rendered paste body--- gui/gui.xml Search for:
<checkbox name="chkGather">
<x>10</x>
<y>30</y>
<width>70</width>
<height>25</height>
<text>Gather</text>
<OnLeftClick>
Event[OPENBOT_CONFIG_XBOX]:Execute["chkGather"]
</OnLeftClick>
</checkbox>
--- Add after:
<checkbox name="chkSkinning">
<x>90</x>
<y>30</y>
<width>70</width>
<height>25</height>
<text>Skinning</text>
<OnLeftClick>
Event[OPENBOT_CONFIG_XBOX]:Execute["chkSkinning"]
</OnLeftClick>
</checkbox>
--- objects/oConfig.iss Search for:
This:SetCheckBox[${uniqueToon},"chkGather","chkGather@Config@InvPages@Inventory@Pages@openbot",TRUE]
--- Add after: This:SetCheckBox[${uniqueToon},"chkSkinning","chkSkinning@Config@InvPages@Inventory@Pages@openbot",TRUE]
--- Search for:
This:SaveCheckBox[${uniqueToon},"chkGather"]
--- Add after:
This:SaveCheckBox[${uniqueToon},"chkSkinning"]
--- objects/oState.iss Search for:
if ${Unit[${list.GUID[${Index}]}].Skinnable} && ${Toon.HasSkill[SKILL_SKINNING]} && (${Item[-inventory,"Skinning Knife"](exists)} || ${Item[-inventory,"Finkle's Skinner"](exists)} || ${Item[-inventory,"Zulian Slicer"](exists)} )
--- Replace with:
if ${Unit[${list.GUID[${Index}]}].Skinnable} && ${Toon.HasSkill[SKILL_SKINNING]} && (${Item[-inventory,"Skinning Knife"](exists)} || ${Item[-inventory,"Finkle's Skinner"](exists)} || ${Item[-inventory,"Zulian Slicer"](exists)} ) && ${UIElement[chkSkinning@Config@InvPages@Inventory@Pages@openbot].Checked}