All pastes #920004 Raw Edit

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#920004 ·published 2008-02-27 03:51 UTC
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bryan@bryan-desktop:~/Desktop/UrbanTerror$ ./ioUrbanTerror.i386
ioQ3 1.35urt linux-i386 Dec 20 2007
----- FS_Startup -----
Going through search path...

----------------------
99 files in pk3 files
execing default.cfg
couldn't exec q3config.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
----- Client Initialization -----
Couldn't read q3history.
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
...loading libGL.so.1:
Calling SDL_Init(SDL_INIT_VIDEO)...
SDL_Init(SDL_INIT_VIDEO) passed.
Initializing OpenGL display
...setting mode 4: 800 600
Using 4/4/4 Color bits, 24 depth, 0 stencil display.
GL_RENDERER: GeForce 6200/AGP/SSE2
Initializing OpenGL extensions
...ignoring GL_S3_s3tc
...ignoring GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_EXT_texture_filter_anisotropic

GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 6200/AGP/SSE2
GL_VERSION: 2.0.2 NVIDIA 87.76
GL_MAX_TEXTURE_SIZE: 4096
GL_MAX_ACTIVE_TEXTURES_ARB: 4

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
MODE: 4, 800 x 600 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: disabled
Initializing Shaders
^3WARNING: no shader files found
Received signal 11, exiting...
----- CL_Shutdown -----
RE_Shutdown( 1 )