rendered paste body Stack<int> a = new Stack<int>();
a.Push(1);
bool done = false;
Stack<int> tmp = new Stack<int>();
int n = a.Pop();
while (!done && a.Count > 0)
{
if (n > a.Peek())
done = true;
else
tmp.Push(a.Pop());
}
a.Push(n);
while (tmp.Count > 0)
a.Push(tmp.Pop());
a.Push(6);
done = false;
tmp = new Stack<int>();
n = a.Pop();
while (!done && a.Count > 0)
{
if (n > a.Peek())
done = true;
else
tmp.Push(a.Pop());
}
a.Push(n);
while (tmp.Count > 0)
a.Push(tmp.Pop());
a.Push(-5);
done = false;
tmp = new Stack<int>();
n = a.Pop();
while (!done && a.Count > 0)
{
if (n > a.Peek())
done = true;
else
tmp.Push(a.Pop());
}
a.Push(n);
while (tmp.Count > 0)
a.Push(tmp.Pop());
a.Push(10);
done = false;
tmp = new Stack<int>();
n = a.Pop();
while (!done && a.Count > 0)
{
if (n > a.Peek())
done = true;
else
tmp.Push(a.Pop());
}
a.Push(n);
while (tmp.Count > 0)
a.Push(tmp.Pop());