Exemple d'utilisation Checkpoint
public cpp v1 · immutablenew Check1;public OnPlayerSpawn(playerid){Check1 = SetPlayerCheckpoint(playerid, -1671.22, 685.87, 30.60, 4);return 1;}public OnPlayerEnterCheckpoint(playerid) {if (Check1){ // Si le joueur est dans le CheckPoint définis :SendClientMessage(playerid,0xFFFF00AA, "> CheckPoint atteint.");}return 1;}