rendered paste body<?xml version="1.0" encoding="UTF-8"?>
<ISUI>
<Window name='ClassGUI'>
<StorePosition>1</StorePosition>
<TitleBar template='window.TitleBar'>
<Children>
<text Name='Title' template='window.TitleBar.title' />
<button Name='Minimize' template='window.TitleBar.Minimize' />
<button name='Custom Close Button' template='window.TitleBar.Close'>
<onleftclick>UIElement -toggle ClassGUI</onleftclick>
</button>
</Children>
</TitleBar>
<Visible>0</Visible>
<Title> Hunter Routine Config</Title>
<X>5</X>
<Y>600</Y>
<Width>350</Width>
<Height>350</Height>
<Children>
<TabControl Name='Pages'>
<width>100%</width>
<height>100%</height>
<tabs>
<tab name='Main'>
<text name='lblRestHP'>
<X>10</X>
<Y>10</Y>
<Width>140</Width>
<Height>20</Height>
<Text>Min Health:</Text>
</text>
<text name='valueRestHP'>
<X>130</X>
<Y>10</Y>
<Width>60</Width>
<Height>20</Height>
<Text>
${UIElement[Main@Pages@ClassGUI].FindChild[sldRestHP].Value}%
</Text>
</text>
<slider name='sldRestHP'>
<X>180</X>
<Y>5</Y>
<Offset>1</Offset>
<Range>100</Range>
<Width>160</Width>
<Height>15</Height>
<OnChange>
Event[OPENBOT_CONFIG_SLIDER]:Execute["sldRestHP"]
</OnChange>
</slider>
<text name='lblRestMana'>
<X>10</X>
<Y>30</Y>
<Width>140</Width>
<Height>20</Height>
<Text>Min Mana:</Text>
</text>
<text name='valueRestMana'>
<X>130</X>
<Y>30</Y>
<Width>60</Width>
<Height>20</Height>
<Text>
${UIElement[Main@Pages@ClassGUI].FindChild[sldRestMana].Value}%
</Text>
</text>
<slider name='sldRestMana'>
<X>180</X>
<Y>25</Y>
<Offset>1</Offset>
<Range>100</Range>
<Width>160</Width>
<Height>15</Height>
<OnChange>
Event[OPENBOT_CONFIG_SLIDER]:Execute["sldRestMana"]
</OnChange>
</slider>
<text name='lblStandHP'>
<X>10</X>
<Y>60</Y>
<Width>140</Width>
<Height>20</Height>
<Text>Health to Quit Rest at:</Text>
</text>
<text name='valueStandHP'>
<X>130</X>
<Y>60</Y>
<Width>60</Width>
<Height>20</Height>
<Text>
${UIElement[Main@Pages@ClassGUI].FindChild[sldStandHP].Value}%
</Text>
</text>
<slider name='sldStandHP'>
<X>180</X>
<Y>55</Y>
<Offset>1</Offset>
<Range>100</Range>
<Width>160</Width>
<Height>15</Height>
<OnChange>
Event[OPENBOT_CONFIG_SLIDER]:Execute["sldStandHP"]
</OnChange>
</slider>
<text name='lblStandMana'>
<X>10</X>
<Y>80</Y>
<Width>140</Width>
<Height>20</Height>
<Text>Mana to Quit Rest at:</Text>
</text>
<text name='valueStandMana'>
<X>130</X>
<Y>80</Y>
<Width>60</Width>
<Height>20</Height>
<Text>
${UIElement[Main@Pages@ClassGUI].FindChild[sldStandMana].Value}%
</Text>
</text>
<slider name='sldStandMana'>
<X>180</X>
<Y>75</Y>
<Offset>1</Offset>
<Range>100</Range>
<Width>160</Width>
<Height>15</Height>
<OnChange>
Event[OPENBOT_CONFIG_SLIDER]:Execute["sldStandMana"]
</OnChange>
</slider>
<text name='lblUsePot'>
<X>10</X>
<Y>110</Y>
<Width>140</Width>
<Height>20</Height>
<Text>Use Health Potion at:</Text>
</text>
<text name='valueUsePot'>
<X>130</X>
<Y>110</Y>
<Width>60</Width>
<Height>20</Height>
<Text>
${UIElement[Main@Pages@ClassGUI].FindChild[sldUsePot].Value}%
</Text>
</text>
<slider name='sldUsePot'>
<X>180</X>
<Y>105</Y>
<Offset>1</Offset>
<Range>100</Range>
<Width>160</Width>
<Height>15</Height>
<OnChange>
Event[OPENBOT_CONFIG_SLIDER]:Execute["sldUsePot"]
</OnChange>
</slider>
<text name='lblUseBandage'>
<X>10</X>
<Y>130</Y>
<Width>140</Width>
<Height>20</Height>
<Text>Use Bandage at:</Text>
</text>
<text name='valueUseBandage'>
<X>130</X>
<Y>130</Y>
<Width>60</Width>
<Height>20</Height>
<Text>
${UIElement[Main@Pages@ClassGUI].FindChild[sldUseBandage].Value}%
</Text>
</text>
<slider name='sldUseBandage'>
<X>180</X>
<Y>125</Y>
<Offset>1</Offset>
<Range>100</Range>
<Width>160</Width>
<Height>15</Height>
<OnChange>
Event[OPENBOT_CONFIG_SLIDER]:Execute["sldUseBandage"]
</OnChange>
</slider>
<text name='lblFeignDeath'>
<X>10</X>
<Y>150</Y>
<Width>140</Width>
<Height>20</Height>
<Text>Use Feign Death at:</Text>
</text>
<text name='valueFeignDeath'>
<X>130</X>
<Y>150</Y>
<Width>60</Width>
<Height>20</Height>
<Text>
${UIElement[Main@Pages@ClassGUI].FindChild[sldFeignDeath].Value}%
</Text>
</text>
<slider name='sldFeignDeath'>
<X>180</X>
<Y>145</Y>
<Offset>1</Offset>
<Range>100</Range>
<Width>160</Width>
<Height>15</Height>
<OnChange>
Event[OPENBOT_CONFIG_SLIDER]:Execute["sldFeignDeath"]
</OnChange>
</slider>
<checkbox name="chkUseScrolls">
<x>10</x>
<y>180</y>
<width>70</width>
<height>25</height>
<text> Use Scrolls</text>
<OnLeftClick>
Event[OPENBOT_CONFIG_XBOX]:Execute["chkUseScrolls"]
</OnLeftClick>
</checkbox>
<checkbox name="chkUseAspectCheetah">
<x>10</x>
<y>200</y>
<width>70</width>
<height>25</height>
<text> Use Aspect of the Cheetah</text>
<OnLeftClick>
Event[OPENBOT_CONFIG_XBOX]:Execute["chkUseAspectCheetah"]
</OnLeftClick>
</checkbox>
</tab>
<tab name='Pull'>
<text name='lblPullBailOutTimer'>
<X>10</X>
<Y>10</Y>
<Width>200</Width>
<Height>20</Height>
<Text>Pull Bailout Timer:</Text>
</text>
<text name='valuePullBailOutTimer'>
<X>130</X>
<Y>10</Y>
<Width>60</Width>
<Height>20</Height>
<Text>
${UIElement[Pull@Pages@ClassGUI].FindChild[sldPullBailOutTimer].Value}s
</Text>
</text>
<slider name='sldPullBailOutTimer'>
<X>180</X>
<Y>5</Y>
<Offset>1</Offset>
<Range>60</Range>
<Width>160</Width>
<Height>15</Height>
<OnChange>
Event[OPENBOT_CONFIG_SLIDER]:Execute["sldPullBailOutTimer"]
</OnChange>
</slider>
<checkbox name="chkUseRangedAttacks">
<x>10</x>
<y>35</y>
<width>70</width>
<height>25</height>
<text> Use Ranged Attacks (OFF for Melee Only)</text>
<OnLeftClick>
Event[OPENBOT_CONFIG_XBOX]:Execute["chkUseRangedAttacks"]
</OnLeftClick>
</checkbox>
<checkbox name="chkUseHuntersMark">
<x>10</x>
<y>70</y>
<width>70</width>
<height>25</height>
<text> Use Hunters Mark</text>
<OnLeftClick>
Event[OPENBOT_CONFIG_XBOX]:Execute["chkUseHuntersMark"]
</OnLeftClick>
</checkbox>
<checkbox name="chkSendPet">
<x>10</x>
<y>90</y>
<width>70</width>
<height>25</height>
<text> Send Pet</text>
<OnLeftClick>
Event[OPENBOT_CONFIG_XBOX]:Execute["chkSendPet"]
</OnLeftClick>
</checkbox>
<checkbox name="chkViperSting">
<x>10</x>
<y>120</y>
<width>70</width>
<height>25</height>
<text> Pull Casters with Viper Sting</text>
<OnLeftClick>
Event[OPENBOT_CONFIG_XBOX]:Execute["chkViperSting"]
</OnLeftClick>
</checkbox>
<text name='lblPullShot'>
<X>10</X>
<Y>155</Y>
<Width>200</Width>
<Height>20</Height>
<Text>Pull Shot:</Text>
</text>
<combobox name="cmbPullShot">
<x>180</x>
<y>150</y>
<Width>160</Width>
<Height>20</Height>
<Items>
<Item Value='1'default='1'>Concussive Shot</Item>
<Item Value='2'>Serpent Sting</Item>
<Item Value='3'>Arcane Shot</Item>
<Item Value='4'>Scorpid Sting</item>
<Item Value='5'>Aimed Shot</item>
</Items>
<OnSelect>
Event[OPENBOT_CONFIG_COMBO]:Execute["cmbPullShot"]
</OnSelect>
</combobox>
</tab>
<tab name='Combat'>
<text name='lblConserveMana'>
<X>10</X>
<Y>10</Y>
<Width>140</Width>
<Height>20</Height>
<Text>Conserve Mana if Mana is Below:</Text>
</text>
<text name='valueConserveMana'>
<X>130</X>
<Y>10</Y>
<Width>60</Width>
<Height>20</Height>
<Text>
${UIElement[Combat@Pages@ClassGUI].FindChild[sldConserveMana].Value}%
</Text>
</text>
<slider name='sldConserveMana'>
<X>180</X>
<Y>5</Y>
<Offset>1</Offset>
<Range>100</Range>
<Width>160</Width>
<Height>15</Height>
<OnChange>
Event[OPENBOT_CONFIG_SLIDER]:Execute["sldConserveMana"]
</OnChange>
</slider>
<text name='lblConserveManaHealth'>
<X>10</X>
<Y>30</Y>
<Width>140</Width>
<Height>20</Height>
<Text> or My Health is Above:</Text>
</text>
<text name='valueConserveManaHealth'>
<X>130</X>
<Y>30</Y>
<Width>60</Width>
<Height>20</Height>
<Text>
${UIElement[Combat@Pages@ClassGUI].FindChild[sldConserveManaHealth].Value}%
</Text>
</text>
<slider name='sldConserveManaHealth'>
<X>180</X>
<Y>25</Y>
<Offset>1</Offset>
<Range>100</Range>
<Width>160</Width>
<Height>15</Height>
<OnChange>
Event[OPENBOT_CONFIG_SLIDER]:Execute["sldConserveManaHealth"]
</OnChange>
</slider>
<text name='lblConserveManaPetHealth'>
<X>10</X>
<Y>50</Y>
<Width>140</Width>
<Height>20</Height>
<Text> and My Pet's Health is Above:</Text>
</text>
<text name='valueConservePManaPetHealth'>
<X>130</X>
<Y>50</Y>
<Width>60</Width>
<Height>20</Height>
<Text>
${UIElement[Combat@Pages@ClassGUI].FindChild[sldConserveManaPetHealth].Value}%
</Text>
</text>
<slider name='sldConserveManaPetHealth'>
<X>180</X>
<Y>45</Y>
<Offset>1</Offset>
<Range>100</Range>
<Width>160</Width>
<Height>15</Height>
<OnChange>
Event[OPENBOT_CONFIG_SLIDER]:Execute["sldConserveManaPetHealth"]
</OnChange>
</slider>
<text name='lblStingType'>
<X>10</X>
<Y>90</Y>
<Width>200</Width>
<Height>20</Height>
<Text>Sting Type:</Text>
</text>
<combobox name="cmbStingType">
<x>180</x>
<y>85</y>
<Width>160</Width>
<Height>20</Height>
<Items>
<Item Value='1'default='1'>Serpent Sting</Item>
<Item Value='2'>Scorpid Sting</item>
</Items>
<OnSelect>
Event[OPENBOT_CONFIG_COMBO]:Execute["cmbStingType"]
</OnSelect>
</combobox>
<text name='lblHinderRunners'>
<X>10</X>
<Y>130</Y>
<Width>140</Width>
<Height>20</Height>
<Text>Hinder Runners at % Health:</Text>
</text>
<text name='valueHinderRunners'>
<X>130</X>
<Y>130</Y>
<Width>60</Width>
<Height>20</Height>
<Text>
${UIElement[Combat@Pages@ClassGUI].FindChild[sldHinderRunners].Value}%
</Text>
</text>
<slider name='sldHinderRunners'>
<X>180</X>
<Y>125</Y>
<Offset>1</Offset>
<Range>100</Range>
<Width>160</Width>
<Height>15</Height>
<OnChange>
Event[OPENBOT_CONFIG_SLIDER]:Execute["sldHinderRunners"]
</OnChange>
</slider>
<checkbox name="chkSaveIntimidation">
<x>10</x>
<y>150</y>
<width>70</width>
<height>25</height>
<text> Save Intimidation for adds</text>
<OnLeftClick>
Event[OPENBOT_CONFIG_XBOX]:Execute["chkSaveIntimidation"]
</OnLeftClick>
</checkbox>
<checkbox name="chkSaveBestialWrath">
<x>10</x>
<y>170</y>
<width>70</width>
<height>25</height>
<text> Save Bestial Wrath for adds</text>
<OnLeftClick>
Event[OPENBOT_CONFIG_XBOX]:Execute["chkSaveBestialWrath"]
</OnLeftClick>
</checkbox>
<text name='lblMinMelee'>
<X>10</X>
<Y>r90</Y>
<Width>140</Width>
<Height>20</Height>
<Text>Minimum Melee Range:</Text>
</text>
<text name='valueMinMelee'>
<X>130</X>
<Y>r90</Y>
<Width>60</Width>
<Height>20</Height>
<Text>
${Math.Calc[${UIElement[Combat@Pages@ClassGUI].FindChild[sldMinMelee].Value} / 10].Int}.${Math.Calc[${UIElement[Combat@Pages@ClassGUI].FindChild[sldMinMelee].Value} % 10].Int}
</Text>
</text>
<slider name='sldMinMelee'>
<X>180</X>
<Y>r95</Y>
<Offset>1</Offset>
<Range>20</Range>
<Width>160</Width>
<Height>15</Height>
<OnChange>
Event[OPENBOT_CONFIG_SLIDER]:Execute["sldMinMelee"]
</OnChange>
</slider>
<text name='lblMaxMelee'>
<X>10</X>
<Y>r70</Y>
<Width>140</Width>
<Height>20</Height>
<Text>Maximum Melee Range:</Text>
</text>
<text name='valueMaxMelee'>
<X>130</X>
<Y>r70</Y>
<Width>60</Width>
<Height>20</Height>
<Text>
${Math.Calc[${UIElement[Combat@Pages@ClassGUI].FindChild[sldMaxMelee].Value} / 10 + 3].Int}.${Math.Calc[${UIElement[Combat@Pages@ClassGUI].FindChild[sldMaxMelee].Value} % 10].Int}
</Text>
</text>
<slider name='sldMaxMelee'>
<X>180</X>
<Y>r75</Y>
<Offset>1</Offset>
<Range>20</Range>
<Width>160</Width>
<Height>15</Height>
<OnChange>
Event[OPENBOT_CONFIG_SLIDER]:Execute["sldMaxMelee"]
</OnChange>
</slider>
<text name='lblMinRanged'>
<X>10</X>
<Y>r40</Y>
<Width>140</Width>
<Height>20</Height>
<Text>Minimum Ranged Range:</Text>
</text>
<text name='valueMinRanged'>
<X>130</X>
<Y>r40</Y>
<Width>60</Width>
<Height>20</Height>
<Text>
${Math.Calc[${UIElement[Combat@Pages@ClassGUI].FindChild[sldMinRanged].Value} / 10 + 12].Int}.${Math.Calc[${UIElement[Combat@Pages@ClassGUI].FindChild[sldMinRanged].Value} % 10].Int}
</Text>
</text>
<slider name='sldMinRanged'>
<X>180</X>
<Y>r45</Y>
<Offset>1</Offset>
<Range>80</Range>
<Width>160</Width>
<Height>15</Height>
<OnChange>
Event[OPENBOT_CONFIG_SLIDER]:Execute["sldMinRanged"]
</OnChange>
</slider>
<text name='lblMaxRanged'>
<X>10</X>
<Y>r20</Y>
<Width>140</Width>
<Height>20</Height>
<Text>Maximum Ranged Range:</Text>
</text>
<text name='valueMaxRanged'>
<X>140</X>
<Y>r20</Y>
<Width>60</Width>
<Height>20</Height>
<Text>
${Math.Calc[${UIElement[Combat@Pages@ClassGUI].FindChild[sldMaxRanged].Value} / 10 + 25].Int}.${Math.Calc[${UIElement[Combat@Pages@ClassGUI].FindChild[sldMaxRanged].Value} % 10].Int}
</Text>
</text>
<slider name='sldMaxRanged'>
<X>180</X>
<Y>r25</Y>
<Offset>1</Offset>
<Range>200</Range>
<Width>160</Width>
<Height>15</Height>
<OnChange>
Event[OPENBOT_CONFIG_SLIDER]:Execute["sldMaxRanged"]
</OnChange>
</slider>
</tab>
<tab name='Party'>
<text name='lblFollowDistance'>
<X>10</X>
<Y>10</Y>
<Width>140</Width>
<Height>20</Height>
<Text>Follow distance:</Text>
</text>
<text name='valueFollowDistance'>
<X>130</X>
<Y>10</Y>
<Width>60</Width>
<Height>20</Height>
<Text>
${UIElement[Party@Pages@ClassGUI].FindChild[sldFollowDistance].Value}
</Text>
</text>
<slider name='sldFollowDistance'>
<X>180</X>
<Y>5</Y>
<Offset>1</Offset>
<Range>30</Range>
<Width>160</Width>
<Height>15</Height>
<OnChange>
Event[OPENBOT_CONFIG_SLIDER]:Execute["sldFollowDistance"]
</OnChange>
</slider>
</tab>
</tabs>
</TabControl>
</Children>
</window>
</ISUI>