Something
public text v1 · immutablepublic OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (newkeys & KEY_FIRE)
{
new Float:x,Float:y,Float:z,Float:a;
GetXYInFrontOfPlayer(playerid, x, y, 5.0);
CreateObject(1634,x,y,z,0.0,0.0,a);
//CreateObject(1634,X,Y,Z,359.1406, 0, 348.75);
}
}