Stuff
public text v1 · immutablebool Socket::Send(IN const uint8* pSrc, INOUT uint32 unSize)
{
if(!m_bConnected)
return false;
AutoLock _AutoLock(m_WriteMutex);
if(bufferevent_write(m_pBufEvent, (void*)pSrc, unSize) == -1 )
return false;
return true;
}