rendered paste body#include <amxmodx>#include <amxmisc>#include <cstrike> #define ACCESS ADMIN_KICK#define MAX_ADMIN_MODELS 1#define MAX_USER_MODELS 5 new g_iUserModel[33] new g_szAdminModels[MAX_ADMIN_MODELS][2][] ={ {"models/player/hhxte/admin_te.mdl","models/player/hhx/admin_ct.mdl"}} new g_szPlayerModels[MAX_USER_MODELS][2][] ={ {"models/player/hhxterror/hhxt1.mdl","models/player/hhxurban/hhxct1.mdl"}, {"models/player/hhxelite/hhxt2.mdl","models/player/hhxgsg9/hhxct2.mdl"}, {"models/player/hhxarctic/hhxt3.mdl","models/player/hhxguerilla/hhxt4.mdl"}, {"models/player/hhxgign/hhxct4.mdl","models/player/hhxsas/hhxct3.mdl"}, {"models/player/hhxmilitia/hhxt5.mdl","models/player/hhxspetsnaz/hhxct5.mdl"}} public plugin_init(){ register_plugin("amx_playermodels","1.0","Hawk552 & Gh0s7 ChiLd") register_event("ResetHUD","fnEventResetHUD","be")} public plugin_precache(){ new iCount; for(iCount = 0;iCount < MAX_ADMIN_MODELS;iCount++) { precache_model(g_szAdminModels[iCount][0]) precache_model(g_szAdminModels[iCount][1]) } for(iCount = 0;iCount < MAX_USER_MODELS;iCount++) { precache_model(g_szPlayerModels[iCount][0]) precache_model(g_szPlayerModels[iCount][1]) }} public client_putinserver(id) g_iUserModel[id] = random_num(0 , (is_user_admin(id)? MAX_ADMIN_MODELS : MAX_USER_MODELS)) public fnEventResetHUD(id) if(get_user_flags(id) & ACCESS) cs_set_user_model(id,g_szAdminModels[g_iUserModel[id]][get_user_team(id) - 1]) else cs_set_user_model(id,g_szPlayerModels[g_iUserModel[id]][get_user_team(id) - 1])