rendered paste body// Send a Server->Client ActionFailed to the L2PcInstance in order to avoid that the client wait another packet
player.sendPacket(new ActionFailed());
}
private void showMessageWindow(L2PcInstance player)
{
String filename = "data/html/npcdefault.htm";
String replace = "";
int factionId = getTemplate().getNpcFaction();
String factionName = getTemplate().getNpcFactionName();
if(factionId!=0)
{
filename = "data/html/faction/" + String.valueOf(factionId) + "/start.htm";
replace = getName();
}
sendHtmlMessage(player, filename, replace, factionName);
}
@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
// standard msg
String filename = "data/html/npcdefault.htm";
String factionName = getTemplate().getNpcFactionName();
int factionId = getTemplate().getNpcFaction();
Faction faction = FactionManager.getInstance().getFactions(factionId);
int factionPrice = faction.getPrice();
String replace = "";
if(factionId!=0)
{
String path = "data/html/faction" + String.valueOf(factionId) + "/";
replace = String.valueOf(factionPrice);
if(player.getNPCFaction()!=null)
{