0x0012f940)  Line 117	C++
 	msvcr80d.dll!_callthreadstartex()  Line 348 + 0xf bytes	C
 	msvcr80d.dll!_threadstartex(void * ptd=0x028cb578)  Line 331	C
 	kernel32.dll!7c80b683() 	
 	[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]