rendered paste bodyMagic1 - Balancing Force
(destroy all monsters, no LP deductions)
Magic2 - Soul Rend
(1d6 target player, 1d6 target slot, monster destroyed or -1LP)
Magic3 - Chaos Wave
(-1 - 3 LP, per [4] on 3d6)
Magic4 - Hand of [...]
(+1 - 3 LP, per [4] on 3d6)
Magic5 - Rejuvenation
(1d6 target player, +0 - 6 LP per target's monsters)
Magic6 - Merciful Boon
(1d6 target player, +0 - 6 LP per caster's monsters)
Trap1 - Dark Abyss
(destroy all monsters, -1LP for empty slots)
Trap2 - Entropy
(1d6 target player, destroy monsters, -1LP for empty slots)
Trap3 - Price of Power
(1d6 target player, -0 - 6 LP per target's monsters)
Trap4 - Onslaught
(1d6 target player, -0 - 6 LP per caster's monsters)
Trap5 - [Change of Heart]
(1d6 target player, 1d6 target slot, caster gains target's slot)
Trap6 - [Mercenary]
(1d6 target player, 1d6 target slot, target gains caster's slot)