All pastes #922571 Raw Edit

Miscellany

public text v1 · immutable
#922571 ·published 2008-02-28 21:38 UTC
rendered paste body
Here's some really messy code which I didn't bother to write a class for. I should've at least written array, but didn't do that either. Nevertheless, it's a good mimic of NED's very basic tiling system. Press 't' and place tiles as you normally do. Dashes indicate a break in the larger program for individual files.

File/Tab One:

boolean filled = false;
boolean square = false;
boolean triOne = false;
boolean triTwo = false;
boolean triThree = false;
boolean quadOne = false;
boolean quadTwo = false;
boolean quadThree = false;
boolean curv = false;
boolean curvTwo = false;
boolean tiles = false;
boolean objects = false;
boolean mines = false;
boolean gold = false;
float y = 0;
float x = .1;
int counter = 0;

// TO DO: 
// Convex hull with each tile, save the curved concave
// boolean array for better organization
// eventual tile class
// Fix gridding issues

void setup()
{
  size(560, 560);
  smooth();
  inputSetup();
  noStroke();
  background(255);
}
void draw()
{
  //grid();
  noStroke();
  if(keys['c'])
  {
    println(counter);
  }
  if(keys['i'])
  {
    background(0);
    stroke(255);
  }
  int tileNumX = ceil(mouseX/16);
  int tileNumY = ceil(mouseY/16);
  if(mousePressed)
  {
    println( tileNumX + ", " + tileNumY );
  }
  if(keys['t'])
  {
    tiles = true;
    objects = false;
  }
  if(keys['o'])
  {
    objects = true;
    tiles = false;
  }
  if(tiles)
  {
    if(keys['e'])
    {
      pushMatrix();
      fill(102);
      rect((tileNumX*16), (tileNumY*16), 16, 16);
      filled = true; 
      square = true;
      popMatrix();
      grid();
    }
    if(keys['d'])
    {
      if(filled)
      {
        pushMatrix();
        fill(255);
        rect((tileNumX*16), (tileNumY*16), 16, 16);
        popMatrix();
      }
      grid();
    }
    if(keys['1'])
    {
      triOne = true;
      triTwo = false;
      triThree = false;
      curv = false;
      quadOne = false;
      quadTwo = false;
      quadThree = false;
      curvTwo = false;
    }
    if(keys['2'])
    {
      triTwo = true;
      triOne = false;
      triThree = false;
      curv = false;
      quadOne = false;
      quadTwo = false;
      quadThree = false;
      curvTwo = false;
    }
    if(keys['3'])
    {
      triThree = true;
      triOne = false;
      triTwo = false;
      curv = false;
      quadOne = false;
      quadTwo = false;
      quadThree = false;
      curvTwo = false;
    }
    if(keys['4'])
    {
      curv = true;
      triOne = false;
      triTwo = false;
      triThree = false;
      quadOne = false;
      quadTwo = false;
      quadThree = false;
      curvTwo = false;
    }
    if(keys['5'])
    {
      quadOne = true;
      triOne = false;
      triTwo = false;
      triThree = false;
      curv = false;
      quadTwo = false;
      quadThree = false;
      curvTwo = false;
    } 
    if(keys['6'])
    {
      quadTwo = true;
      triOne = false;
      triTwo = false;
      triThree = false;
      curv = false;
      quadOne = false;
      quadThree = false;
      curvTwo = false;
    } 
    if(keys['7'])
    {
      quadThree = true;
      triOne = false;
      triTwo = false;
      triThree = false;
      curv = false;
      quadOne = false;
      quadTwo = false;
      curvTwo = false;
    } 
    if(keys['8'])
    {
      curvTwo = true;
      triOne = false;
      triTwo = false;
      triThree = false;
      curv = false;
      quadOne = false;
      quadTwo = false;
      quadThree = false;
    } 
    if(triOne)
    {
      pushMatrix();
      fill(102);
      if(keys['w'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          triangle((tileNumX*16), (tileNumY*16), (tileNumX*16), ((tileNumY+1)*16), ((tileNumX+1)*16), ((tileNumY+1)*16)); 
          popMatrix();
          filled = true;
        }
        else
        {
          triangle((tileNumX*16), (tileNumY*16), (tileNumX*16), ((tileNumY+1)*16), ((tileNumX+1)*16), ((tileNumY+1)*16));
          filled = true;
        } 
      }
      if(keys['s'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          triangle(((tileNumX+1)*16), (tileNumY*16), (tileNumX*16), (tileNumY*16), (tileNumX*16), ((tileNumY+1)*16)); 
          popMatrix();
          filled = true;
        }
        else
        {
          triangle(((tileNumX+1)*16), (tileNumY*16), (tileNumX*16), (tileNumY*16), (tileNumX*16), ((tileNumY+1)*16)); 
          filled = true;
        } 
      }
      if(keys['a'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          triangle((tileNumX*16), (tileNumY*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+1)*16)); 
          popMatrix();
          filled = true;
        }
        else
        {
          triangle((tileNumX*16), (tileNumY*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+1)*16));
          filled = true;
        } 
      }
      if(keys['q'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          triangle(((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+1)*16), (tileNumX*16), ((tileNumY+1)*16)); 
          popMatrix();
          filled = true;
        }
        else
        {
          triangle(((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+1)*16), (tileNumX*16), ((tileNumY+1)*16));
          filled = true;
        } 
      }
      popMatrix();
      grid();
    }
    if(triThree)
    {
      pushMatrix();
      fill(102);
      if(keys['w'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          triangle((tileNumX*16), ((tileNumY + .5)*16), (tileNumX*16), ((tileNumY+1)*16), ((tileNumX+1)*16), ((tileNumY+1)*16));
          popMatrix();
          filled = true;
        }
        else
        {
          triangle((tileNumX*16), ((tileNumY + .53)*16), (tileNumX*16), ((tileNumY+1)*16), ((tileNumX+1)*16), ((tileNumY+1)*16));
          filled = true;
        }
      } 
      if(keys['s'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          triangle(((tileNumX+1)*16), (tileNumY*16), (tileNumX*16), (tileNumY*16), (tileNumX*16), ((tileNumY+.5)*16)); 
          popMatrix();
          filled = true;
        }
        else
        {
          triangle(((tileNumX+1)*16), (tileNumY*16), (tileNumX*16), (tileNumY*16), (tileNumX*16), ((tileNumY+.5)*16));  
          filled = true;
        } 
      }
      if(keys['a'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          triangle((tileNumX*16), (tileNumY*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+.5)*16)); 
          popMatrix();
          filled = true;
        }
        else
        {
          triangle((tileNumX*16), (tileNumY*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+.5)*16));
          filled = true;
        } 
      }
      if(keys['q'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          triangle(((tileNumX+1)*16), ((tileNumY + .5)*16), ((tileNumX+1)*16), ((tileNumY+1)*16), (tileNumX*16), ((tileNumY+1)*16)); 
          popMatrix();
          filled = true;
        }
        else
        {
          triangle(((tileNumX+1)*16), ((tileNumY + .5)*16), ((tileNumX+1)*16), ((tileNumY+1)*16), (tileNumX*16), ((tileNumY+1)*16));
          filled = true;
        }  
      }
      popMatrix();
    }
    if(triTwo)
    {
      pushMatrix();
      fill(102);
      if(keys['w'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          triangle((tileNumX*16), (tileNumY*16), (tileNumX*16), ((tileNumY+1)*16), ((tileNumX+.5)*16), ((tileNumY+1)*16));
          popMatrix();
          filled = true;
        }
        else
        {
          triangle((tileNumX*16), (tileNumY*16), (tileNumX*16), ((tileNumY+1)*16), ((tileNumX+.5)*16), ((tileNumY+1)*16));
          filled = true;
        }
      } 
      if(keys['s'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          triangle(((tileNumX+.5)*16), (tileNumY*16), (tileNumX*16), (tileNumY*16), (tileNumX*16), ((tileNumY+1)*16)); 
          popMatrix();
          filled = true;
        }
        else
        {
          triangle(((tileNumX+.5)*16), (tileNumY*16), (tileNumX*16), (tileNumY*16), (tileNumX*16), ((tileNumY+1)*16));  
          filled = true;
        } 
      }
      if(keys['a'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          triangle(((tileNumX+.5)*16), (tileNumY*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+1)*16)); 
          popMatrix();
          filled = true;
        }
        else
        {
          triangle(((tileNumX+.5)*16), (tileNumY*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+1)*16)); 
          filled = true;
        } 
      }
      if(keys['q'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          triangle(((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+1)*16), ((tileNumX+.5)*16), ((tileNumY+1)*16)); 
          popMatrix();
          filled = true;
        }
        else
        {
          triangle(((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+1)*16), ((tileNumX+.5)*16), ((tileNumY+1)*16));
          filled = true;
        }  
      }
      popMatrix();
    }
    if(curv)
    {
      pushMatrix();
      fill(102);
      if(keys['w'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          beginShape();
          curveVertex((tileNumX*16), (tileNumY*16));
          curveVertex((tileNumX*16), (tileNumY*16));
          curveVertex(((tileNumX+.1)*16), ((tileNumY+.2)*16));
          curveVertex(((tileNumX+.2)*16), ((tileNumY+.4)*16));
          curveVertex(((tileNumX+.4)*16), ((tileNumY+.6)*16));
          curveVertex(((tileNumX+.6)*16), ((tileNumY+.8)*16));
          curveVertex(((tileNumX+.8)*16), ((tileNumY+.9)*16));
          curveVertex(((tileNumX+1)*16), ((tileNumY+1)*16));
          curveVertex(((tileNumX+1)*16), ((tileNumY+1)*16));
          vertex((tileNumX*16), ((tileNumY+1)*16));
          endShape(CLOSE);
          popMatrix();
          filled = true;
        }
        else
        {
          beginShape();
          curveVertex((tileNumX*16), (tileNumY*16));
          curveVertex((tileNumX*16), (tileNumY*16));
          curveVertex(((tileNumX+.1)*16), ((tileNumY+.2)*16));
          curveVertex(((tileNumX+.2)*16), ((tileNumY+.4)*16));
          curveVertex(((tileNumX+.4)*16), ((tileNumY+.6)*16));
          curveVertex(((tileNumX+.6)*16), ((tileNumY+.8)*16));
          curveVertex(((tileNumX+.8)*16), ((tileNumY+.9)*16));
          curveVertex(((tileNumX+1)*16), ((tileNumY+1)*16));
          curveVertex(((tileNumX+1)*16), ((tileNumY+1)*16));
          vertex((tileNumX*16), ((tileNumY+1)*16));
          endShape(CLOSE);
          filled = true;
        }
      }
      if(keys['s'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          beginShape();
          curveVertex(((tileNumX+1)*16), (tileNumY*16));
          curveVertex(((tileNumX+1)*16), (tileNumY*16));
          curveVertex(((tileNumX+.8)*16), ((tileNumY+.1)*16));
          curveVertex(((tileNumX+.6)*16), ((tileNumY+.2)*16));
          curveVertex(((tileNumX+.4)*16), ((tileNumY+.4)*16));
          curveVertex(((tileNumX+.2)*16), ((tileNumY+.6)*16));
          curveVertex(((tileNumX+.1)*16), ((tileNumY+.8)*16));
          curveVertex(((tileNumX)*16), ((tileNumY+1)*16));
          curveVertex(((tileNumX)*16), ((tileNumY+1)*16));
          vertex((tileNumX*16), ((tileNumY)*16));
          endShape(CLOSE);
          popMatrix();
          filled = true;
        }
        else
        {
          beginShape();
          curveVertex(((tileNumX+1)*16), (tileNumY*16));
          curveVertex(((tileNumX+1)*16), (tileNumY*16));
          curveVertex(((tileNumX+.8)*16), ((tileNumY+.1)*16));
          curveVertex(((tileNumX+.6)*16), ((tileNumY+.2)*16));
          curveVertex(((tileNumX+.4)*16), ((tileNumY+.4)*16));
          curveVertex(((tileNumX+.2)*16), ((tileNumY+.6)*16));
          curveVertex(((tileNumX+.1)*16), ((tileNumY+.8)*16));
          curveVertex(((tileNumX)*16), ((tileNumY+1)*16));
          curveVertex(((tileNumX)*16), ((tileNumY+1)*16));
          vertex((tileNumX*16), ((tileNumY)*16));
          endShape(CLOSE);
          filled = true;
        }
      }
      if(keys['a'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          beginShape();
          curveVertex((tileNumX*16), (tileNumY*16));
          curveVertex((tileNumX*16), (tileNumY*16));
          curveVertex(((tileNumX+.2)*16), ((tileNumY+.1)*16));
          curveVertex(((tileNumX+.4)*16), ((tileNumY+.2)*16));
          curveVertex(((tileNumX+.6)*16), ((tileNumY+.4)*16));
          curveVertex(((tileNumX+.8)*16), ((tileNumY+.6)*16));
          curveVertex(((tileNumX+.9)*16), ((tileNumY+.8)*16));
          curveVertex(((tileNumX+1)*16), ((tileNumY+1)*16));
          curveVertex(((tileNumX+1)*16), ((tileNumY+1)*16));
          vertex(((tileNumX+1)*16), (tileNumY*16));
          endShape(CLOSE);
          popMatrix();
          filled = true;
        }
        else
        {
          beginShape();
          curveVertex((tileNumX*16), (tileNumY*16));
          curveVertex((tileNumX*16), (tileNumY*16));
          curveVertex(((tileNumX+.2)*16), ((tileNumY+.1)*16));
          curveVertex(((tileNumX+.4)*16), ((tileNumY+.2)*16));
          curveVertex(((tileNumX+.6)*16), ((tileNumY+.4)*16));
          curveVertex(((tileNumX+.8)*16), ((tileNumY+.6)*16));
          curveVertex(((tileNumX+.9)*16), ((tileNumY+.8)*16));
          curveVertex(((tileNumX+1)*16), ((tileNumY+1)*16));
          curveVertex(((tileNumX+1)*16), ((tileNumY+1)*16));
          vertex(((tileNumX+1)*16), (tileNumY*16));
          endShape(CLOSE);
          filled = true;
        }
      }
      if(keys['q'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          beginShape();
          curveVertex((tileNumX*16), ((tileNumY+1)*16));
          curveVertex((tileNumX*16), ((tileNumY+1)*16));
          curveVertex(((tileNumX+.2)*16), ((tileNumY+.9)*16));
          curveVertex(((tileNumX+.4)*16), ((tileNumY+.8)*16));
          curveVertex(((tileNumX+.6)*16), ((tileNumY+.6)*16));
          curveVertex(((tileNumX+.8)*16), ((tileNumY+.4)*16));
          curveVertex(((tileNumX+.9)*16), ((tileNumY+.2)*16));
          curveVertex(((tileNumX+1)*16), (tileNumY*16));
          curveVertex(((tileNumX+1)*16), (tileNumY*16));
          vertex(((tileNumX+1)*16), ((tileNumY+1)*16));
          endShape(CLOSE);
          popMatrix();
          filled = true;
        }
        else
        {
          beginShape();
          curveVertex((tileNumX*16), ((tileNumY+1)*16));
          curveVertex((tileNumX*16), ((tileNumY+1)*16));
          curveVertex(((tileNumX+.2)*16), ((tileNumY+.9)*16));
          curveVertex(((tileNumX+.4)*16), ((tileNumY+.8)*16));
          curveVertex(((tileNumX+.6)*16), ((tileNumY+.6)*16));
          curveVertex(((tileNumX+.8)*16), ((tileNumY+.4)*16));
          curveVertex(((tileNumX+.9)*16), ((tileNumY+.2)*16));
          curveVertex(((tileNumX+1)*16), (tileNumY*16));
          curveVertex(((tileNumX+1)*16), (tileNumY*16));
          vertex(((tileNumX+1)*16), ((tileNumY+1)*16));
          endShape(CLOSE);
          filled = true;
        }
      }
      popMatrix(); 
    }

    if(quadOne)
    {
      pushMatrix();
      fill(102);
      if(keys['w'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          quad((tileNumX*16), (tileNumY*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+.5)*16), (tileNumX*16), ((tileNumY+.5)*16));
          popMatrix();
          filled = true;
        }
        else
        {
          quad((tileNumX*16), (tileNumY*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+.5)*16), (tileNumX*16), ((tileNumY+.5)*16));
          filled = true;
        }
      } 
      if(keys['s'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          quad(((tileNumX+.5)*16), (tileNumY*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+1)*16), ((tileNumX+.5)*16), ((tileNumY+1)*16));
          popMatrix();
          filled = true;
        }
        else
        {
          quad(((tileNumX+.5)*16), (tileNumY*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+1)*16), ((tileNumX+.5)*16), ((tileNumY+1)*16));
          filled = true;
        }
      }
      if(keys['a'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          quad((tileNumX*16), ((tileNumY+.5)*16), ((tileNumX+1)*16), ((tileNumY+.5)*16), ((tileNumX+1)*16), ((tileNumY+1)*16), (tileNumX*16), ((tileNumY+1)*16));
          popMatrix();
          filled = true;
        }
        else
        {
          quad((tileNumX*16), ((tileNumY+.5)*16), ((tileNumX+1)*16), ((tileNumY+.5)*16), ((tileNumX+1)*16), ((tileNumY+1)*16), (tileNumX*16), ((tileNumY+1)*16));
          filled = true;
        }
      }
      if(keys['q'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          quad((tileNumX*16), (tileNumY*16), ((tileNumX+.5)*16), (tileNumY*16), ((tileNumX+.5)*16), ((tileNumY+1)*16), (tileNumX*16), ((tileNumY+1)*16));
          popMatrix();
          filled = true;
        }
        else
        {
          quad((tileNumX*16), (tileNumY*16), ((tileNumX+.5)*16), (tileNumY*16), ((tileNumX+.5)*16), ((tileNumY+1)*16), (tileNumX*16), ((tileNumY+1)*16));
          filled = true;
        }
      }
      popMatrix();
    }
    if(quadTwo)
    {
      pushMatrix();
      fill(102);
      if(keys['w'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          quad((tileNumX*16), (tileNumY*16), ((tileNumX+.5)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+1)*16), (tileNumX*16), ((tileNumY+1)*16));
          popMatrix();
          filled = true;
        }
        else
        {
          quad((tileNumX*16), (tileNumY*16), ((tileNumX+.5)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+1)*16), (tileNumX*16), ((tileNumY+1)*16));
          filled = true;
        }
      } 
      if(keys['s'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          quad(((tileNumX)*16), (tileNumY*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+.5)*16), ((tileNumY+1)*16), (tileNumX*16), ((tileNumY+1)*16));
          popMatrix();
          filled = true;
        }
        else
        {
          quad(((tileNumX)*16), (tileNumY*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+.5)*16), ((tileNumY+1)*16), (tileNumX*16), ((tileNumY+1)*16));
          filled = true;
        }
      }
      if(keys['a'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          quad((tileNumX*16), (tileNumY*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+1)*16), ((tileNumX+.5)*16), ((tileNumY+1)*16));
          popMatrix();
          filled = true;
        }
        else
        {
          quad((tileNumX*16), (tileNumY*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+1)*16), ((tileNumX+.5)*16), ((tileNumY+1)*16));
          filled = true;
        }
      }
      if(keys['q'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          quad(((tileNumX+.5)*16), (tileNumY*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+1)*16), (tileNumX*16), ((tileNumY+1)*16));
          popMatrix();
          filled = true;
        }
        else
        {
          quad(((tileNumX+.5)*16), (tileNumY*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+1)*16), (tileNumX*16), ((tileNumY+1)*16));
          filled = true;
        }
      }
      popMatrix();
    }
    if(quadThree)
    {
      pushMatrix();
      fill(102);
      if(keys['w'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          quad((tileNumX*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+.5)*16), ((tileNumX+1)*16), ((tileNumY+1)*16), (tileNumX*16), ((tileNumY+1)*16));
          popMatrix();
          filled = true;
        }
        else
        {
          quad((tileNumX*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+.5)*16), ((tileNumX+1)*16), ((tileNumY+1)*16), (tileNumX*16), ((tileNumY+1)*16));
          filled = true;
        }
      } 
      if(keys['s'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          quad(((tileNumX)*16), (tileNumY*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+.5)*16), (tileNumX*16), ((tileNumY+1)*16));
          popMatrix();
          filled = true;
        }
        else
        {
          quad(((tileNumX)*16), (tileNumY*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+.5)*16), (tileNumX*16), ((tileNumY+1)*16));
          filled = true;
        }
      }
      if(keys['a'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          quad((tileNumX*16), (tileNumY*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+1)*16), (tileNumX*16), ((tileNumY+.5)*16));
          popMatrix();
          filled = true;
        }
        else
        {
          quad((tileNumX*16), (tileNumY*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+1)*16), (tileNumX*16), ((tileNumY+.5)*16));
          filled = true;
        }
      }
      if(keys['q'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          quad(((tileNumX)*16), ((tileNumY+.5)*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+1)*16), (tileNumX*16), ((tileNumY+1)*16));
          popMatrix();
          filled = true;
        }
        else
        {
          quad(((tileNumX)*16), ((tileNumY+.5)*16), ((tileNumX+1)*16), (tileNumY*16), ((tileNumX+1)*16), ((tileNumY+1)*16), (tileNumX*16), ((tileNumY+1)*16));
          filled = true;
        }
      }
      popMatrix();
    }
    if(curvTwo)
    {
      pushMatrix();
      fill(102);      
      if(keys['w'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          beginShape();
          curveVertex((tileNumX*16), (tileNumY*16));
          curveVertex((tileNumX*16), (tileNumY*16));
          curveVertex(((tileNumX+.2)*16), ((tileNumY+.1)*16));
          curveVertex(((tileNumX+.4)*16), ((tileNumY+.2)*16));
          curveVertex(((tileNumX+.6)*16), ((tileNumY+.4)*16));
          curveVertex(((tileNumX+.8)*16), ((tileNumY+.6)*16));
          curveVertex(((tileNumX+.9)*16), ((tileNumY+.8)*16));
          curveVertex(((tileNumX+1)*16), ((tileNumY+1)*16));
          curveVertex(((tileNumX+1)*16), ((tileNumY+1)*16));
          vertex((tileNumX*16), ((tileNumY+1)*16));
          endShape(CLOSE);
          popMatrix();
          filled = true;
        }
        else
        {
          beginShape();
          curveVertex((tileNumX*16), (tileNumY*16));
          curveVertex((tileNumX*16), (tileNumY*16));
          curveVertex(((tileNumX+.2)*16), ((tileNumY+.1)*16));
          curveVertex(((tileNumX+.4)*16), ((tileNumY+.2)*16));
          curveVertex(((tileNumX+.6)*16), ((tileNumY+.4)*16));
          curveVertex(((tileNumX+.8)*16), ((tileNumY+.6)*16));
          curveVertex(((tileNumX+.9)*16), ((tileNumY+.8)*16));
          curveVertex(((tileNumX+1)*16), ((tileNumY+1)*16));
          curveVertex(((tileNumX+1)*16), ((tileNumY+1)*16));
          vertex((tileNumX*16), ((tileNumY+1)*16));
          endShape(CLOSE);
          filled = true;
        }
      }         
      if(keys['s'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          beginShape();
          curveVertex(((tileNumX+1)*16), (tileNumY*16));
          curveVertex(((tileNumX+1)*16), (tileNumY*16));
          curveVertex(((tileNumX+.9)*16), ((tileNumY+.2)*16));
          curveVertex(((tileNumX+.8)*16), ((tileNumY+.4)*16));
          curveVertex(((tileNumX+.6)*16), ((tileNumY+.6)*16));
          curveVertex(((tileNumX+.4)*16), ((tileNumY+.8)*16));
          curveVertex(((tileNumX+.2)*16), ((tileNumY+.9)*16));
          curveVertex(((tileNumX)*16), ((tileNumY+1)*16));
          curveVertex(((tileNumX)*16), ((tileNumY+1)*16));
          vertex((tileNumX*16), ((tileNumY)*16));
          endShape(CLOSE);
          popMatrix();
          filled = true;
        }
        else
        {
          beginShape();
          curveVertex(((tileNumX+1)*16), (tileNumY*16));
          curveVertex(((tileNumX+1)*16), (tileNumY*16));
          curveVertex(((tileNumX+.9)*16), ((tileNumY+.2)*16));
          curveVertex(((tileNumX+.8)*16), ((tileNumY+.4)*16));
          curveVertex(((tileNumX+.6)*16), ((tileNumY+.6)*16));
          curveVertex(((tileNumX+.4)*16), ((tileNumY+.8)*16));
          curveVertex(((tileNumX+.2)*16), ((tileNumY+.9)*16));
          curveVertex(((tileNumX)*16), ((tileNumY+1)*16));
          curveVertex(((tileNumX)*16), ((tileNumY+1)*16));
          vertex((tileNumX*16), ((tileNumY)*16));
          endShape(CLOSE);
          filled = true;
        }
      }                       
      if(keys['a'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          beginShape();
          curveVertex((tileNumX*16), (tileNumY*16));
          curveVertex((tileNumX*16), (tileNumY*16));
          curveVertex(((tileNumX+.1)*16), ((tileNumY+.2)*16));
          curveVertex(((tileNumX+.2)*16), ((tileNumY+.4)*16));
          curveVertex(((tileNumX+.4)*16), ((tileNumY+.6)*16));
          curveVertex(((tileNumX+.6)*16), ((tileNumY+.8)*16));
          curveVertex(((tileNumX+.8)*16), ((tileNumY+.9)*16));
          curveVertex(((tileNumX+1)*16), ((tileNumY+1)*16));
          curveVertex(((tileNumX+1)*16), ((tileNumY+1)*16));
          vertex(((tileNumX+1)*16), (tileNumY*16));
          endShape(CLOSE);
          popMatrix();
          filled = true;
        }
        else
        {
          beginShape();
          curveVertex((tileNumX*16), (tileNumY*16));
          curveVertex((tileNumX*16), (tileNumY*16));
          curveVertex(((tileNumX+.1)*16), ((tileNumY+.2)*16));
          curveVertex(((tileNumX+.2)*16), ((tileNumY+.4)*16));
          curveVertex(((tileNumX+.4)*16), ((tileNumY+.6)*16));
          curveVertex(((tileNumX+.6)*16), ((tileNumY+.8)*16));
          curveVertex(((tileNumX+.8)*16), ((tileNumY+.9)*16));
          curveVertex(((tileNumX+1)*16), ((tileNumY+1)*16));
          curveVertex(((tileNumX+1)*16), ((tileNumY+1)*16));
          vertex(((tileNumX+1)*16), (tileNumY*16));
          endShape(CLOSE);
          filled = true;
        }
      }                 
      if(keys['q'])
      {
        if(square)
        {
          pushMatrix();
          fill(255);
          rect((tileNumX*16), (tileNumY*16), 16, 16);
          popMatrix();
          pushMatrix();
          fill(102);
          beginShape();
          curveVertex((tileNumX*16), ((tileNumY+1)*16));
          curveVertex((tileNumX*16), ((tileNumY+1)*16));
          curveVertex(((tileNumX+.1)*16), ((tileNumY+.8)*16));
          curveVertex(((tileNumX+.2)*16), ((tileNumY+.6)*16));
          curveVertex(((tileNumX+.4)*16), ((tileNumY+.4)*16));
          curveVertex(((tileNumX+.6)*16), ((tileNumY+.2)*16));
          curveVertex(((tileNumX+.8)*16), ((tileNumY+.1)*16));
          curveVertex(((tileNumX+1)*16), (tileNumY*16));
          curveVertex(((tileNumX+1)*16), (tileNumY*16));
          vertex(((tileNumX+1)*16), ((tileNumY+1)*16));
          endShape(CLOSE);
          popMatrix();
          filled = true;
        }
        else
        {
          beginShape();
          curveVertex((tileNumX*16), ((tileNumY+1)*16));
          curveVertex((tileNumX*16), ((tileNumY+1)*16));
          curveVertex(((tileNumX+.1)*16), ((tileNumY+.8)*16));
          curveVertex(((tileNumX+.2)*16), ((tileNumY+.6)*16));
          curveVertex(((tileNumX+.4)*16), ((tileNumY+.4)*16));
          curveVertex(((tileNumX+.6)*16), ((tileNumY+.2)*16));
          curveVertex(((tileNumX+.8)*16), ((tileNumY+.1)*16));
          curveVertex(((tileNumX+1)*16), (tileNumY*16));
          curveVertex(((tileNumX+1)*16), (tileNumY*16));
          vertex(((tileNumX+1)*16), ((tileNumY+1)*16));
          endShape(CLOSE);
          filled = true;
        }
      }
      popMatrix(); 
    }      
  }
  if(objects)
  {
    if(keys['3'])
    {
      mines = true;
      gold = false;
    }
    if(keys['0'])
    {
      gold = true;
      mines = false;
    }
    if(mines)
    {
      if(mousePressed)
      {
        pushMatrix();
        stroke(150, 0, 0);
        strokeWeight(1);
        line(((tileNumX+.3)*16), ((tileNumY+.3)*16), ((tileNumX+.6)*16), ((tileNumY+.6)*16));
        line(((tileNumX+.6)*16), ((tileNumY+.3)*16), ((tileNumX+.3)*16), ((tileNumY+.6)*16));
        popMatrix();
        counter++;
      }
    }
    if(gold)
    {
      if(mousePressed)
      {
        pushMatrix();
        fill(255, 215, 0);
        stroke(0);
        strokeWeight(1);
        quad(((tileNumX+.3)*16),((tileNumY+.3)*16), ((tileNumX+.6)*16), ((tileNumY+.3)*16), ((tileNumX+.6)*16), ((tileNumY+.6)*16), ((tileNumX+.3)*16), ((tileNumY+.6)*16));
        popMatrix();
        counter++;
      }
    }      
  }
}
void grid()
{
  noStroke();
  for( int i = 0; i < height; i+=16)
  {
    line(0, i, width, i);
  }
  for( int i = 0; i < width; i+=16)
  {
    line(i, 0, i, height);
  } 
}

File/Tab Two:

boolean[] keys;
int numKeys= 128;
boolean[] codedKeys;
int numCodedKeys = 37;

void inputSetup()
{
  keys = new boolean[numKeys];
  for(int i = 0; i < numKeys; i++)
  {
    keys[i] = false;
  }
    codedKeys = new boolean[numCodedKeys];
  for(int i = 0; i < numCodedKeys; i++)
  {
    codedKeys[i] = false;
  }
}

void keyPressed()
{
  if( key == CODED )
  {
    codedKeys[keyCode] = true;
  }
  else
  {
    keys[key] = true;
  }
  // println(key);
      
}

void keyReleased()
{
    if( key == CODED )
  {
    codedKeys[keyCode] = false;
  }
  else
  {
    keys[key] = false;
  }
}