Untitled
public text v1 · immutableglobal gLDMNum
property pLocH, pLocV
on mouseEnter
tell the stage to tell Sprite(gLDMNum) to sprite(20).loc = point(pLocH, pLocV)
end
on mouseLeave
tell the stage to tell Sprite(gLDMNum) to sprite(20).loc = point(-100, -100)
end
on getPropertyDescriptionList me
pdlist = [:]
addprop pdlist, #pLocH, [#comment:"locH:", #format:#integer, #default:0]
addprop pdlist, #pLocV, [#comment:"locV:", #format:#integer, #default:0]
return pdlist
end getPropertyDescriptionList