rendered paste bodylinux:~/tmp/downloads/boswars$ rm boswars-debug
linux:~/tmp/downloads/boswars$ svn up
At revision 9490.
linux:~/tmp/downloads/boswars$ scons debug
scons: Reading SConscript files ...
Using build_conf_cache.py
scons: done reading SConscript files.
scons: Building targets ...
g++ -o boswars-debug build/debug/action/action_still.o build/debug/action/action_follow.o build/debug/action/action_spellcast.o build/debug/action/action_stand.o build/debug/action/action_move.o build/debug/action/action_build.o build/debug/action/action_die.o build/debug/action/actions.o build/debug/action/action_board.o build/debug/action/action_resource.o build/debug/action/action_attack.o build/debug/action/action_patrol.o build/debug/action/command.o build/debug/action/action_repair.o build/debug/action/action_unload.o build/debug/action/action_train.o build/debug/ai/ai.o build/debug/ai/ai_magic.o build/debug/ai/ai_force.o build/debug/ai/ai_resource.o build/debug/ai/ai_plan.o build/debug/ai/script_ai.o build/debug/ai/ai_building.o build/debug/editor/edmap.o build/debug/editor/script_editor.obuild/debug/editor/editloop.o build/debug/game/selection.o build/debug/game/loadgame.o build/debug/game/groups.o build/debug/game/construct.o build/debug/game/spells.o build/debug/game/script_spell.o build/debug/game/savegame.o build/debug/game/trigger.o build/debug/game/script_missile.o build/debug/game/game.o build/debug/game/replay.o build/debug/game/player.o build/debug/game/missile.o build/debug/game/script_player.o build/debug/game/mainloop.o build/debug/map/map_save.o build/debug/map/map_draw.o build/debug/map/script_map.o build/debug/map/tileset.o build/debug/map/map.o build/debug/map/map_fog.o build/debug/map/map_radar.o build/debug/map/script_tileset.o build/debug/map/minimap.o build/debug/network/lowlevel.o build/debug/network/commands.o build/debug/network/network.o build/debug/network/netconnect.o build/debug/particle/particlemanager.o build/debug/particle/staticparticle.o build/debug/particle/graphicanimation.o build/debug/particle/chunkparticle.o build/debug/particle/smokeparticle.o build/debug/pathfinder/pathfinder.o build/debug/pathfinder/astar.o build/debug/sound/sound_server.o build/debug/sound/sound_id.o build/debug/sound/script_sound.o build/debug/sound/unitsound.o build/debug/sound/wav.o build/debug/sound/music.o build/debug/sound/sound.o build/debug/sound/ogg.o build/debug/stratagus/stratagus.o build/debug/stratagus/util.o build/debug/stratagus/title.o build/debug/stratagus/luacallback.o build/debug/stratagus/script.o build/debug/stratagus/translate.o build/debug/stratagus/iolib.o build/debug/ui/ui.o build/debug/ui/menu_proc.o build/debug/ui/mouse.o build/debug/ui/mainscr.o build/debug/ui/widgets.o build/debug/ui/interface.o build/debug/ui/script_ui.o build/debug/ui/button_checks.o build/debug/ui/botpanel.o build/debug/ui/icons.o build/debug/unit/unit_cache.o build/debug/unit/script_unittype.o build/debug/unit/unit.o build/debug/unit/unit_save.o build/debug/unit/unit_manager.o build/debug/unit/unittype.o build/debug/unit/upgrade.o build/debug/unit/build.o build/debug/unit/script_unit.o build/debug/unit/unit_draw.o build/debug/unit/unit_find.o build/debug/video/png.o build/debug/video/movie.o build/debug/video/video.o build/debug/video/cursor.o build/debug/video/linedraw.o build/debug/video/graphic.o build/debug/video/sdl.o build/debug/video/glgraphicdraw.o build/debug/video/font.o build/debug/tolua/tolua.o build/debug/tolua/tolua_event.o build/debug/tolua/tolua_map.o build/debug/tolua/tolua_is.o build/debug/tolua/tolua_push.o build/debug/tolua/tolua_to.o build/debug/guichan/key.o build/debug/guichan/mouseinput.o build/debug/guichan/guichan.o build/debug/guichan/imagefont.o build/debug/guichan/color.o build/debug/guichan/gfont.o build/debug/guichan/gui.o build/debug/guichan/exception.o build/debug/guichan/focushandler.o build/debug/guichan/cliprectangle.obuild/debug/guichan/rectangle.o build/debug/guichan/defaultfont.o build/debug/guichan/graphics.o build/debug/guichan/image.o build/debug/guichan/widget.o build/debug/guichan/keyinput.o build/debug/guichan/sdl/sdlinput.o build/debug/guichan/sdl/sdlgraphics.o build/debug/guichan/sdl/sdlimageloader.o build/debug/guichan/sdl/gsdl.o build/debug/guichan/widgets/textbox.o build/debug/guichan/widgets/label.obuild/debug/guichan/widgets/window.o build/debug/guichan/widgets/scrollarea.o build/debug/guichan/widgets/checkbox.o build/debug/guichan/widgets/button.o build/debug/guichan/widgets/listbox.o build/debug/guichan/widgets/radiobutton.o build/debug/guichan/widgets/slider.o build/debug/guichan/widgets/container.o build/debug/guichan/widgets/icon.o build/debug/guichan/widgets/textfield.o build/debug/guichan/widgets/dropdown.o -L/usr/local/lib -L/usr/lib -L/usr/X11R6/lib -lpng -lz -ldl -llua5.1 -lGL -lvorbis -logg -lX11 -lSDL -lSDL
scons: done building targets.
linux:~/tmp/downloads/boswars$ ./boswars-debug
engine/stratagus/stratagus.cpp:281: !!!!Script scripts/boswars.lua
Bos Wars default config file loading ...
engine/video/sdl.cpp:134: frames 0 - 13.3ms
Floating point exception