rendered paste body//------------------------------------------------------------------------------
//Warriors World. Gamemode for SA-MP 0.2.2
//Author Tornado.
//by Tornado and Herbis.
//Banks by Herbis.
//Teleports by Tornado.
//Coyrights Tornado and Herbis. Dont change this green thingy .
//------------------------------------------------------------------------------
forward KickTimer(playerid);
forward MoneyScore();
forward zinja();
forward zinja2();
forward RandomColour();
forward DropPlayerWeapons(playerid);
forward DeletePickup(pickupid);
forward GetWeaponModel(weaponid);
forward SetPlayerRandomColour(playerid);
forward SetPlayersHashedColour(playerid);
forward CountDown(playerid);
forward time();
forward ExtractParametersFromString(const string[], number, out[]);
forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);
#pragma tabsize 0
#include <a_samp>
#include <core>
#include <Y_Objects>
#include <float>
#include <xcolours>
#include <dini>
#include <xfireworks>
#include <LCS>
#define LT 10000
#define SLOTS 28
#define GIVECASH_DELAY 5000
#define IsPlayerInInvalidNosVehicle
#define INACTIVE_PLAYER_ID 255
//Global stuff and defines for our gamemode
static gTeam[MAX_PLAYERS]; // Tracks the team assignment for each player
new gPlayerClass[MAX_PLAYERS];
new WarriorsZone;
new TopBaze;
new PlayerInfo[250][250];
new logged;
new bounty[MAX_PLAYERS];
new bounty2[MAX_PLAYERS][MAX_PLAYERS];
new name;
new money[150];
new Count = 5;
new dancestyle;
new playerid;
new reason;
new mydist;
new idx;
new DropLimit=6;
new Float:Position[200][4];
new PlayerPosition[200];
new Float:ROOM[6][3] = {
{-969.2187,1090.2563,1345.0137},
{-1127.2655,1066.3616,1345.7346},
{-1055.0894,1025.1340,1343.2161},
{-984.0290,1040.0510,1343.0482},
{-1007.3942,1098.1549,1341.8386},
{-1030.8473,1076.7891,1343.1639}
};
new Float:MINIGUN[3][3] = {
{986.3726,2324.8044,11.4609},
{973.9619,2324.6694,11.4609},
{977.8196,2308.7046,11.4609}
};
new Float:CHAINSAW[2][3] = {
{1178.5675,-1186.1246,86.9123},
{1170.3607,-1176.1276,86.9063}
};
new Float:DOME[3][3] = {
{2421.6685,1825.2721,16.3222},
{2437.5686,1798.4474,16.3222},
{2421.3862,1796.9625,16.3222}
};
new Float:MINIGUN2[8][3] = {
{272.6700,118.4600,1004.6172},
{237.8951,121.4745,1003.2188},
{268.9403,118.3280,1004.6172},
{274.3726,122.2736,1004.6172},
{255.3159,114.6506,1008.8130},
{274.8344,109.6851,1008.8203},
{228.0238,122.8828,1010.2188},
{221.0308,108.1872,1010.2188}
};
new Float:KNIFE[3][3] = {
{2005.8356,2967.0225,4.0703},
{2005.4150,2926.8484,42.9287},
{2005.9008,2939.8586,35.4111}
};
new Float:SHOTGUN[2][3] = {
{-2517.4036,-690.6722,139.3203},
{-2538.1929,-716.0716,139.3203}
};
new Float:UZI[7][3] = {
{1886.9753,2842.5605,10.8359},
{1882.6857,2822.1887,10.8359},
{1882.9895,2876.2842,10.8359},
{1865.9904,2836.3394,10.8359},
{1836.9553,2874.2249,10.8359},
{1838.0114,2835.3040,10.8359},
{1857.5885,2853.7559,10.8359}
};
new Float:KATANA[3][3] = {
{1960.9849,1594.7543,75.7188},
{1895.6827,1628.2109,75.7188},
{1960.4968,1661.9376,75.7188}
};
new Float:BATTLE2[17][3] = {
{2543.0774,-1318.7151,1031.4219},
{2562.6006,-1283.6122,1031.4219},
{2572.2090,-1284.1630,1031.4219},
{2532.5264,-1304.3209,1031.4219},
{2569.1968,-1283.3182,1037.7734},
{2575.4282,-1283.1234,1044.1250},
{2566.5361,-1282.6898,1044.1250},
{2533.1855,-1304.5682,1044.1250},
{2569.4973,-1282.1111,1048.2891},
{2526.7871,-1285.7592,1048.2891},
{2541.5662,-1284.7285,1054.6406},
{2560.8896,-1304.0948,1054.6406},
{2561.4875,-1283.2468,1054.6406},
{2574.8708,-1282.6295,1054.6406},
{2574.3330,-1282.3905,1060.9844},
{2551.1985,-1294.2020,1060.9844},
{2580.6733,-1284.9515,1065.3582}
};
new Float:KATANA2[1][3] = {
{247.0137,302.7300,999.1484}
};
new Float:BASEBALL[4][3] = {
{960.9415,-55.8886,1001.1172},
{963.8344,-45.0824,1001.1172},
{945.6254,-43.9732,1001.1166},
{952.7191,-56.4865,1001.1172}
};
new Float:DEAGLE2[4][3] = {
{938.1593,-4.0285,1000.9322},
{940.9220,-16.5882,1000.9297},
{961.2857,0.0979,1001.1558},
{973.2642,6.4709,1001.1484}
};
new Float:CHAINSAW2[4][3] = {
{748.3768,1438.1169,1102.9531},
{760.0775,1440.1095,1102.7031},
{727.0394,1436.3156,1102.2734},
{740.2420,1435.9623,1102.7031}
};
new CountText[5][5] ={
"~w~1",
"~w~2",
"~w~3",
"~w~4",
"~w~5"
};
//------------------------------------------------------------------------------
//Color Defines
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_PURPLE 0x9900FFAA
#define COLOR_BROWN 0x993300AA
#define COLOR_ORANGE 0xFF9933AA
#define COLOR_CYAN 0x99FFFFAA
#define COLOR_TAN 0xFFFFCCAA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_KHAKI 0x999900AA
#define COLOR_LIME 0x99FF00AA
#define COLOR_BLACK 0x000000AA
#define COLOR_TURQ 0x00A3C0AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_MAGENTA 0xFF00FFFF
#define COLOR_NAVY 0x000080AA
#define COLOR_AQUA 0xF0F8FFAA
#define COLOR_CRIMSON 0xDC143CAA
#define COLOR_FLBLUE 0x6495EDAA
#define COLOR_GOLD 0xB8860BAA
#define COLOR_GREENYELLOW 0xADFF2FAA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_IVORY 0xFFFF82AA
#define COLOR_LAWNGREEN 0x7CFC00AA
#define COLOR_SEAGREEN 0x20B2AAAA
#define COLOR_LIMEGREEN 0x32CD32AA
#define COLOR_MIDNIGHTBLUE 0X191970AA
#define COLOR_MAROON 0x800000AA
#define COLOR_OLIVE 0x808000AA
#define COLOR_ORANGERED 0xFF4500AA
#define COLOR_TOMATO 0xFF6347AA
#define COLOR_YELLOWGREEN 0x9ACD32AA
#define COLOR_MEDIUMAQUA 0x83BFBFAA
#define COLOR_MEDIUMMAGENTA 0x8B008BAA
#define COLOR_BLUE 0x0000FFAA
//------------------------------------------------------------------------------
//Team Defines
#define TEAM_GANGSTER 0
#define TEAM_POLICE 1
#define TEAM_DRIFTER 2
#define TEAM_GIRLS 3
#define TEAM_RACER 4
#define TEAM_BALLAS 5
#define TEAM_VAGOS 6
#define TEAM_STUNTER 7
#define TEAM_PARAMEDIC 8
#define TEAM_FIREMAN 9
#define TEAM_CIVILIAN 10
#define TEAM_ARMY 11
#define TEAM_BUM 12
#define TEAM_MAFIA 13
#define TEAM_DISCO 14
#define TEAM_PILOT 15
#define TEAM_WORKER 16
#define TEAM_SAMURAI 17
//------------------------------------------------------------------------------
main()
{
print("\n----------------------------------");
print(" Warriors World (2007)\n");
print("----------------------------------\n");
}
//------------------------------------------------------------------------------
public MoneyScore(){
for(new i=0; i<MAX_PLAYERS; i++)
{
money[i] = GetPlayerMoney(i);
SetPlayerScore(i, money[i]);
}
}
public OnGameModeInit()
{
SetGameModeText("Warriors World 1.2.4");
SetTimer("Keys", 100, 1);
SetTeamCount(17);
AllowInteriorWeapons(1);
ShowNameTags(1);
ShowPlayerMarkers(1);
Object_SetViewDistance(mydist, 1000.0);
Object_Object();
Object_OnPlayerDisconnect(playerid, reason);
SetWorldTime(9);
WarriorsZone = GangZoneCreate(-46.8213,2399.5630,435.2586,2631.2151);
TopBaze = GangZoneCreate(-2719.8081,1377.0436,-2584.9949,1484.7456);
SetTimer("MoneyScore", 500, true);
SetTimer("zinja2", 180000, 1);
AddPlayerClass(271,2495.0854,-1687.2174,13.5146,358.8501,24,100,32,500,5,1); // ryder spawns gangster
AddPlayerClass(293,2486.1870,-1649.8706,13.4798,181.2119,24,100,32,500,5,1); // og loc spawns gangster
AddPlayerClass(269,2519.2070,-1679.0784,14.6662,53.3940,24,100,32,500,5,1); // big smoke spawns gangster
AddPlayerClass(270,2511.3750,-1651.5438,13.8787,132.6447,24,100,32,500,5,1); // sweet spawns gangster
AddPlayerClass(266,-1616.4879,684.5818,7.1875,180.4516,24,100,3,1,30,250); // pulaski spawns policists
AddPlayerClass(265,1545.4939,-1675.3433,13.5605,90.6267,24,100,3,1,31,250); // tanpeny spawns policists
AddPlayerClass(122,2073.4780,2395.4043,10.8203,357.2554,8,1,23,100,30,250); // parasta driftera spawns
AddPlayerClass(292,2073.2148,2395.3789,10.8203,357.2554,8,1,23,100,30,250); // drifetara spawns
AddPlayerClass(226,1144.3149,-1132.0344,23.8281,177.5900,12,1,27,60,22,100); // girl spawns 1
AddPlayerClass(92,1122.7876,-1131.7174,23.8281,180.4534,12,1,27,60,22,100); // girl spawns 2
AddPlayerClass(193,1106.7863,-1158.2574,23.8281,8.4871,12,1,27,60,22,100); // girl spawns 3
AddPlayerClass(30,-2712.5032,210.5073,4.3281,269.8550,4,1,25,60,23,90); // racer spawns 1
AddPlayerClass(29,-2712.5527,210.3841,4.3281,269.5417,4,1,25,60,23,90); // racer spawns 3
AddPlayerClass(180,-2711.9768,210.3463,4.3281,269.2050,4,1,25,60,23,90); // racer spawns 3
AddPlayerClass(102,1831.9396,-1681.8906,13.5359,101.2050,5,1,24,100,29,400); // ballas spawns1
AddPlayerClass(103,1831.9396,-1681.8906,13.5359,101.2050,5,1,24,100,29,400); // ballas spawns2
AddPlayerClass(104,1831.9396,-1681.8906,13.5359,101.2050,5,1,24,100,29,400); // ballas spawns3
AddPlayerClass(110,2819.9375,-1184.3240,25.2310,276.3326,7,1,28,500,41,450); // vagos spawns1
AddPlayerClass(109,2819.9375,-1184.3240,25.2310,276.3326,7,1,28,500,41,450); // vvagos psawns 2
AddPlayerClass(108,2819.9375,-1184.3240,25.2310,276.3326,7,1,28,500,41,450); // vagos spawns
AddPlayerClass(217,-2327.6604,-1607.2252,483.7525,208.6636,5,1,32,500,23,100); // stunter spawns 1
AddPlayerClass(23,-2359.8037,-1647.2717,486.3836,250.7415,5,1,32,500,23,100); // stunter spawns 2
AddPlayerClass(276,-2660.1895,612.7578,14.4531,180.3579,1,1,37,50,29,400); // medical sf spawn
AddPlayerClass(274,1188.8795,-1324.5656,13.5670,278.8294,1,1,37,50,29,400); // medical ls spawn
AddPlayerClass(279,-2016.1710,61.4498,29.7430,271.1007,42,100,9,1,27,50); // fireman sf spawn
AddPlayerClass(277,1752.1400,-1450.4772,13.5469,281.2240,42,100,9,1,27,50); // fireman ls spawn
AddPlayerClass(73,2631.3032,2348.3142,10.6719,207.6612,9,1,24,100,30,300); // civilian spawns1
AddPlayerClass(80,2631.3032,2348.3142,10.6719,207.6612,9,1,24,100,30,300); // civilian spawns2
AddPlayerClass(179,2631.3032,2348.3142,10.6719,207.6612,9,1,24,100,30,300); // civilian spawns3
AddPlayerClass(26,2631.3032,2348.3142,10.6719,207.6612,9,1,24,100,30,300); // civilian spawns3
AddPlayerClass(123,2631.3032,2348.3142,10.6719,207.6612,9,1,24,100,30,300); // civilian spawns3
AddPlayerClass(181,2631.3032,2348.3142,10.6719,207.6612,9,1,24,100,30,300); // civilian spawns3
AddPlayerClass(24,2631.3032,2348.3142,10.6719,207.6612,9,1,24,100,30,300); // civilian spawns3
AddPlayerClass(287,-1275.0227,501.2333,18.2344,87.7515,31,500,24,500,29,500); // ARMY spawns(OLIVE krasa)
AddPlayerClass(79,-884.1041,1521.9858,25.9141,84.1149,4,1,7,1,30,500); // BUM spawns(BRUNA krasa)
AddPlayerClass(134,-884.1041,1521.9858,25.9141,84.1149,4,1,7,1,30,500); // BUM spawns(BRUNA krasa)
AddPlayerClass(200,-884.1041,1521.9858,25.9141,84.1149,4,1,7,1,30,500); // BUM spawns(BRUNA krasa)
AddPlayerClass(136,-884.1041,1521.9858,25.9141,84.1149,4,1,7,1,30,500); // BUM spawns(BRUNA krasa)
AddPlayerClass(137,-884.1041,1521.9858,25.9141,84.1149,4,1,7,1,30,500); // BUM spawns(BRUNA krasa)
AddPlayerClass(135,-884.1041,1521.9858,25.9141,84.1149,4,1,7,1,30,500); // BUM spawns(BRUNA krasa)
AddPlayerClass(117,-2197.1702,642.0204,49.4429,90.8079,26,500,29,500,5,1); // MAFIA spawns(LIME)
AddPlayerClass(166,-2197.1702,642.0204,49.4429,90.8079,26,500,29,500,5,1); // MAFIA spawns(LIME)
AddPlayerClass(112,-2197.1702,642.0204,49.4429,90.8079,26,500,29,500,5,1); // MAFIA spawns(LIME)
AddPlayerClass(165,-2197.1702,642.0204,49.4429,90.8079,26,500,29,500,5,1); // MAFIA spawns(LIME)
AddPlayerClass(118,-2197.1702,642.0204,49.4429,90.8079,26,500,29,500,5,1); // MAFIA spawns(LIME)
AddPlayerClass(112,-2197.1702,642.0204,49.4429,90.8079,26,500,29,500,5,1); // MAFIA spawns(LIME)
AddPlayerClass(241,-2635.7893,1358.9177,7.1257,275.6621,34,500,25,500,22,500); // DISCO spawns(IVORY)
AddPlayerClass(84,-2635.7893,1358.9177,7.1257,275.6621,34,500,25,500,22,500); // DISCO spawns(IVORY)
AddPlayerClass(82,-2635.7893,1358.9177,7.1257,275.6621,34,500,25,500,22,500); // DISCO spawns(IVORY)
AddPlayerClass(83,-2635.7893,1358.9177,7.1257,275.6621,34,500,25,500,22,500); // DISCO spawns(IVORY)
AddPlayerClass(242,-2635.7893,1358.9177,7.1257,275.6621,34,500,25,500,22,500); // DISCO spawns(IVORY)
AddPlayerClass(253,-1354.6011,-239.7550,14.1484,314.3271,46,100,31,400,23,500); // PILOT spawns(TURQU)
AddPlayerClass(61,-1354.6011,-239.7550,14.1484,314.3271,46,100,31,400,23,500); // PILOT spawns(TURQU)
AddPlayerClass(255,-1354.6011,-239.7550,14.1484,314.3271,46,100,31,400,23,500); // PILOT spawns(TURQU)
AddPlayerClass(156,588.9149,875.6509,-42.4973,273.9373,30,400,24,300,1,1); // Workers spawns(INDIGO)
AddPlayerClass(205,588.9149,875.6509,-42.4973,273.9373,30,400,24,300,1,1); // Workers spawns(INDIGO)
AddPlayerClass(172,588.9149,875.6509,-42.4973,273.9373,30,400,24,300,1,1);// Workers spawns(INDIGO)
AddPlayerClass(171,588.9149,875.6509,-42.4973,273.9373,30,400,24,300,1,1); // Workers spawns(INDIGO)
AddPlayerClass(167,588.9149,875.6509,-42.4973,273.9373,30,400,24,300,1,1); // Workers spawns(INDIGO)
AddPlayerClass(144,588.9149,875.6509,-42.4973,273.9373,30,400,24,300,1,1); // Workers spawns(INDIGO)
AddPlayerClass(189,588.9149,875.6509,-42.4973,273.9373,30,400,24,300,1,1); // Workers spawns(INDIGO)
AddPlayerClass(177,588.9149,875.6509,-42.4973,273.9373,30,400,24,300,1,1); // Workers spawns(INDIGO)
AddPlayerClass(204,-2306.0483,-128.7320,35.3203,271.7010,8,1,7,1,24,500); // NINDZJA spawns(KHAKI)
AddPlayerClass(203,-2306.0483,-128.7320,35.3203,271.7010,8,1,7,1,24,500); // NINDZJA spawns(KHAKI)
AddPlayerClass(49,-2306.0483,-128.7320,35.3203,271.7010,8,1,7,1,24,500); // NINDZJA spawns(KHAKI)
AddStaticVehicle(468,-1297.3744,-611.9277,1055.2306,49.1112,3,24); // dirtbike
AddStaticVehicle(468,-1293.2584,-615.7906,1055.2158,45.2504,6,1); // dirtbike
AddStaticVehicle(468,-1288.2346,-620.7510,1055.2070,45.0300,14,9); // dirtbike
AddStaticVehicle(468,-1283.1421,-625.9399,1055.1233,37.3849,6,6); // dirtbike
AddStaticVehicle(468,-1297.5100,-629.6738,1056.1447,35.7212,126,46); // dirtbike
AddStaticVehicle(468,-1300.7975,-623.6949,1056.1653,25.2714,47,49); // dirtbike
AddStaticVehicle(468,-1305.4812,-617.4792,1056.1021,46.3800,13,46); // dirtbike
AddStaticVehicle(468,-1313.8024,-611.4653,1056.1624,56.4523,48,7); // dirtbike
AddStaticVehicle(468,-1292.3915,-622.3469,1055.5251,26.2325,46,46); // dirtbike
AddStaticVehicle(468,-1293.3925,-632.4952,1055.9640,18.0720,46,46); // dirtbike
AddStaticVehicle(494,-1375.2378,-270.0871,1044.4558,46.9787,42,30); // kart
AddStaticVehicle(494,-1375.3750,-288.0819,1044.8787,68.3141,42,33); // kart
AddStaticVehicle(494,-1386.3104,-279.7145,1044.3450,41.5735,54,36); // kart
AddStaticVehicle(494,-1393.0310,-270.8630,1043.9873,31.8936,36,13); // kart
AddStaticVehicle(494,-1388.1487,-236.0941,1043.2566,8.3808,36,13); // kart
AddStaticVehicle(494,-1388.5796,-223.8106,1043.1002,5.2288,92,101); // kart
AddStaticVehicle(494,-1406.3657,-251.1613,1043.4641,346.5457,36,13); // kart
AddStaticVehicle(494,-1400.7197,-252.9766,1043.4620,349.3369,6,74); // kart
AddStaticVehicle(494,-1374.4962,-288.5848,1044.9185,68.7572,36,13); // kart(nascar)
AddStaticVehicle(504,-1492.0543,954.8027,1036.7295,327.3510,45,13); // blood
AddStaticVehicle(504,-1502.1421,961.5480,1036.8654,122.0106,65,9); // blood
AddStaticVehicle(504,-1505.0706,966.0447,1036.9222,300.5095,45,26); // blood
AddStaticVehicle(504,-1508.9017,969.0843,1037.0018,297.3559,14,1); // blood
AddStaticVehicle(504,-1513.3694,978.7458,1037.1608,308.3658,12,9); // blood
AddStaticVehicle(504,-1518.1445,991.3791,1037.3929,275.3988,57,38); // blood
AddStaticVehicle(504,-1517.6019,996.5586,1037.4738,266.2872,45,14); // blood
AddStaticVehicle(504,-1467.6183,945.7716,1036.5300,247.5853,51,39); // blood
AddStaticVehicle(504,-1516.0715,1003.6225,1037.5793,258.7066,12,9); // blood
AddStaticVehicle(504,-1512.3104,971.8475,1037.0479,298.4527,57,38); // blood
AddStaticVehicle(567,2491.3303,-1683.3593,13.2942,274.6342,88,64); //
AddStaticVehicle(567,2505.1621,-1676.8458,13.2759,332.0378,90,96); //
AddStaticVehicle(567,2504.7778,-1663.4275,13.2622,39.8656,93,64); //
AddStaticVehicle(567,2484.4912,-1654.1298,13.2645,87.1691,93,64); //
AddStaticVehicle(567,2473.1306,-1695.4735,13.3833,0.2531,97,96); //
AddStaticVehicle(567,2480.5125,-1749.3663,13.4182,359.8080,97,96); //
AddStaticVehicle(534,2390.0146,-1712.3925,13.3223,181.1147,7,7); //
AddStaticVehicle(534,2236.7271,-1742.7231,13.2714,184.0049,7,7); //
AddStaticVehicle(558,-2713.7324,205.4914,3.9677,277.3495,116,1); //
AddStaticVehicle(559,-2714.1741,201.5052,3.9819,285.7584,60,1); //
AddStaticVehicle(560,-2714.3416,196.7704,4.0213,296.0721,17,1); //
AddStaticVehicle(565,-2699.5027,196.2125,3.9387,25.7902,53,53); //
AddStaticVehicle(562,-2699.6580,203.0964,3.9908,72.3487,17,1); //
AddStaticVehicle(558,-2693.2214,205.6326,3.9739,6.5065,117,1); //
AddStaticVehicle(559,-2686.4060,204.9283,3.9778,15.1782,2,1); //
AddStaticVehicle(562,-2676.4094,207.1947,3.9958,11.3198,11,1); //
AddStaticVehicle(565,-2690.0791,225.1875,3.9189,117.7764,1,62); //
AddStaticVehicle(558,-2699.3816,230.6034,3.9186,96.4797,1,1); //
AddStaticVehicle(562,-2713.0540,234.2724,3.9910,211.5817,17,1); //
AddStaticVehicle(560,-2699.7795,239.2513,4.0203,105.2965,21,1); //
AddStaticVehicle(522,-2514.0898,149.9205,3.8933,89.1317,3,8); //
AddStaticVehicle(522,-2524.3672,148.4687,3.9171,71.1772,3,8); //
AddStaticVehicle(562,-1508.7146,-393.1760,6.7349,21.7683,17,1); //
AddStaticVehicle(562,-1605.9329,-192.9510,13.8081,41.5668,17,1); //
AddStaticVehicle(562,-1598.7650,-192.9309,13.8063,47.1314,17,1); //
AddStaticVehicle(562,-1590.7853,-193.2484,13.8065,51.6461,17,1); //
AddStaticVehicle(487,-1523.7538,-154.5548,14.2927,0.0119,26,14); //
AddStaticVehicle(487,-1492.8506,-163.4243,14.3016,348.9191,74,35); //
AddStaticVehicle(519,-1376.7860,-227.2548,15.0610,321.3755,1,1); //
AddStaticVehicle(519,-1335.5123,-260.5989,15.0682,315.8151,1,1); //
AddStaticVehicle(593,-1200.0510,-137.1859,14.6373,131.9535,13,8); //
AddStaticVehicle(513,-1353.4410,-464.5128,14.7237,170.2258,30,34); //
AddStaticVehicle(513,-1382.6505,-482.7395,14.7290,241.7214,30,34); //
AddStaticVehicle(476,-1429.7175,-504.1224,14.8944,168.0715,89,91); //
AddStaticVehicle(513,-1466.1091,-522.1666,14.7237,242.1927,54,34); //
AddStaticVehicle(593,-1334.6449,-629.1193,14.6143,1.3197,2,1); //
AddStaticVehicle(402,-1989.5027,267.5710,35.0251,266.1862,90,90); //
AddStaticVehicle(477,-1991.8230,242.5414,34.9515,83.7911,121,1); //
AddStaticVehicle(541,-1947.4929,257.0766,35.0950,62.1289,58,8); //
AddStaticVehicle(506,-1944.5035,265.6430,35.1955,89.2364,52,52); //
AddStaticVehicle(565,-1944.8679,274.6611,35.1175,121.0339,15,15); //
AddStaticVehicle(567,-1955.7156,303.3371,35.3358,82.5562,93,64); //
AddStaticVehicle(475,-1954.4508,266.8467,40.8350,295.6183,9,39); //
AddStaticVehicle(480,-1987.0830,304.2825,34.9420,90.9228,53,53); //
AddStaticVehicle(597,-1634.4783,652.1866,6.9898,2.6779,0,1); //
AddStaticVehicle(597,-1628.6056,651.9787,6.9879,356.5627,0,1); //
AddStaticVehicle(597,-1623.2273,651.9195,6.9367,356.1494,0,1); //
AddStaticVehicle(597,-1616.4893,651.6049,6.9572,0.5262,0,1); //
AddStaticVehicle(597,-1610.6525,651.4906,6.9916,1.3212,0,1); //
AddStaticVehicle(597,-1605.1587,651.3605,6.9923,358.5323,0,1); //
AddStaticVehicle(597,-1599.4406,651.2627,6.9694,359.4687,0,1); //
AddStaticVehicle(597,-1593.6006,651.9361,6.9235,359.1542,0,1); //
AddStaticVehicle(597,-1587.5837,652.0339,6.9580,1.8159,0,1); //
AddStaticVehicle(597,-1581.7740,651.8977,6.9914,358.6503,0,1); //
AddStaticVehicle(597,-1575.7249,651.3284,6.9711,1.8655,0,1); //
AddStaticVehicle(597,-1629.4733,691.6045,-5.4751,2.5238,0,1); //
AddStaticVehicle(597,635.2969,-582.2370,16.1046,2.9239,0,1); //
AddStaticVehicle(597,615.1370,-590.3503,16.9978,89.0276,0,1); //
AddStaticVehicle(597,623.5533,-596.5692,16.8098,268.6190,0,1); //
AddStaticVehicle(597,626.4460,-601.1451,16.4806,270.5614,0,1); //
AddStaticVehicle(597,633.7244,-609.3340,16.0960,271.0486,0,1); //
AddStaticVehicle(597,649.5030,-613.6089,16.1022,0.2320,0,1); //
AddStaticVehicle(597,652.3773,-592.6455,16.0685,269.0271,0,1); //
AddStaticVehicle(597,649.1764,-559.8405,16.0169,180.3063,0,1); //
AddStaticVehicle(468,594.2750,-506.7113,15.9762,186.5637,6,6); //
AddStaticVehicle(466,667.3590,-461.4008,16.0431,270.7955,78,76); //
AddStaticVehicle(468,667.5825,-464.4841,16.0020,268.5076,6,6); //
AddStaticVehicle(468,667.5870,-467.6466,16.0044,268.8565,6,6); //
AddStaticVehicle(522,828.4760,-606.2925,15.9162,5.5068,39,106); //
AddStaticVehicle(522,826.8992,-518.1093,16.0239,179.1535,39,106); //
AddStaticVehicle(444,-2346.4324,-1627.5774,484.0170,227.0225,32,14); //
AddStaticVehicle(444,-2343.5361,-1617.7137,484.0195,228.4937,32,53); //
AddStaticVehicle(471,-2337.0669,-1610.1289,483.2144,224.0669,120,117); //
AddStaticVehicle(471,-2341.4534,-1614.4661,483.2047,227.2334,103,111); //
AddStaticVehicle(471,-2351.8899,-1634.0493,483.1776,240.3232,66,71); //
AddStaticVehicle(510,-2339.8999,-1655.3191,483.3118,303.0571,43,43); //
AddStaticVehicle(510,-2337.9050,-1659.1670,483.3100,327.5380,2,2); //
AddStaticVehicle(510,-2334.3242,-1662.7338,483.2475,355.7386,5,5); //
AddStaticVehicle(510,-2330.7424,-1664.8118,483.0576,2.5452,6,6); //
AddStaticVehicle(510,-2327.3384,-1665.1342,482.9685,343.3617,16,16); //
AddStaticVehicle(444,-2348.4536,-1643.7375,484.0702,280.5137,32,14); //
AddStaticVehicle(471,-2249.2122,-1702.4708,480.0864,50.9575,120,117); //
AddStaticVehicle(535,1130.1254,-1137.1107,23.4227,89.2818,97,1); //
AddStaticVehicle(535,1117.1877,-1135.3661,23.5012,89.8871,66,1); //
AddStaticVehicle(575,1097.5680,-1137.2125,23.2259,274.1793,38,1); //
AddStaticVehicle(575,1101.9005,-1152.4592,23.2233,92.0906,51,96); //
AddStaticVehicle(535,1119.1517,-1162.1483,23.3528,359.9957,55,1); //
AddStaticVehicle(575,1130.5125,-1152.8141,23.2298,89.2446,66,96); //
AddStaticVehicle(575,1150.8879,-1152.9274,23.2224,90.3897,57,1); //
AddStaticVehicle(534,1192.2576,-1152.7449,23.4448,270.5452,37,37); //
AddStaticVehicle(575,1186.5120,-1126.4792,23.6478,179.0554,12,1); //
AddStaticVehicle(534,1147.8627,-1101.6541,25.3406,272.9661,42,42); //
AddStaticVehicle(439,1063.6348,-1137.7952,23.5672,91.8069,67,8); //
AddStaticVehicle(439,1033.8160,-1121.5750,23.8022,180.9989,37,78); //
AddStaticVehicle(466,1013.8123,-1031.1866,31.6611,196.9018,68,76); //
AddStaticVehicle(475,1022.1779,-1048.3770,31.4363,338.0531,21,1); //
AddStaticVehicle(549,1028.7627,-1048.6975,31.3076,359.3792,72,39); //
AddStaticVehicle(535,1053.8514,-1030.7080,31.8356,145.6323,28,1); //
AddStaticVehicle(475,1055.7267,-1048.3049,31.6041,3.8391,17,1); //
AddStaticVehicle(542,1046.1769,-1049.2297,31.4728,358.3948,31,93); //
AddStaticVehicle(475,929.2123,-1227.7228,16.7412,267.8439,17,1); //
AddStaticVehicle(597,1536.0212,-1674.2885,13.1493,179.5854,0,1); //
AddStaticVehicle(597,1523.0421,-1655.1981,13.3087,177.9872,0,1); //
AddStaticVehicle(597,1522.1422,-1680.4373,13.3151,177.4872,0,1); //
AddStaticVehicle(597,1522.0115,-1697.7367,13.3157,178.7416,0,1); //
AddStaticVehicle(597,1553.5404,-1613.6940,13.1498,181.1244,0,1); //
AddStaticVehicle(597,1559.4270,-1614.0747,13.1510,180.4625,0,1); //
AddStaticVehicle(597,1566.7120,-1614.4551,13.1519,178.8556,0,1); //
AddStaticVehicle(597,1574.0151,-1711.8031,5.6583,182.9708,0,1); //
AddStaticVehicle(597,1535.7527,-1697.3695,13.3155,178.6478,0,1); //
AddStaticVehicle(411,2069.8630,2392.7688,10.5715,89.2922,80,1); //
AddStaticVehicle(411,2069.7883,2396.0967,10.5405,88.1854,75,1); //
AddStaticVehicle(411,2069.2654,2399.0686,10.5421,92.3951,12,1); //
AddStaticVehicle(411,2068.3677,2401.7017,10.5457,90.2607,12,1); //
AddStaticVehicle(562,2068.3093,2407.7688,10.4757,272.1295,92,1); //
AddStaticVehicle(562,2068.8994,2410.2490,10.4725,272.0829,92,1); //
AddStaticVehicle(562,2070.0125,2413.6797,10.4641,89.8994,17,1); //
AddStaticVehicle(562,2078.5112,2421.9648,10.4645,270.3777,101,1); //
AddStaticVehicle(562,2078.4153,2416.9067,10.4581,270.9262,92,1); //
AddStaticVehicle(562,2078.6062,2413.6504,10.4583,88.9865,17,1); //
AddStaticVehicle(562,2078.2971,2407.5354,10.4496,272.0699,92,1); //
AddStaticVehicle(411,2078.5554,2401.9392,10.5636,91.0589,12,1); //
AddStaticVehicle(411,2077.8774,2395.8274,10.5584,87.7740,12,1); //
AddStaticVehicle(411,2087.2490,2396.0356,10.5633,273.4249,123,1); //
AddStaticVehicle(411,2087.5559,2402.1899,10.5343,94.1976,12,1); //
AddStaticVehicle(475,2087.0496,2408.2178,10.6161,268.7050,56,29); //
AddStaticVehicle(562,2087.5422,2413.5894,10.4578,90.0209,17,1); //
AddStaticVehicle(562,2087.7725,2419.7395,10.4730,90.5092,17,1); //
AddStaticVehicle(562,2095.6316,2410.7676,10.4731,270.5315,36,1); //
AddStaticVehicle(475,2095.6636,2407.7891,10.6357,272.6951,56,29); //
AddStaticVehicle(475,2095.1772,2401.7339,10.6315,271.5406,56,29); //
AddStaticVehicle(411,2095.7722,2393.3206,10.5365,271.6312,116,1); //
AddStaticVehicle(475,2096.6426,2395.3315,10.6177,268.2251,41,29); //
AddStaticVehicle(562,2105.2349,2416.5122,10.4586,88.8236,11,1); //
AddStaticVehicle(522,1874.1569,-1400.0968,13.1404,347.4913,3,8); //
AddStaticVehicle(522,1868.3765,-1398.7627,13.0731,326.7688,3,3); //
AddStaticVehicle(522,1871.1133,-1399.1614,13.0886,340.3628,3,3); //
AddStaticVehicle(510,1883.1703,-1384.0164,13.1743,232.6152,46,46); //
AddStaticVehicle(510,1882.6998,-1382.8734,13.1776,216.7353,39,39); //
AddStaticVehicle(510,1877.8162,-1385.7797,13.1780,229.5951,39,39); //
AddStaticVehicle(416,-2578.5078,587.0758,14.6016,181.4197,1,3); //
AddStaticVehicle(416,-2625.1404,625.9609,14.6019,89.8536,1,3); //
AddStaticVehicle(416,-2686.8579,620.2266,14.6049,134.7435,1,3); //
AddStaticVehicle(416,-2695.8452,602.2689,14.6004,181.6549,1,3); //
AddStaticVehicle(416,-2684.0952,588.6890,14.5983,258.3068,1,3); //
AddStaticVehicle(416,-2638.8132,589.4237,14.6027,273.3163,1,3); //
AddStaticVehicle(416,1574.6295,1751.0416,10.8861,356.6745,1,3); //
AddStaticVehicle(416,1599.2175,1825.3558,10.9703,1.8951,1,3); //
AddStaticVehicle(416,1620.1915,1825.3146,10.9991,355.3294,1,3); //
AddStaticVehicle(416,1598.9673,1849.3314,10.9698,180.5612,1,3); //
AddStaticVehicle(402,2649.5391,2320.5647,10.5030,319.5986,39,39); //
AddStaticVehicle(402,2649.3018,2338.4390,10.5051,36.1047,39,39); //
AddStaticVehicle(603,2632.9663,2345.5911,10.5013,109.0407,18,1); //
AddStaticVehicle(603,2611.3564,2279.0591,10.6584,272.4104,18,1); //
AddStaticVehicle(475,2636.1028,2226.4890,10.6249,0.0096,56,29); //
AddStaticVehicle(475,2639.2585,2301.0112,10.6244,89.5593,56,29); //
AddStaticVehicle(416,1180.2198,-1307.8397,13.8865,268.0263,1,3); //
AddStaticVehicle(416,1177.7452,-1338.3606,14.0413,269.4509,1,3); //
AddStaticVehicle(416,1213.6710,-1319.5333,13.7096,0.7054,1,3); //
AddStaticVehicle(416,1213.9291,-1355.3362,13.7156,0.3716,1,3); //
AddStaticVehicle(401,1814.8131,-1666.6096,13.3263,178.9648,74,74); //
AddStaticVehicle(401,1805.4839,-1684.8047,13.2953,270.7221,74,74); //
AddStaticVehicle(401,1828.6882,-1694.8856,13.3254,359.2209,74,74); //
AddStaticVehicle(405,1803.9978,-1644.1752,13.3916,267.9549,24,1); //
AddStaticVehicle(405,1803.2147,-1636.0375,13.3965,269.7681,24,1); //
AddStaticVehicle(405,1883.6793,-1620.4761,13.4217,269.9808,24,1); //
AddStaticVehicle(405,1936.3656,-1595.2814,13.4268,180.2375,24,1); //
AddStaticVehicle(405,1871.2677,-1743.9950,13.4219,90.9274,24,1); //
AddStaticVehicle(412,2834.7561,-1197.7042,24.1849,184.2005,25,8); //
AddStaticVehicle(412,2830.9487,-1162.9679,24.8067,182.8458,25,8); //
AddStaticVehicle(412,2808.3999,-1188.0061,25.1801,270.0596,25,8); //
AddStaticVehicle(412,2850.2114,-1186.9637,24.5005,141.7256,25,8); //
AddStaticVehicle(412,2851.6152,-1193.3203,24.3734,139.3166,25,8); //
AddStaticVehicle(419,2848.2146,-1170.8419,24.6057,144.2814,33,75); //
AddStaticVehicle(419,2846.7334,-1154.1536,24.7356,125.8721,33,75); //
AddStaticVehicle(419,2818.3010,-1084.0110,30.5326,356.0703,33,75); //
AddStaticVehicle(407,-2036.9591,56.8587,28.6271,266.8125,3,1); //
AddStaticVehicle(407,-2052.5269,82.0797,28.6301,179.0204,3,1); //
AddStaticVehicle(407,-2064.0637,84.1276,28.6268,176.4226,3,1); //
AddStaticVehicle(407,1749.3408,-1456.5508,13.6546,262.8726,3,1); //
AddStaticVehicle(407,1794.4147,-1436.0240,13.5278,161.3665,3,1); //
AddStaticVehicle(416,2032.6254,-1433.8821,17.3371,4.7559,1,3); //
AddStaticVehicle(416,2014.9471,-1414.4771,17.1420,92.0023,1,3); //
AddStaticVehicle(402,2162.7358,1009.7357,10.6520,90.3273,39,39); //
AddStaticVehicle(451,2132.1472,1022.3763,10.5272,268.9181,125,125); //
AddStaticVehicle(560,2039.1226,997.0533,10.3769,355.5601,21,1); //
AddStaticVehicle(541,2039.8622,1020.3857,10.2968,358.9256,60,1); //
AddStaticVehicle(522,2038.2249,1603.9563,10.2414,0.3607,3,3); //
AddStaticVehicle(522,2186.2737,2003.9080,10.3848,94.2395,3,8); //
AddStaticVehicle(475,2048.4114,2479.2776,10.6225,3.9498,9,39); //
AddStaticVehicle(562,2073.9448,2479.5186,10.4851,359.4318,101,1); //
AddStaticVehicle(562,2076.7610,2468.7075,10.4851,358.7939,92,1); //
AddStaticVehicle(558,-2625.8220,2260.7576,7.7806,268.4356,116,1); //
AddStaticVehicle(603,-2626.0283,2252.3687,8.0491,268.3782,75,77); //
AddStaticVehicle(541,-2601.1318,2403.7649,12.0381,101.5823,22,1); //
AddStaticVehicle(415,-2488.3145,2512.7119,17.8507,182.6123,40,1); //
AddStaticVehicle(493,-2235.6716,2452.1294,-0.0763,228.5647,36,13); //
AddStaticVehicle(487,-2227.6343,2325.3723,7.6973,3.3305,54,29); //
AddStaticVehicle(493,-2325.2251,2301.3506,-0.1698,182.0983,36,13); //
AddStaticVehicle(522,-2427.4272,2346.3599,4.5446,192.5029,7,79); //
AddStaticVehicle(539,-1812.9856,2090.7471,8.0995,26.0916,75,91); //
AddStaticVehicle(411,-1805.1268,2060.9941,8.6819,332.4454,112,1); //
AddStaticVehicle(542,-1658.3293,2496.5254,86.4476,274.4757,113,92); //
AddStaticVehicle(506,-1828.0983,2698.8176,55.2481,133.5749,7,7); //
AddStaticVehicle(506,-1563.5063,2681.9114,55.3887,177.6960,7,7); //
AddStaticVehicle(434,-1555.1333,2602.4700,55.7839,176.9642,4,4); //
AddStaticVehicle(434,-1399.4076,2646.1528,55.6560,88.0858,4,4); //
AddStaticVehicle(487,-1351.3956,2687.6609,50.2912,116.2790,26,3); //
AddStaticVehicle(468,-1268.8220,2474.3372,86.8623,50.8106,6,6); //
AddStaticVehicle(468,-1268.2638,2478.1960,86.7152,30.2788,3,3); //
AddStaticVehicle(468,-1267.1960,2488.8176,86.6113,80.6595,53,53); //
AddStaticVehicle(495,-1266.7843,2500.8677,87.4979,117.1462,88,99); //
AddStaticVehicle(495,-1275.6511,2504.3582,87.3054,147.3838,101,106); //
AddStaticVehicle(471,-1309.4506,2496.1111,86.4719,273.1888,74,83); //
AddStaticVehicle(471,-836.5574,2749.9060,45.3322,189.5275,74,83); //
AddStaticVehicle(539,-907.8608,2698.5623,41.7273,87.6869,96,67); //
AddStaticVehicle(506,-305.5646,2687.2476,62.3649,1.5472,52,52); //
AddStaticVehicle(542,-229.7270,2766.7910,62.3231,149.5941,122,113); //
AddStaticVehicle(522,-216.5746,2595.5833,62.2816,353.6639,36,105); //
AddStaticVehicle(522,-210.2683,2595.3071,62.2657,356.5663,8,82); //
AddStaticVehicle(522,-539.1588,2605.5208,52.9790,280.6085,8,82); //
AddStaticVehicle(468,-539.2518,2582.7102,53.0777,91.2178,46,46); //
AddStaticVehicle(471,404.1970,2541.6108,16.0541,149.3834,103,111); //
AddStaticVehicle(475,387.5038,2537.4712,16.3447,176.1544,56,29); //
AddStaticVehicle(475,380.8946,2537.2910,16.3262,176.1541,56,29); //
AddStaticVehicle(487,365.7404,2536.9211,16.7983,358.3427,26,14); //
AddStaticVehicle(411,343.6119,2535.7456,16.5014,175.8806,116,1); //
AddStaticVehicle(476,324.7338,2546.3557,17.5297,179.6371,119,117); //
AddStaticVehicle(476,290.8394,2542.6936,17.5406,178.8601,103,102); //
AddStaticVehicle(506,379.9572,2580.5330,16.0868,287.1500,6,6); //
AddStaticVehicle(461,377.5349,2599.5005,16.0762,281.7288,53,1); //
AddStaticVehicle(519,403.4197,2452.8416,17.4336,0.4076,1,1); //
AddStaticVehicle(411,355.0653,2472.2437,16.1941,1.3510,116,1); //
AddStaticVehicle(433,329.0979,1931.2273,18.0773,90.4208,43,0); //
AddStaticVehicle(433,332.2412,1899.7828,18.0775,92.2378,43,0); //
AddStaticVehicle(468,-15.6883,2080.1755,17.4746,179.9356,46,46); //
AddStaticVehicle(495,-679.2086,2329.7703,133.8709,167.1541,116,115); //
AddStaticVehicle(495,-673.6688,2326.4514,135.1853,150.5136,118,117); //
AddStaticVehicle(471,-662.7831,2315.7949,138.3073,90.7710,120,112); //
AddStaticVehicle(468,-699.7101,2299.5605,129.9766,331.1813,53,53); //
AddStaticVehicle(468,-703.4792,2301.0647,129.3013,0.3550,3,3); //
AddStaticVehicle(468,-859.1959,2304.9629,157.5180,270.1473,3,3); //
AddStaticVehicle(461,-419.9312,1908.7002,57.3655,305.8631,37,1); //
AddStaticVehicle(402,-410.2279,1889.9801,57.5293,206.8292,98,98); //
AddStaticVehicle(402,-898.5338,2007.7983,60.7458,133.1432,98,98); //
AddStaticVehicle(451,-919.6151,2002.3134,60.6201,311.3540,123,123); //
AddStaticVehicle(402,-874.6334,1593.1204,26.8934,148.4319,110,110); //
AddStaticVehicle(411,-867.1990,1558.9054,23.9188,180.4441,123,1); //
AddStaticVehicle(429,-837.6008,1504.0679,19.2609,177.0021,14,14); //
AddStaticVehicle(522,-803.8851,1485.7820,20.7591,268.5703,39,106); //
AddStaticVehicle(541,-698.0276,946.6446,11.9686,92.4036,36,8); //
AddStaticVehicle(460,-647.7958,864.9944,1.7330,221.8799,1,9); //
AddStaticVehicle(487,-174.6009,963.4428,17.7450,42.1117,12,39); //
AddStaticVehicle(483,-309.4734,1078.3644,19.7170,178.8818,1,5); //
AddStaticVehicle(522,-360.6508,1102.3688,19.3164,271.8624,51,118); //
AddStaticVehicle(549,-291.2426,1191.2006,19.4372,268.0446,84,36); //
AddStaticVehicle(542,-0.7000,1115.0977,19.4250,181.0868,119,113); //
AddStaticVehicle(522,-78.8290,1340.0433,10.6391,2.8850,3,3); //
AddStaticVehicle(522,-81.8780,1339.6710,10.5157,5.4873,51,118); //
AddStaticVehicle(522,-84.6210,1339.4072,10.4105,5.5952,39,106); //
AddStaticVehicle(463,-94.6228,1338.5480,9.9648,6.2005,53,53); //
AddStaticVehicle(463,-100.5505,1337.7131,9.8011,352.7663,22,22); //
AddStaticVehicle(463,-103.7758,1337.2476,9.7075,5.5279,36,36); //
AddStaticVehicle(463,-87.4103,1339.2288,10.2295,0.8766,19,19); //
AddStaticVehicle(487,-27.5084,1400.8285,9.3217,114.7308,74,35); //
AddStaticVehicle(522,2039.0859,1202.9102,10.2425,181.7339,3,3); //
AddStaticVehicle(411,2397.9072,1039.7838,10.5261,179.5296,112,1); //
AddStaticVehicle(522,2782.6919,1293.5844,10.3132,358.9594,3,3); //
AddStaticVehicle(451,2794.6523,1295.6409,10.4519,180.2016,61,61); //
AddStaticVehicle(522,2326.2620,1517.0664,10.3858,173.2043,6,25); //
AddStaticVehicle(522,2336.0913,1516.9683,10.4051,178.2502,7,79); //
AddStaticVehicle(562,2332.3940,1494.3396,10.4766,89.2347,113,1); //
AddStaticVehicle(562,2332.4924,1479.9753,10.4990,90.0008,92,1); //
AddStaticVehicle(562,2331.2244,1444.3676,10.4982,91.5240,1,1); //
AddStaticVehicle(411,2301.2412,1444.3480,10.5616,272.0338,80,1); //
AddStaticVehicle(411,2301.3811,1458.6479,10.5524,272.0964,112,1); //
AddStaticVehicle(434,2546.1082,1968.0963,10.7747,269.3817,46,46); //
AddStaticVehicle(429,2374.8303,2459.9070,10.4999,176.1621,1,3); //
AddStaticVehicle(429,2166.5798,2728.3342,10.5056,89.7874,2,1); //
AddStaticVehicle(411,998.6087,1942.0408,10.5804,272.2743,12,1); //
AddStaticVehicle(495,1097.8894,1698.0896,11.1543,359.0662,123,124); //
AddStaticVehicle(487,1618.7213,1601.6272,10.9604,0.0511,26,57); //
AddStaticVehicle(487,1611.2949,1616.7782,10.9661,227.6240,29,42); //
AddStaticVehicle(487,1609.5470,1630.9419,10.9629,143.6237,54,29); //
AddStaticVehicle(519,1328.6212,1612.2500,11.7529,270.0001,1,1); //
AddStaticVehicle(519,1328.5039,1583.1272,11.7331,270.0223,1,1); //
AddStaticVehicle(593,1331.7283,1451.9042,11.3028,178.1216,22,1); //
AddStaticVehicle(593,1303.9941,1451.6426,11.2994,178.6699,36,8); //
AddStaticVehicle(476,1279.1530,1362.2148,11.5408,276.5766,77,87); //
AddStaticVehicle(476,1277.4224,1322.4823,11.5375,282.1931,71,77); //
AddStaticVehicle(415,1325.0160,1278.7351,10.6077,0.0533,62,1); //
AddStaticVehicle(513,1582.0197,1336.3247,11.4017,113.0416,55,20); //
AddStaticVehicle(415,1560.6304,1096.6299,10.5912,181.2297,62,1); //
AddStaticVehicle(483,1925.7999,697.5283,10.8012,179.2114,1,31); //
AddStaticVehicle(522,2298.5134,557.5022,7.3465,34.1517,8,82); //
AddStaticVehicle(473,2296.9072,518.9904,-0.2214,89.6479,56,15); //
AddStaticVehicle(473,2359.5496,519.1233,-0.4088,90.9536,56,53); //
AddStaticVehicle(560,2562.7808,745.5876,10.4825,230.9728,1,0); //
AddStaticVehicle(411,2894.0703,2451.8457,10.5474,45.6042,80,1); //
AddStaticVehicle(506,-2625.9011,1378.6171,6.8435,180.5287,3,3); //
AddStaticVehicle(415,-2646.7070,1355.0378,6.9579,178.8869,36,1); //
AddStaticVehicle(475,-2634.9661,1393.1687,6.8794,186.9820,9,39); //
AddStaticVehicle(539,-2877.4536,1212.3979,4.9915,269.2565,75,75); //
AddStaticVehicle(541,-2815.7356,861.0895,43.7026,359.9799,13,8); //
AddStaticVehicle(603,-2458.8062,1070.8716,55.5816,91.2584,69,1); //
AddStaticVehicle(493,-1720.5760,1431.4547,-0.1358,358.5960,36,13); //
AddStaticVehicle(449,-2006.5000,159.0176,27.9973,0.0000,1,74); //
AddStaticVehicle(437,-1988.3618,157.0931,27.6494,0.5423,87,7); //
AddStaticVehicle(437,-1988.0033,119.1304,27.6724,0.5423,87,7); //
AddStaticVehicle(433,-1552.7119,466.7129,7.6419,329.5896,43,0); //
AddStaticVehicle(433,-1561.3938,451.8962,7.6119,329.7427,43,0); //
AddStaticVehicle(433,-1541.5321,479.7381,7.6553,268.8049,43,0); //
AddStaticVehicle(470,-1483.5313,458.8624,7.1606,359.8594,43,0); //
AddStaticVehicle(470,-1476.9131,456.2280,7.1610,356.8011,43,0); //
AddStaticVehicle(470,-1465.0892,454.7054,7.1589,0.0359,43,0); //
AddStaticVehicle(470,-1452.3818,454.7038,7.1790,3.4628,43,0); //
AddStaticVehicle(493,-1470.5593,1090.3055,-0.1415,269.6535,36,13); //
AddStaticVehicle(487,-2003.9885,1080.5702,55.7172,187.5506,26,57); //
AddStaticVehicle(466,-1914.6853,741.5983,45.1780,91.1297,25,76); //
AddStaticVehicle(402,-2280.4346,412.7017,35.0363,130.0297,39,39); //
AddStaticVehicle(522,-2376.1702,649.6945,34.7452,0.7334,6,25); //
AddStaticVehicle(522,-2153.4500,727.0563,68.9803,85.2845,6,25); //
AddStaticVehicle(522,-2541.0735,141.5768,15.8191,62.6847,6,25); //
AddStaticVehicle(434,-2593.1414,-80.9298,4.3124,49.4933,6,6); //
AddStaticVehicle(541,-2352.0923,-125.1212,34.9317,180.0870,68,8); //
AddStaticVehicle(522,-2077.4094,-85.9342,34.7222,355.1369,6,25); //
AddStaticVehicle(402,-2085.6802,-84.3067,34.9955,1.2759,39,39); //
AddStaticVehicle(461,-2148.0020,-428.8790,34.9166,261.4876,61,1); //
AddStaticVehicle(434,-1904.4851,-562.7532,24.5607,179.9705,2,2); //
AddStaticVehicle(402,-1996.8264,-847.5779,32.0036,180.3642,39,39); //
AddStaticVehicle(402,-2133.9421,-787.2194,31.8551,89.0240,39,39); //
AddStaticVehicle(415,-2124.8657,-962.2233,31.8032,89.3433,25,1); //
AddStaticVehicle(415,-1916.3602,-1345.8413,40.5262,1.7017,25,1); //
AddStaticVehicle(487,-1840.3212,-1749.9797,29.8823,238.3802,54,29); //
AddStaticVehicle(406,-1905.1765,-1754.5216,23.2411,86.7039,1,1); //
AddStaticVehicle(406,-1897.9335,-1748.8910,23.2589,44.3900,1,1); //
AddStaticVehicle(406,-1890.7665,-1744.7469,23.2445,43.7944,1,1); //
AddStaticVehicle(514,-1880.5515,-1738.7882,22.3176,64.4821,28,1); //
AddStaticVehicle(514,-1876.9353,-1730.0004,22.3317,75.9431,36,1); //
AddStaticVehicle(514,-1865.5120,-1721.3420,22.3372,221.5006,40,1); //
AddStaticVehicle(486,-1905.8755,-1704.8873,21.9827,195.2169,1,1); //
AddStaticVehicle(486,-1915.8817,-1708.8036,21.9843,219.2445,1,1); //
AddStaticVehicle(486,-1917.1151,-1719.1277,21.9940,258.7087,1,1); //
AddStaticVehicle(522,-1919.6285,-1737.8944,21.3184,288.2076,7,79); //
AddStaticVehicle(480,-2185.3862,-2305.6177,30.4026,319.3658,6,6); //
AddStaticVehicle(549,-2205.5500,-2383.2366,30.7797,294.5653,79,39); //
AddStaticVehicle(461,-2109.0527,-2431.0820,30.1809,228.9556,79,1); //
AddStaticVehicle(542,-2167.3169,-2527.8040,30.3436,322.7529,32,92); //
AddStaticVehicle(461,-2043.8379,-2534.6045,30.1429,52.6130,79,1); //
AddStaticVehicle(461,-1571.0410,-2731.2144,48.1188,138.9928,79,1); //
AddStaticVehicle(451,-1545.6251,-2749.6345,48.2352,169.8410,18,18); //
AddStaticVehicle(451,18.2548,-2728.8032,40.5316,141.0415,16,16); //
AddStaticVehicle(461,16.2328,-2637.0344,39.9968,93.9264,88,1); //
AddStaticVehicle(461,-283.7679,-2183.4375,28.2786,98.0985,88,1); //
AddStaticVehicle(487,-253.1702,-2237.6042,28.7438,170.5273,12,39); //
AddStaticVehicle(461,-108.4874,-1173.9579,2.4491,45.9846,88,1); //
AddStaticVehicle(480,-499.5826,-552.6579,25.2971,207.8705,12,12); //
AddStaticVehicle(461,-1210.7684,-737.5695,59.3893,141.7248,88,1); //
AddStaticVehicle(461,-1219.2756,-748.6826,61.5806,138.4104,88,1); //
AddStaticVehicle(451,-1037.5660,-1300.2899,128.9322,27.3565,36,36); //
AddStaticVehicle(493,-1114.3167,327.9871,-0.0821,315.4313,36,13); //
AddStaticVehicle(402,-2104.4868,194.2165,35.2081,359.9864,110,110); //
AddStaticVehicle(402,-2592.6553,64.9248,4.1672,357.7243,110,110); //
AddStaticVehicle(562,-2617.2766,700.5871,27.6204,271.2459,92,1); //
AddStaticVehicle(460,-1632.8348,160.4109,1.5014,326.2236,46,32); //
AddStaticVehicle(444,-1594.8904,-2728.5383,48.9104,136.6918,32,36); //
AddStaticVehicle(541,-2522.5066,-2218.0181,28.8066,239.8960,58,8); //
AddStaticVehicle(541,-2913.8625,-1396.3636,11.2362,357.2533,58,8); //
AddStaticVehicle(487,-2887.9180,33.5454,4.9979,319.1136,29,42); //
AddStaticVehicle(444,-2899.4805,-301.8072,4.1581,90.6835,32,14); //
AddStaticVehicle(444,-2400.5491,-2175.7590,33.6604,171.7935,32,14); //
AddStaticVehicle(468,-2389.7905,-2175.4434,32.9626,196.3412,46,46); //
AddStaticVehicle(468,-2384.2578,-2174.3037,32.9886,234.9456,53,53); //
AddStaticVehicle(468,-2381.6372,-2172.1445,32.9841,225.5282,3,3); //
AddStaticVehicle(468,-2787.5742,-1510.2579,138.3528,189.0797,46,46); //
AddStaticVehicle(468,-2794.4517,-1510.4076,138.5452,170.4398,46,46); //
AddStaticVehicle(468,-2798.6677,-1537.6851,139.0922,250.3421,46,46); //
AddStaticVehicle(468,-1650.6973,-2248.0295,31.2762,355.9950,46,46); //
AddStaticVehicle(468,-1649.2228,-2231.8433,29.3129,353.8012,46,46); //
AddStaticVehicle(539,-1298.9326,-2177.6282,20.6001,122.8898,61,98); //
AddStaticVehicle(495,-860.4295,-1834.9008,91.8853,235.6852,118,117); //
AddStaticVehicle(466,-1740.4039,-101.1584,3.2807,134.0308,18,76); //
AddStaticVehicle(522,2656.0735,-1434.6633,30.0115,347.5158,3,3); //
AddStaticVehicle(506,2729.6680,-1476.4110,30.0864,356.3473,3,3); //
AddStaticVehicle(468,2745.5291,-1318.8586,50.2720,356.9092,3,3); //
AddStaticVehicle(468,2675.7903,-1233.6484,56.8784,279.4786,53,53); //
AddStaticVehicle(463,2751.3213,-1104.6514,69.1218,3.3012,84,84); //
AddStaticVehicle(444,2655.1924,-1669.7656,11.2310,311.1729,32,66); //
AddStaticVehicle(444,2822.6785,-1673.6349,10.3178,357.8890,32,32); //
AddStaticVehicle(477,2830.5769,-1689.3180,9.7689,76.4339,22,1); //
AddStaticVehicle(471,2788.2422,-1875.2849,9.3189,179.3185,120,117); //
AddStaticVehicle(506,2862.5637,-2009.0311,10.7200,2.2261,76,76); //
AddStaticVehicle(471,2822.9658,-2127.7874,10.5900,310.7270,103,111); //
AddStaticVehicle(534,2774.8965,-2030.9742,13.3147,349.0237,53,53); //
AddStaticVehicle(535,2781.6226,-2031.5291,13.3045,0.4152,31,1); //
AddStaticVehicle(534,2789.6624,-2031.6089,13.3091,13.6098,62,62); //
AddStaticVehicle(575,2761.9775,-1982.0676,13.1303,181.2225,19,96); //
AddStaticVehicle(522,2257.9802,-2119.2498,13.0992,33.0286,36,105); //
AddStaticVehicle(522,2299.6428,-2053.6462,13.1146,129.0102,36,105); //
AddStaticVehicle(402,2718.2771,-2388.7454,13.4984,179.5749,10,10); //
AddStaticVehicle(493,2723.9282,-2312.0447,-0.2202,91.1162,36,13); //
AddStaticVehicle(477,2683.4331,-2518.2791,12.9658,357.3264,75,1); //
AddStaticVehicle(565,2432.0276,-2421.4429,13.2596,225.0234,11,11); //
AddStaticVehicle(411,2498.6606,-2583.1235,13.3571,89.7394,112,1); //
AddStaticVehicle(411,2209.9038,-2632.3245,13.2909,270.8936,106,1); //
AddStaticVehicle(451,2200.2991,-2531.4844,13.2536,359.0661,36,36); //
AddStaticVehicle(451,2200.9954,-2515.8210,13.2529,355.5547,36,36); //
AddStaticVehicle(473,2356.0369,-2511.8430,-0.2512,180.6043,56,15); //
AddStaticVehicle(460,2315.7397,-2407.9465,1.5517,157.9014,46,23); //
AddStaticVehicle(510,2130.9475,-2095.9609,13.1532,144.8396,46,46); //
AddStaticVehicle(451,2118.9958,-2077.6392,13.2586,134.5762,36,36); //
AddStaticVehicle(560,1948.2899,-2133.3323,13.2794,90.5802,37,0); //
AddStaticVehicle(593,1926.2021,-2289.6748,14.0204,270.8337,58,8); //
AddStaticVehicle(513,2000.3671,-2382.1660,14.1008,92.2147,21,34); //
AddStaticVehicle(487,1973.0895,-2394.6060,13.6853,125.9422,29,42); //
AddStaticVehicle(487,1948.5664,-2401.8694,13.6917,359.7357,26,57); //
AddStaticVehicle(593,1868.8662,-2356.0313,14.0161,269.0399,60,1); //
AddStaticVehicle(513,1822.8627,-2636.2036,14.0946,1.8473,21,36); //
AddStaticVehicle(476,1753.7827,-2635.0325,14.2443,3.5381,1,6); //
AddStaticVehicle(476,1682.7000,-2635.0649,14.2530,359.1803,7,6); //
AddStaticVehicle(519,1563.8785,-2454.8474,14.4761,359.7942,1,1); //
AddStaticVehicle(519,1476.3889,-2426.6670,14.4655,235.7704,1,1); //
AddStaticVehicle(593,1641.2742,-2419.0063,14.0443,180.7293,68,8); //
AddStaticVehicle(451,1560.3811,-2312.2527,13.2459,269.1864,16,16); //
AddStaticVehicle(541,1543.1587,-2361.8535,13.2079,0.0315,60,1); //
AddStaticVehicle(480,1444.5317,-2348.1433,13.3027,358.7101,46,46); //
AddStaticVehicle(506,1388.2755,-2365.0559,13.2511,358.3904,6,6); //
AddStaticVehicle(475,1394.3169,-2261.4390,13.3219,179.9893,37,0); //
AddStaticVehicle(534,1415.0792,-2224.6235,13.2506,178.3782,10,10); //
AddStaticVehicle(535,1673.9476,-2113.2017,13.3003,270.1823,55,1); //
AddStaticVehicle(541,2157.0591,-1807.9885,13.0201,0.4683,2,1); //
AddStaticVehicle(534,2078.5310,-1770.8838,13.2528,163.6468,42,42); //
AddStaticVehicle(535,1925.1182,-1788.1635,13.2253,91.2002,31,1); //
AddStaticVehicle(562,1972.5240,-1710.0577,15.6300,89.8385,11,1); //
AddStaticVehicle(567,1802.5538,-1933.8538,13.2345,271.0316,114,1); //
AddStaticVehicle(567,1776.2335,-1887.9567,13.2844,359.2220,102,114); //
AddStaticVehicle(535,1766.1583,-1905.2703,13.3500,269.8075,28,1); //
AddStaticVehicle(466,1730.3785,-1745.8889,13.3273,359.9951,68,76); //
AddStaticVehicle(534,1764.1395,-1692.0568,13.1639,91.2464,15,15); //
AddStaticVehicle(567,1716.1848,-1578.2502,13.4421,181.2180,97,96); //
AddStaticVehicle(466,1642.6505,-1522.2988,13.3586,270.5026,67,76); //
AddStaticVehicle(535,1460.1124,-1506.7866,13.3058,90.8421,118,1); //
AddStaticVehicle(477,1350.0001,-1395.1289,13.1062,359.9998,0,1); //
AddStaticVehicle(495,1276.4248,-1380.7561,13.5453,179.4585,114,108); //
AddStaticVehicle(514,1247.2358,-1428.3411,14.1249,356.0676,28,1); //
AddStaticVehicle(439,1279.8552,-1834.7507,13.2857,271.8636,8,17); //
AddStaticVehicle(439,1377.5375,-1885.4930,13.3956,358.0547,8,17); //
AddStaticVehicle(439,1266.4827,-1858.3915,13.4428,87.9909,8,17); //
AddStaticVehicle(411,1098.3407,-1772.6384,13.0895,270.0259,116,1); //
AddStaticVehicle(480,1062.8093,-1746.2866,13.2160,88.0258,4,4); //
AddStaticVehicle(565,1163.9053,-1647.3300,13.6080,1.7902,10,10); //
AddStaticVehicle(480,344.1117,-1809.4104,4.2908,179.4969,4,4); //
AddStaticVehicle(542,1332.0245,-1059.7028,28.1455,270.9660,13,118); //
AddStaticVehicle(466,1329.6509,-1239.5250,13.3355,1.7113,45,88); //
AddStaticVehicle(477,1350.2166,-1388.0437,13.2391,179.6637,92,1); //
AddStaticVehicle(535,1605.0050,-1385.0077,14.1912,359.9991,3,1); //
AddStaticVehicle(575,1778.7583,-1155.2755,23.4310,176.4014,25,96); //
AddStaticVehicle(402,1978.6227,-1124.5881,25.8053,355.0588,13,13); //
AddStaticVehicle(468,1996.2673,-1274.1707,23.4690,0.6338,53,53); //
AddStaticVehicle(461,2147.5266,-1170.4144,23.4014,266.7104,53,1); //
AddStaticVehicle(522,2444.6904,-1134.4529,34.3611,168.1503,3,8); //
AddStaticVehicle(562,2012.9050,-1595.7021,13.2106,136.1641,116,1); //
AddStaticVehicle(534,2019.6980,-1649.1998,13.2828,89.3487,11,11); //
AddStaticVehicle(535,1925.1154,-1788.1663,13.2237,91.2970,31,1); //
AddStaticVehicle(541,2404.5776,-1383.3489,23.8637,108.8598,60,1); //
AddStaticVehicle(541,2429.4167,-1226.3813,24.8662,357.5050,60,1); //
AddStaticVehicle(522,2408.0137,-1222.0059,24.6522,173.0889,39,106); //
AddStaticVehicle(522,2442.6926,-1135.6315,34.1996,197.8111,3,8); //
AddStaticVehicle(522,1743.9686,-1049.7361,23.5315,357.6995,3,8); //
AddStaticVehicle(522,595.0479,-501.0691,15.9062,6.0278,3,8); //
AddStaticVehicle(468,594.3159,-506.6985,15.9891,187.0389,6,6); //
AddStaticVehicle(468,201.8350,-252.3131,1.2467,354.2288,6,6); //
AddStaticVehicle(522,206.2693,-251.5458,1.1480,7.3656,51,118); //
AddStaticVehicle(411,168.9596,-183.1908,1.3141,269.9680,116,1); //
AddStaticVehicle(541,314.4260,-49.5111,1.1996,208.5312,2,1); //
AddStaticVehicle(471,290.4413,39.3044,2.0693,17.0984,74,91); //
AddStaticVehicle(487,625.1092,287.4269,20.2086,353.5424,54,29); //
AddStaticVehicle(468,753.4437,333.4239,19.9507,181.3619,3,3); //
AddStaticVehicle(468,1220.6831,308.8499,19.3414,74.0708,53,53); //
AddStaticVehicle(477,1312.5498,361.5923,19.2859,247.2553,101,1); //
AddStaticVehicle(402,1388.2388,266.1290,19.4257,335.2514,22,22); //
AddStaticVehicle(471,1517.9829,12.6423,23.6542,99.7871,103,111); //
AddStaticVehicle(471,1549.6404,-27.5668,20.8087,268.3348,120,114); //
AddStaticVehicle(468,1905.5143,172.7038,36.8398,337.9402,46,46); //
AddStaticVehicle(451,2231.1929,156.1882,26.5296,179.9170,46,46); //
AddStaticVehicle(487,2273.4763,26.6341,26.6100,71.0074,26,14); //
AddStaticVehicle(549,2356.6550,-79.1241,26.2567,90.4254,83,36); //
//----------------------------530vagji-----------------------------------------
AddStaticVehicle(470,290.2496,1903.4703,17.6308,273.1497,43,0); // patriot
AddStaticVehicle(470,288.4212,1893.1118,17.6302,266.9476,43,0); // patriot
AddStaticVehicle(470,290.6971,1882.1437,17.6331,270.3278,43,0); // patriot
AddStaticVehicle(470,336.9942,1861.6002,17.9677,184.3225,43,0); // patriot
AddStaticVehicle(470,-1430.1769,455.5682,7.1765,0.0597,43,0); // patriot
AddStaticVehicle(470,-1420.8914,455.1602,7.1806,359.6852,43,0); // patriot
AddStaticVehicle(470,-1409.0703,456.8105,7.1795,3.2656,43,0); // patriot
AddStaticVehicle(470,-1454.6326,457.7532,7.1794,0.1224,43,0); // patriot
AddStaticVehicle(468,-772.8022,-2126.2737,25.0290,100.4438,46,46); // sanchez
AddStaticVehicle(468,849.1193,842.1000,12.9791,29.9376,53,53); // sanchez
AddStaticVehicle(468,842.6754,839.4937,12.4209,25.7389,53,53); // sanchez
AddStaticVehicle(468,835.7610,839.2408,11.7305,27.3966,1,1); // sanchez
AddStaticVehicle(468,598.0177,848.1182,-43.5204,286.2804,1,1); // sanchez
//-----------------------------------543 vagji---------------------------------
AddStaticVehicle(522,1925.0665,-1412.1522,13.1423,12.7160,39,106); //
AddStaticVehicle(522,1914.2742,-1412.8784,13.1483,355.5980,39,106); //
AddStaticVehicle(522,1544.0627,-1356.1016,329.0143,274.6153,39,106); //
//-----------------------------------546---------------------------------------
AddStaticVehicle(444,-946.4270,-2355.1841,60.2785,231.2916,32,14); //
AddStaticVehicle(444,-946.4269,-2355.1841,60.2785,231.2913,32,14); // monster sf
AddStaticVehicle(444,-760.6939,-1270.0487,71.4457,140.3272,32,14); // monster sf2
AddStaticVehicle(444,-1108.8180,-1621.3961,76.7403,271.2538,2,2); // monster sf3
AddStaticVehicle(444,-1023.0262,-582.2218,32.3791,359.8240,1,1); // monster sf4
AddStaticVehicle(444,-572.9628,-1054.0314,24.1085,232.5885,3,3); // monster sf5
AddStaticVehicle(444,-566.0664,-1037.5781,24.4872,237.3450,4,4); // monster sf6
AddStaticVehicle(444,-378.0818,-1451.2462,26.0979,355.3512,34,34); // monster sf 7
AddStaticVehicle(470,-1317.0851,477.6707,7.1837,91.2093,43,0); //
AddStaticVehicle(470,-1343.7008,455.8490,7.1773,355.8952,43,0); //
AddStaticVehicle(470,-1314.3798,438.8568,7.1828,0.8197,43,0); //
AddStaticVehicle(470,-1303.9830,438.6823,7.1796,5.4212,43,0); //
AddStaticVehicle(470,-1292.9620,438.7082,7.1745,2.7762,43,0); //
AddStaticVehicle(470,-1352.5797,478.6884,7.1785,91.4248,43,0); //
AddStaticVehicle(433,-1233.7505,445.3395,7.6244,89.4821,43,0); //
AddStaticVehicle(433,-1227.5696,456.5764,7.6241,88.9087,43,0); //
AddStaticVehicle(433,-1324.8270,445.6619,7.6206,0.8003,43,0); //
AddStaticVehicle(433,-1316.6289,440.8486,7.6242,359.0729,43,0); //
AddStaticVehicle(522,-905.4711,1549.7277,25.4310,266.1580,6,25); //
AddStaticVehicle(522,-904.8200,1556.1642,25.4000,276.0394,6,25); //
AddStaticVehicle(402,-865.5517,1544.3021,22.7852,270.4842,110,110); //
AddStaticVehicle(411,-866.4774,1556.9191,23.7666,271.7702,123,1); //
AddStaticVehicle(411,-789.3030,1595.3444,26.8183,357.8621,123,1); //
AddStaticVehicle(541,-2326.1450,-124.5623,34.9375,177.9248,22,1); //
AddStaticVehicle(522,-2303.6323,-119.3522,34.8942,266.2038,7,79); //
AddStaticVehicle(522,-2268.8230,-132.1658,34.8926,271.2515,7,79); //
AddStaticVehicle(477,-2304.0842,-145.8167,35.0715,179.2246,121,1); //
AddStaticVehicle(510,-2320.3752,-145.3767,35.1173,247.7933,39,39); //
AddStaticVehicle(510,-2320.4702,-143.4916,35.1175,238.5793,39,39); //
AddStaticVehicle(510,-2320.9163,-139.8295,35.1183,253.5542,39,39); //
AddStaticVehicle(468,590.2737,863.8640,-43.7297,264.5471,1,1); //
AddStaticVehicle(444,606.3582,879.3040,-42.5897,272.5110,32,32); //
AddStaticVehicle(444,568.0504,870.9183,-43.1536,353.1927,32,32); //
AddStaticVehicle(471,615.8815,845.8392,-43.5404,329.5685,120,113); //
AddStaticVehicle(471,620.0989,847.0582,-43.4823,334.9790,120,113); //
AddStaticVehicle(471,625.4366,847.5258,-43.4799,335.9135,120,113); //
AddStaticVehicle(593,-1242.2819,-93.8698,14.6076,136.3981,13,8); //
AddStaticVehicle(593,-1344.0920,-183.8187,14.6098,70.3843,13,8); //
AddStaticVehicle(487,-1344.1498,-225.2560,14.3192,338.9240,54,29); //
AddStaticVehicle(402,-2249.9219,651.6685,49.1285,358.7127,90,90); //
AddStaticVehicle(451,-2272.3618,645.1631,49.0028,185.2205,125,125); //
AddStaticVehicle(565,-2249.3625,656.6498,48.9184,358.3520,15,15); //
AddStaticVehicle(541,-2250.0188,631.8943,47.6095,1.0920,58,8); //
AddStaticVehicle(541,-2272.8135,684.3586,48.9220,357.9547,58,8); //
AddStaticVehicle(560,-2272.6841,631.4566,47.5847,178.6261,21,1); //
AddStaticVehicle(560,-2281.3840,660.7472,48.9343,88.5378,21,1); //
AddStaticVehicle(522,-2246.0525,666.3517,49.0164,33.5878,39,106); //
AddStaticVehicle(522,-2245.1685,685.0938,49.0162,30.3214,39,106); //
AddStaticVehicle(475,-2631.5483,1378.4098,6.9476,181.1080,9,39); //
AddStaticVehicle(402,-2618.3862,1378.9799,6.9794,182.7469,90,90); //
AddStaticVehicle(411,-2617.3496,1353.8380,6.8695,178.0107,64,1); //
AddStaticVehicle(415,-2625.4958,1336.2458,6.9656,319.2728,36,1); //
AddStaticVehicle(522,-2647.2661,1343.4401,6.7351,269.3774,51,118); //
AddStaticVehicle(522,-2647.1873,1346.2424,6.7335,271.4113,3,3); //
AddStaticVehicle(411,-2644.0300,1378.2251,6.8870,181.7681,123,1); //
AddStaticVehicle(541,-2636.9370,1378.9392,6.7725,178.0590,51,1); //
AddStaticVehicle(444,-2664.5457,1382.5594,7.5441,271.4170,32,42); //
AddStaticVehicle(522,-2647.4668,1349.3315,6.7490,281.0887,3,8); //
AddStaticVehicle(411,-1340.0137,-246.9623,13.8755,282.0901,116,1); //
AddStaticVehicle(487,-1321.5507,-232.4325,14.3225,282.8719,26,3); //
AddStaticVehicle(541,-1370.8115,-255.0360,13.7689,43.7324,58,8); //
AddStaticVehicle(541,588.8300,884.1184,-44.8164,258.8994,60,1); //
AddStaticVehicle(444,605.7328,845.4536,-42.8553,333.4588,32,53); //
AddStaticPickup(35,2,-2816.1677,-1519.5845,146.7734); // bazuka
AddStaticPickup(1240,2,1579.5107,1769.1838,10.8203); // 1240
AddStaticPickup(1240,2,2035.0194,-1405.1903,17.2402); // 1240
AddStaticPickup(1240,2,1175.6628,-1323.5991,14.1953); // 1240
AddStaticPickup(1240,2,-2648.6106,637.6304,14.4531); // 1240
AddStaticPickup(1240,2,-1514.3998,2524.6548,55.7907); // pickups dzivibu
AddStaticPickup(359,2,-2819.4739,1116.9229,26.7732); // pickups bazukai 35 ID
AddStaticPickup(370,2,2086.1025,1905.2905,12.9876); // jetpack 370
AddStaticPickup(359,2,850.1420,-1393.2778,-0.5015); // RPG 359 ID
AddStaticPickup(359,2,-2186.3479,697.0498,53.8906); // RPG 359 ID
AddStaticPickup(1240, 2, -1134.4260,1099.1708,1345.8124); // dmroom
AddStaticPickup(1242, 2, -1108.8949,1021.8428,1343.8632); // dmroom
AddStaticPickup(1240, 2, -1082.1575,1047.9188,1343.4229); // dmroom
AddStaticPickup(1242, 2, -1068.7322,1081.7979,1342.1301); // dmroom
AddStaticPickup(351, 2, -1037.5608,1090.4855,1343.1694); // dmroom
AddStaticPickup(361, 2, -1020.4168,1077.3073,1343.9490); // dmroom
AddStaticPickup(350, 2, -987.4659,1087.0909,1342.9773); // dmroom
AddStaticPickup(342, 2, -1003.4804,1021.0028,1341.8319); // dmroom
AddStaticPickup(352, 2, -1054.1874,1058.0996,1341.3516); // dmroom
AddStaticPickup(28, 2, -975.1771,1077.1400,1344.9825); //dmroom
AddStaticPickup(26, 2, -969.9304,1048.0972,1345.0503); //domroom
AddStaticPickup(25, 2, -986.2478,1066.4648,1343.2474); //dmroom
AddStaticPickup(26, 2, -1037.8749,1028.0546,1343.0408); //domroom
AddStaticPickup(30, 2, -1057.8364,1029.6664,1343.5719); //dmroom
AddStaticPickup(32, 2, -1063.3604,1058.4707,1347.4520); //dmroom
AddStaticPickup(33, 2, -1069.9833,1090.4689,1343.3402); //dmroom
AddStaticPickup(31, 2, -1084.4420,1097.8613,1343.5089); //dmroom
AddStaticPickup(29, 2, -1102.1941,1090.5510,1341.8438); //dmroom
AddStaticPickup(34, 2, -1117.2557,1066.1720,1342.9592); //dmroom
AddStaticPickup(23, 2, -1133.0002,1030.2781,1345.7362); //dmroom
AddStaticPickup(27, 2, -1132.1293,1026.8303,1345.7332); //dmroom
AddStaticPickup(24, 2, -1063.9601,1019.9502,1343.8088); //dmroom
AddStaticPickup(1240, 2, 2558.1853,-1297.3529,1060.9844); //dzivibas
AddStaticPickup(1240, 2, 2547.6846,-1287.8452,1054.6406); //dzivibas
AddStaticPickup(1240, 2, 2526.4678,-1304.7582,1048.2891); //dzivibas
AddStaticPickup(1240, 2, 2580.5557,-1285.2776,1044.1250); //dzivibas
AddStaticPickup(1240, 2, 2569.0200,-1286.7756,1037.7734); //dzivibas
AddStaticPickup(1240, 2, 2526.5159,-1289.5779,1031.4219); //dzivibas
AddStaticPickup(1242, 2, 2548.3689,-1283.4668,1060.9844); //dzivibas
AddStaticPickup(1242, 2, 2530.6997,-1304.9637,1054.6406); //dzivibas
AddStaticPickup(1242, 2, 2519.9094,-1281.2538,1054.6406); //dzivibas
AddStaticPickup(1242, 2, 2538.3105,-1282.5806,1044.1250); //dzivibas
AddStaticPickup(1242, 2, 2548.8213,-1294.2898,1031.4219); //dzivibas
AddStaticPickup(1240,2,752.3230,1442.4976,1102.7031); // 1240
AddStaticPickup(1240,2,960.9703,-50.8123,1001.1172); // 1240
AddStaticPickup(1240,2,932.2048,-4.5123,1001.5469); // 1240
AddStaticPickup(1240,2,982.0397,2312.4324,11.4609); // 1240
AddStaticPickup(1240,2,1173.5978,-1180.8164,87.0182); // 1240
AddStaticPickup(1242,2,932.0818,-1.2616,1001.5469); // 1240
AddStaticPickup(1242,2,973.3483,2317.6428,11.4609); // 1240
LinkVehicleToInterior(1, 4);
LinkVehicleToInterior(2, 4);
LinkVehicleToInterior(3, 4);
LinkVehicleToInterior(4, 4);
LinkVehicleToInterior(5, 4);
LinkVehicleToInterior(6, 4);
LinkVehicleToInterior(7, 4);
LinkVehicleToInterior(8, 4);
LinkVehicleToInterior(9, 4);
LinkVehicleToInterior(10, 4);
LinkVehicleToInterior(11, 7);
LinkVehicleToInterior(12, 7);
LinkVehicleToInterior(13, 7);
LinkVehicleToInterior(14, 7);
LinkVehicleToInterior(15, 7);
LinkVehicleToInterior(16, 7);
LinkVehicleToInterior(17, 7);
LinkVehicleToInterior(18, 7);
LinkVehicleToInterior(19, 7);
LinkVehicleToInterior(20, 15);
LinkVehicleToInterior(21, 15);
LinkVehicleToInterior(22, 15);
LinkVehicleToInterior(23, 15);
LinkVehicleToInterior(24, 15);
LinkVehicleToInterior(25, 15);
LinkVehicleToInterior(26, 15);
LinkVehicleToInterior(27, 15);
LinkVehicleToInterior(28, 15);
LinkVehicleToInterior(29, 15);
//Objects
//------------------------------------------------------------------------------
CreateObject(1634, -1723.795898, -148.944885, 3.852005, 0.0000, 0.0000, 236.2501);
CreateObject(1634, -1252.713013, -738.262939, 63.988754, 0.0000, 0.0000, 33.7500);
CreateObject(1696, -2231.259033, -1739.052612, 480.868652, 0.0000, 0.0000, 225.0000);
CreateObject(13592, -1442.429810, -102.518982, 22.969070, 0.0000, 0.0000, 236.2500);
mydist = CreateDynamicObject(3666, -1645.859253, -174.910400, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1641.034668, -170.132996, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1637.473755, -166.345383, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1633.066528, -161.944427, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1627.260498, -156.248520, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1620.392822, -149.549561, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1613.848755, -143.001205, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1606.916748, -136.173843, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1600.397217, -129.595917, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1593.912842, -123.276077, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1588.001099, -117.228592, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1581.490234, -110.694595, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1575.365601, -104.419701, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1569.801147, -98.927933, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1564.236694, -93.365929, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1556.768799, -85.935600, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1524.140991, -53.234810, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1515.608643, -44.805107, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1505.530029, -34.758850, 13.654573, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1496.910400, -26.204590, 13.654573, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1490.540649, -19.583931, 13.654573, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1483.448242, -12.600214, 13.654573, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1477.256958, -6.148682, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1467.606567, 3.287981, 13.662125, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1460.705200, 10.070610, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1454.617310, 16.453842, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1430.117676, 40.766037, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1423.631104, 47.154629, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1417.279541, 53.342529, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1411.057007, 59.718563, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1404.258545, 66.429543, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1397.973755, 72.879242, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1387.045776, 83.957657, 13.662124, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1391.528931, 79.295006, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1379.432373, 91.472198, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1373.892090, 97.157600, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1368.502563, 102.373230, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1336.054321, 134.875763, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1329.611694, 141.375381, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1323.897949, 146.787537, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1318.952515, 151.401260, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1311.166382, 159.486328, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1302.894165, 167.814301, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1295.224731, 175.814514, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1288.973022, 181.612839, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1283.651489, 187.458282, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1276.101074, 194.700409, 13.654577, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1236.126709, 234.329056, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1230.236328, 240.509796, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1224.225342, 246.333572, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1218.221924, 252.767426, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1211.974854, 258.590912, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1205.994873, 265.057770, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1199.098755, 271.579315, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1192.884521, 277.744843, 13.662127, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1186.415039, 284.190521, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1179.659058, 291.260559, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1173.048218, 297.789185, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1166.630493, 304.022369, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1160.189209, 310.824066, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1153.475220, 317.467682, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1145.367920, 325.480988, 13.662121, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1136.994995, 333.748749, 13.662121, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1130.168091, 340.412048, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1123.778931, 346.836304, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1116.917114, 353.900696, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1110.654785, 360.235565, 13.654783, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1104.505493, 366.513916, 13.654783, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1098.364136, 372.522308, 13.654779, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1092.107910, 378.594940, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1086.020996, 384.921906, 13.654779, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1080.546021, 390.465027, 13.654779, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1072.402344, 398.403595, 13.654783, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1094.377197, 420.204071, 13.654783, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1100.283447, 413.830688, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1105.867920, 408.478241, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1110.217896, 404.137543, 13.662127, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1115.712646, 398.787628, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1121.693970, 392.701324, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1127.954956, 386.716644, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1133.200562, 381.283875, 13.763685, 0.0000, 0.0000, 0.0000);
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mydist = CreateDynamicObject(3666, -1144.616089, 369.849731, 13.763685, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1149.910156, 364.245209, 13.763685, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1154.210327, 359.962036, 13.763685, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1158.105225, 356.280518, 13.763685, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1162.593994, 351.978485, 13.763685, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1166.498291, 348.408722, 13.763685, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1170.699829, 343.877991, 13.763685, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1176.797485, 337.913910, 13.763685, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1182.312256, 332.317474, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1187.234253, 327.263458, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1192.160278, 322.056244, 13.662123, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1196.731445, 317.906219, 13.662119, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(3666, -1200.717896, 313.642212, 13.662123, 0.0000, 0.0000, 0.0000);
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mydist = CreateDynamicObject(3666, -1208.782227, 305.710754, 13.662123, 0.0000, 0.0000, 0.0000);
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mydist = CreateDynamicObject(3666, -1236.205811, 278.307068, 13.662123, 0.0000, 0.0000, 0.0000);
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mydist = CreateDynamicObject(3666, -1253.505005, 260.714478, 13.662123, 0.0000, 0.0000, 0.0000);
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mydist = CreateDynamicObject(978, -1235.286987, 284.330536, 13.984413, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1228.701782, 290.929504, 13.988658, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1222.138184, 297.438904, 14.070325, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1215.637817, 304.073425, 13.988658, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1209.038208, 310.609375, 14.051854, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1202.538452, 317.109863, 14.059415, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1196.106567, 323.637451, 13.996913, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1189.671509, 330.091705, 13.988658, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1183.099854, 336.665161, 14.068982, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1176.583496, 343.217163, 13.988658, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1170.143921, 349.590302, 14.073653, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1163.714355, 356.026611, 14.050977, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1157.185669, 362.561371, 14.061664, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1150.697388, 369.169800, 13.988658, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1144.262085, 375.634338, 13.988658, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1137.753418, 382.158752, 13.992631, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1131.260864, 388.692474, 13.981318, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1124.671997, 395.168518, 14.073333, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1118.214355, 401.752655, 13.988658, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1111.692505, 408.230133, 14.037908, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1105.305054, 414.637573, 14.032073, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1098.830688, 421.135620, 14.011302, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1092.304077, 427.666107, 14.037704, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(2780, -1087.904907, 431.114044, 13.190813, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(2780, -1060.986328, 406.741028, 13.286375, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(2780, -1069.710327, 424.562439, 12.629818, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(2780, -1076.498413, 434.852356, 12.614733, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(2780, -1070.459595, 416.288147, 12.493130, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(2780, -1065.882935, 412.122589, 12.605705, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(2780, -1078.245239, 424.733521, 12.528421, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(2780, -1084.587402, 428.748901, 12.398449, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(2780, -1075.340942, 420.706635, 12.450836, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(2780, -1060.465454, 418.925385, 12.814644, 0.0000, 0.0000, 0.0000);
mydist = CreateDynamicObject(1540, -1088.800903, 413.557465, 18.006424, 0.0000, 0.0000, 42.9718);
mydist = CreateDynamicObject(978, -1287.584595, 231.915283, 13.988658, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1280.904053, 238.514038, 14.063038, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1274.455078, 244.998367, 14.043155, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1267.861938, 251.450958, 14.114074, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1261.329102, 258.095612, 14.046742, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(978, -1254.814087, 264.659119, 14.036237, 0.0000, 0.0000, 225.0684);
mydist = CreateDynamicObject(1634, -1033.595337, 465.323090, 14.836950, 0.0000, 0.0000, 315.3093);
mydist = CreateDynamicObject(1634, -1036.594604, 468.272919, 14.844193, 0.0000, 0.0000, 315.3093);
mydist = CreateDynamicObject(1634, -1039.517456, 471.216705, 14.844193, 0.0000, 0.0000, 315.3093);
mydist = CreateDynamicObject(1634, -1042.387695, 474.057800, 14.844193, 0.0000, 0.0000, 315.3093);
mydist = CreateDynamicObject(1634, -1045.309082, 476.972015, 14.844193, 0.0000, 0.0000, 315.3093);
mydist = CreateDynamicObject(1634, -1048.469849, 479.699951, 14.513796, 0.0000, 0.0000, 315.3093);
mydist = CreateDynamicObject(1634, -1027.667114, 459.318237, 14.844191, 0.0000, 0.0000, 315.3093);
mydist = CreateDynamicObject(1634, -1024.810791, 456.471924, 14.844193, 0.0000, 0.0000, 315.3093);
mydist = CreateDynamicObject(1634, -1021.908447, 453.587158, 14.844191, 0.0000, 0.0000, 315.3093);
mydist = CreateDynamicObject(1634, -1018.987549, 450.625854, 14.844194, 0.0000, 0.0000, 315.3093);
mydist = CreateDynamicObject(1634, -1016.089478, 447.682800, 14.836950, 0.0000, 0.0000, 315.3093);
mydist = CreateDynamicObject(1634, -1013.355225, 444.866577, 14.821632, 0.0000, 0.0000, 315.3093);
mydist = CreateDynamicObject(979, -1643.495361, -176.639999, 14.017993, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1637.167603, -170.215149, 13.995326, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1630.749512, -163.666031, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1624.400757, -157.189026, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1618.000977, -150.693237, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1611.705322, -144.250763, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1605.305908, -137.714081, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1599.191040, -131.441315, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1592.949585, -125.078079, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1586.415161, -118.372253, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1579.991455, -111.808449, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1573.620972, -105.317101, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1567.165161, -98.723175, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1560.757568, -92.175453, 13.988662, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1554.518677, -85.821571, 13.984183, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1522.699585, -54.182709, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1516.164673, -47.740593, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1509.716309, -41.367149, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1503.479004, -35.206474, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1497.244019, -29.034502, 13.981109, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1490.743652, -22.649517, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1484.329956, -16.298653, 13.981109, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1477.988159, -9.996799, 13.981109, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1471.575684, -3.642438, 13.988660, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1465.093750, 2.727057, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1458.649780, 9.071192, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1432.946533, 34.408413, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1426.720093, 40.548992, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1420.216431, 47.054256, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1413.910156, 53.476479, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1407.449341, 60.078804, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1401.419556, 66.255821, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1395.083984, 72.686142, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1388.734497, 79.161850, 13.988656, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1382.553711, 85.451874, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1376.216309, 91.978249, 13.988660, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1369.807739, 98.495285, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1337.787598, 131.080536, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1331.236328, 137.735199, 13.988660, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1324.931030, 144.168579, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1318.729004, 150.481720, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1312.160278, 157.181442, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1305.803101, 163.664276, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1299.586060, 169.978729, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1293.355835, 176.295044, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1287.047363, 182.744873, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1280.753174, 189.182129, 13.988658, 0.0000, 0.0000, 45.5501);
mydist = CreateDynamicObject(979, -1248.450928, 221.177551, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1242.086182, 227.463959, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1235.815063, 233.696625, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1229.439209, 239.962173, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1223.251709, 246.040283, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1216.788452, 252.433746, 13.988656, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1210.585815, 258.587402, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1204.027100, 265.048431, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1197.798096, 271.176941, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1191.507568, 277.437286, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1184.864502, 283.951111, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1178.232544, 290.490112, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1171.757324, 296.920532, 13.988659, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1165.156494, 303.425323, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1158.713379, 309.826874, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1152.198853, 316.258423, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1145.562866, 322.834351, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1139.292480, 329.056946, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1132.809937, 335.461395, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1126.238525, 341.939575, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1119.879395, 348.215515, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1113.237549, 354.771576, 13.981318, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1106.664917, 361.265045, 13.981317, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1100.110596, 367.743591, 13.981317, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1093.527222, 374.266052, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1087.168091, 380.523773, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1080.811157, 386.817474, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1074.284424, 393.269592, 13.988658, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1067.924927, 399.597839, 13.981320, 0.0000, 0.0000, 44.6907);
mydist = CreateDynamicObject(979, -1070.776367, 426.269348, 14.379855, 0.0000, 0.0000, 91.1002);
mydist = CreateDynamicObject(979, -1066.546631, 423.536377, 14.379857, 0.0000, 0.0000, 201.8634);
mydist = CreateDynamicObject(979, -1058.901978, 428.375641, 14.387095, 0.0000, 0.0000, 222.4901);
mydist = CreateDynamicObject(979, -1052.123169, 434.569519, 14.387095, 0.0000, 0.0000, 222.4901);
mydist = CreateDynamicObject(979, -1045.302979, 440.794495, 14.387095, 0.0000, 0.0000, 222.4901);
mydist = CreateDynamicObject(979, -1038.502930, 447.002258, 14.387095, 0.0000, 0.0000, 222.4901);
mydist = CreateDynamicObject(979, -1067.920654, 434.449249, 14.379853, 0.0000, 0.0000, 50.6028);
mydist = CreateDynamicObject(979, -1062.130981, 441.440521, 14.379853, 0.0000, 0.0000, 49.7434);
mydist = CreateDynamicObject(979, -1056.357666, 448.265930, 14.379852, 0.0000, 0.0000, 49.7434);
mydist = CreateDynamicObject(979, -1050.508423, 454.785797, 14.379853, 0.0000, 0.0000, 47.1652);
mydist = CreateDynamicObject(8171, -868.472778, 613.021301, 0.015091, 0.0000, 0.0000, 328.2008);
mydist = CreateDynamicObject(8171, -902.289001, 633.049011, 0.011184, 0.0000, 0.0000, 328.2008);
mydist = CreateDynamicObject(8171, -971.925903, 578.394226, 0.057177, 0.0000, 0.0000, 328.2008);
mydist = CreateDynamicObject(8171, -965.034546, 530.489258, 0.053336, 0.0000, 0.0000, 328.2008);
//Pickups
return 1;
}
//------------------------------------------------------------------------------
public KickTimer(playerid)
{
if(PlayerInfo[playerid][logged] == 1) {
SendClientMessage(playerid,00000, "You have been kicked.(Forgot to login)");
Kick(playerid);
new kickmess[256];
format(kickmess,sizeof(kickmess),"%s have been kicked.(Forgot to login)",PlayerInfo[playerid][name]);
SendClientMessage(playerid,COLOR_RED,kickmess);
}
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
{//Public Enemy
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
tempposx = (oldposx -x);
tempposy = (oldposy -y);
tempposz = (oldposz -z);
if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
return 1;
}
return 0;
}
//-----------------------------------------------------------------------------
//------------------------------------------------------------------------------
public ExtractParametersFromString(const string[], number, out[])
{//by EKup
new length = strlen(string);
new indexStart = 0;
new indexEnd = 0;
new numParInStr = 0;
out[0]=EOS;
while ((numParInStr < number) && (indexEnd < length))
{
indexStart = indexEnd;
while ((indexEnd < length) && (string[indexEnd] != ' '))
{
indexEnd++;
}
numParInStr++;
if((numParInStr < number) && (indexEnd < length) && (string[indexEnd] == ' ')) indexEnd++;
}
if(numParInStr!=number) return 0;
new offset = indexStart;
for(new i=indexStart; i<indexEnd; i++)
{
out[i - offset] = string[i];
}
out[indexEnd-offset] = EOS;
return 1;
}
//------------------------------------------------------------------------------
public OnPlayerConnect(playerid)
{
GameTextForPlayer(playerid,"Warriors World 1.2.4",5500,5);
GivePlayerMoney(playerid, 10000);
PlayerPosition[playerid] = 0;
SetPlayerColor(playerid, COLOR_GREY);
GangZoneShowForPlayer(playerid,WarriorsZone,COLOR_RED);
GangZoneShowForPlayer(playerid,TopBaze,COLOR_GREEN);
SendClientMessage(playerid,COLOR_RED, "* You must be registered and logged in to play");
SendClientMessage(playerid,COLOR_GREEN, "* Login with /login and register with /register");
SendClientMessage(playerid,COLOR_GREEN, "* To find help and see available commands type /help");
SetPlayerMapIcon(playerid,0,1177.9049,-1322.5850,14.0937,22,3); // hospital ikona ls
SetPlayerMapIcon(playerid,1,1316.3053,-901.0822,39.5781,52,86); // bankas ikona ls
SetPlayerMapIcon(playerid,2,1352.9873,-1755.8589,13.3524,52,86); // bankas ikona ls2
SetPlayerMapIcon(playerid,3,2033.3879,-1407.4298,17.1833,22,3); // hospital ikona 2
SetPlayerMapIcon(playerid,4,1610.0284,-2533.0544,13.5469,5,1); // lidostas ikona ls
SetPlayerMapIcon(playerid,5,1283.0155,-792.1945,96.4609,24,1); // madd dogg ikona ls
SetPlayerMapIcon(playerid,6,1553.0833,-1675.0947,16.1953,30,0); // policijas ikona ls
SetPlayerMapIcon(playerid,7,1834.3242,-1682.0613,13.4363,48,9); // disco icona ls
SetPlayerMapIcon(playerid,8,-2044.0913,-112.7698,35.2195,36,1); // auto skolas ikona sf
SetPlayerMapIcon(playerid,9,-2554.2622,193.3056,6.1626,48,9); // disko icona sf
SetPlayerMapIcon(playerid,10,-1660.4103,-164.2885,14.1484,53,1); // draga karoga ikona sf
SetPlayerMapIcon(playerid,11,-1316.1134,-213.8125,14.1484,5,1); // lidostas ikona sf
SetPlayerMapIcon(playerid,12,-2645.0659,624.2088,14.4531,22,3); // hospital ikona sf
SetPlayerMapIcon(playerid,13,-1621.7994,673.7145,7.1875,30,0); // policijas ikona sf
SetPlayerMapIcon(playerid,14,2193.2576,1676.5825,12.3672,44,6); // casino ikona lv
SetPlayerMapIcon(playerid,15,2189.3684,1989.8773,10.8203,52,86); // bankas ikona lv1
SetPlayerMapIcon(playerid,16,2096.8171,2219.8574,10.8203,52,86); // bankas ikona lv2
SetPlayerMapIcon(playerid,17,2248.0757,2398.4424,10.8203,52,86); // bankas ikona lv3
SetPlayerMapIcon(playerid,18,2300.3953,2426.3145,10.8203,30,0); // policijas ikona lv
SetPlayerMapIcon(playerid,19,1583.6846,1768.5408,10.8203,22,3); // hospital ikona lv
SetPlayerMapIcon(playerid,20,1559.2889,1451.3777,10.8183,5,1); // lidostas ikona lv
SetPlayerMapIcon(playerid,21,592.7374,857.1165,-43.0149,11,6); // bulldozer ikona lv
SetPlayerMapIcon(playerid,22,1163.8668,1364.9625,10.8125,36,1); // skol;as ikona lv
SetPlayerMapIcon(playerid,23,-2224.7156,2364.1274,4.9844,36,1); // skolas ikona lv
SetPlayerMapIcon(playerid,24,2883.1812,2451.4827,11.0690,52,86); // bankas ikona lv
SetPlayerMapIcon(playerid,25,2547.2087,1970.4376,10.8203,52,86); // bankas ikona lv
SetPlayerMapIcon(playerid,26,-1559.9579,-2733.5625,48.7435,52,86); // bankas ikona sf
SetPlayerMapIcon(playerid,27,-1515.2036,2522.3525,55.8340,22,3); // slimnicas ikona lv
SetPlayerMapIcon(playerid, 1, 2414.6880,1124.5837,10.8203, 52, COLOR_GREEN); //banka
SetPlayerMapIcon(playerid, 2, -2624.8325,1410.0132,7.0938, 52, COLOR_GREEN); //banka
SetPlayerMapIcon(playerid, 3, -1697.8715,952.3763,24.8906, 52, COLOR_GREEN); //banka
SetPlayerMapIcon(playerid, 4, 1631.3008,-1170.6663,24.0781, 52, COLOR_GREEN); //banka
SetPlayerMapIcon(playerid, 5, 1291.9000,269.4450,19.5547, 52, COLOR_GREEN); //banka
SetPlayerMapIcon(playerid, 6, -183.5646,1033.9642,19.7422, 52, COLOR_GREEN); //banka
new playername[256];
GetPlayerName(playerid, playername, 256);
new str[256];
format(str,sizeof(str),"bank/%s", playername);
if(dini_Exists(str))
{
SendClientMessage(playerid, 0xFF9900AA, "You can use /bankhelp to see Bank commands ");
}
else
{
format(str,sizeof(str),"bank/%s", playername);
if(!dini_Exists(str)) dini_Create(str);
dini_IntSet(str, "bank",0);
}
return 1;
}
public zinja2(){
SendClientMessageToAll(COLOR_RED, "Visit our WEB - warriorss.oo.lv");
}
//------------------------------------------------------------------------------
#pragma tabsize 0
public OnPlayerSpawn(playerid)
{
if(PlayerInfo[playerid][logged] == 0) {
}
SetPlayerInterior(playerid,0);
if(gTeam[playerid] == TEAM_GANGSTER) {
SetPlayerColor(playerid,COLOR_GREEN); // Green
}
else if(gTeam[playerid] == TEAM_POLICE) {
SetPlayerColor(playerid,COLOR_ORANGE); // Red
}
else if(gTeam[playerid] == TEAM_DRIFTER) {
SetPlayerColor(playerid,COLOR_LIGHTBLUE); // Yellow
}
else if(gTeam[playerid] == TEAM_GIRLS) {
SetPlayerColor(playerid,COLOR_PINK); // Pink
}
else if(gTeam[playerid] == TEAM_RACER) {
SetPlayerColor(playerid,COLOR_RED); // Blue
}
else if(gTeam[playerid] == TEAM_BALLAS) {
SetPlayerColor(playerid,COLOR_PURPLE); // Light Blue
}
else if(gTeam[playerid] == TEAM_VAGOS) {
SetPlayerColor(playerid,COLOR_YELLOW); // Dark Red
}
else if(gTeam[playerid] == TEAM_STUNTER) {
SetPlayerColor(playerid,COLOR_FLBLUE); // Orange
}
else if(gTeam[playerid] == TEAM_PARAMEDIC) {
SetPlayerColor(playerid,COLOR_WHITE); // Orange
}
else if(gTeam[playerid] == TEAM_FIREMAN) {
SetPlayerColor(playerid,COLOR_AQUA); // Orange
}
else if(gTeam[playerid] == TEAM_CIVILIAN) {
SetPlayerColor(playerid,COLOR_GOLD); // Orange
}
else if(gTeam[playerid] == TEAM_ARMY) {
SetPlayerColor(playerid,COLOR_OLIVE); // Olive
}
else if(gTeam[playerid] == TEAM_BUM) {
SetPlayerColor(playerid,COLOR_BROWN); // Brown
}
else if(gTeam[playerid] == TEAM_MAFIA) {
SetPlayerColor(playerid,COLOR_LIME); // Lime
}
else if(gTeam[playerid] == TEAM_DISCO) {
SetPlayerColor(playerid,COLOR_IVORY); // Lime
}
else if(gTeam[playerid] == TEAM_PILOT) {
SetPlayerColor(playerid,COLOR_TURQ); // Lime
}
else if(gTeam[playerid] == TEAM_WORKER) {
SetPlayerColor(playerid,COLOR_INDIGO); // Lime
}
else if(gTeam[playerid] == TEAM_SAMURAI) {
SetPlayerColor(playerid,COLOR_KHAKI); // Lime
}
SetPlayerTime(playerid,12,0);
TogglePlayerClock(playerid,1);
return 1;
}
//------------------------------------------------------------------------------
public time(){
new Text:Clock;
TextDrawDestroy(Clock);
new hour,minute,second;
gettime(hour,minute,second);
new string[256];
if (minute <= 9){format(string,25,"%d:0%d",hour,minute);}
else {format(string,25,"%d:%d",hour,minute);}
TextDrawHideForAll(Clock);
Clock=TextDrawCreate(552,28,string);
TextDrawLetterSize(Clock,0.5,1);
TextDrawFont(Clock,3);
TextDrawBackgroundColor(Clock,0xAA3333AA);
TextDrawSetOutline(Clock,2);
TextDrawShowForAll(Clock);
SetTimer("time",30000,0);
if (hour == 0){SetWorldTime(0);}
if (hour == 1){SetWorldTime(1);}
if (hour == 2){SetWorldTime(2);}
if (hour == 3){SetWorldTime(3);}
if (hour == 4){SetWorldTime(4);}
if (hour == 5){SetWorldTime(5);}
if (hour == 6){SetWorldTime(6);}
if (hour == 7){SetWorldTime(7);}
if (hour == 8){SetWorldTime(8);}
if (hour == 9){SetWorldTime(9);}
if (hour == 10){SetWorldTime(10);}
if (hour == 11){SetWorldTime(11);}
if (hour == 12){SetWorldTime(12);}
if (hour == 13){SetWorldTime(13);}
if (hour == 14){SetWorldTime(14);}
if (hour == 15){SetWorldTime(15);}
if (hour == 16){SetWorldTime(16);}
if (hour == 17){SetWorldTime(17);}
if (hour == 18){SetWorldTime(18);}
if (hour == 19){SetWorldTime(19);}
if (hour == 20){SetWorldTime(20);}
if (hour == 21){SetWorldTime(21);}
if (hour == 22){SetWorldTime(22);}
if (hour == 23){SetWorldTime(23);}
if (hour == 24){SetWorldTime(24);}
return 1;
}
//------------------------------------------------------------------------------
public OnPlayerDeath(playerid, killerid, reason)
{
if(killerid == INVALID_PLAYER_ID) {
DropPlayerWeapons(playerid);
SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
} else {
if(gTeam[killerid] != gTeam[playerid]) {
// Valid kill
SendDeathMessage(killerid,playerid,reason);
SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
GivePlayerMoney(killerid, 1000);
}
else {
//Team Killer!
new warning[256];
format(warning, sizeof(warning), "Dont shout your teammate!");
SendClientMessage(killerid, 0xFFFF00AA, warning);
SendDeathMessage(killerid,playerid,reason);
GivePlayerMoney(killerid, -2000);
SetPlayerScore(killerid, GetPlayerScore(killerid) - 1);
}
}
new string[256];
new playername[28],killername[28];
GetPlayerName(playerid,playername,28);
GetPlayerName(killerid,killername,28);
if(bounty[playerid]>0){
format(string,256,"* %s earned $%d for bounty-kill %s.",killername,bounty[playerid],playername);
SendClientMessageToAll(0xFF800000,string);
GivePlayerMoney(killerid,bounty[playerid]);
bounty[playerid]=0;
for(new i=0; i<MAX_PLAYERS; i++){
bounty2[i][playerid]=0;
}
}
return 1;
}
//------------------------------------------------------------------------------
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
//---------------------------------- FUNCTIONS ---------------------------------
public DropPlayerWeapons(playerid)
{
new playerweapons[13][2];
new Float:x,Float:y,Float:z;
GetPlayerPos(playerid, x, y, z);
for(new i=0;i<13;i++){
GetPlayerWeaponData(playerid, i, playerweapons[i][0], playerweapons[i][1]);
new model=GetWeaponModel(playerweapons[i][0]);
new times=floatround(playerweapons[i][1]/10.0001);
new string[256];
format(string, sizeof(string), "%d", times);
times=strval(string);
new Float:X=x+(random(3)-random(3));
new Float:Y=y+(random(3)-random(3));
if(playerweapons[i][1]!=0)
{
if(times>DropLimit) times=DropLimit;
for(new a=0;a<times;a++)
{
if(model!=-1)
{
new pickupid=CreatePickup(model, 3, X, Y, z);
SetTimerEx("DeletePickup", 10000, false, "d", pickupid);
}
}
}
}
return 1;
}
public DeletePickup(pickupid)
{
DestroyPickup(pickupid);
return 1;
}
public GetWeaponModel(weaponid)
{
new model;
switch(weaponid)
{
case 1: model=331; case 2: model=333; case 3: model=334;
case 4: model=335; case 5: model=336; case 6: model=337;
case 7: model=338; case 8: model=339; case 9: model=341;
case 10: model=321; case 11: model=322; case 12: model=323;
case 13: model=324; case 14: model=325; case 15: model=326;
case 16: model=342; case 17: model=343; case 18: model=344;
case 22: model=346; case 23: model=347; case 24: model=348;
case 25: model=349; case 26: model=350; case 27: model=351;
case 28: model=352; case 29: model=353; case 30: model=355;
case 31: model=356; case 32: model=372; case 33: model=357;
case 34: model=358; case 35: model=359; case 36: model=360;
case 37: model=361; case 38: model=362; case 39: model=363;
case 41: model=365; case 42: model=366; case 46: model=371;
}
if(model<300) return -1;
return model;
}
//------------------------------------------------------------------------------
forward SetupPlayerForClassSelection(playerid);
public SetupPlayerForClassSelection(playerid)
{
SetPlayerInterior(playerid,14);
SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerCameraPos(playerid,256.0815,-43.0475,1003.0234);
SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
}
//------------------------------------------------------------------------------
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerInterior(playerid,0); //ZIemassvetku
SetPlayerFacingAngle(playerid,16.9527);
SetPlayerPos(playerid,-688.7242,934.3738,13.6328);
SetPlayerCameraPos(playerid,-688.4460,937.2417,13.6328);
SetPlayerCameraLookAt(playerid,-688.4460,937.0417,13.6328);
SetPlayerClass(playerid, classid);
SetupPlayerForClassSelection(playerid); //default
gPlayerClass[playerid] = classid;
switch (classid) {
case 0:
{
GameTextForPlayer(playerid, "~g~GANGSTER", 500, 3);
}
case 1:
{
GameTextForPlayer(playerid, "~g~GANGSTER", 500, 3);
}
case 2:
{
GameTextForPlayer(playerid, "~g~GANGSTER", 500, 3);
}
case 3:
{
GameTextForPlayer(playerid, "~g~GANGSTER", 500, 3);
}
case 4:
{
GameTextForPlayer(playerid, "~o~POLICE", 500, 3);
}
case 5:
{
GameTextForPlayer(playerid, "~o~POLICE", 500, 3);
}
case 6:
{
GameTextForPlayer(playerid, "~g~DRIFTER", 500, 3);
}
case 7:
{
GameTextForPlayer(playerid, "~g~DRIFTER", 500, 3);
}
case 8:
{
GameTextForPlayer(playerid, "~p~GIRLS", 500, 3);
}
case 9:
{
GameTextForPlayer(playerid, "~p~GIRLS", 500, 3);}
case 10:
{
GameTextForPlayer(playerid, "~p~GIRLS", 500, 3);}
case 11:
{
GameTextForPlayer(playerid, "~r~RACER", 500, 3);}
case 12:
{
GameTextForPlayer(playerid, "~r~RACER", 500, 3);}
case 13:
{
GameTextForPlayer(playerid, "~r~RACER", 500, 3);}
case 14:
{
GameTextForPlayer(playerid, "~p~BALLAS", 500, 3);}
case 15:
{
GameTextForPlayer(playerid, "~p~BALLAS", 500, 3);}
case 16:
{
GameTextForPlayer(playerid, "~p~BALLAS", 500, 3);}
case 17:
{
GameTextForPlayer(playerid, "~y~VAGOS", 500, 3);}
case 18:
{
GameTextForPlayer(playerid, "~y~VAGOS", 500, 3);}
case 19:
{
GameTextForPlayer(playerid, "~y~VAGOS", 500, 3);}
case 20:
{
GameTextForPlayer(playerid, "~g~STUNTER", 500, 3);}
case 21:
{
GameTextForPlayer(playerid, "~g~STUNTER", 500, 3);}
case 22:
{
GameTextForPlayer(playerid, "~w~PARAMEDIC", 500, 3);}
case 23:
{
GameTextForPlayer(playerid, "~w~PARAMEDIC", 500, 3);}
case 24:
{
GameTextForPlayer(playerid, "~w~FIREMAN", 500, 3);}
case 25:
{
GameTextForPlayer(playerid, "~w~FIREMAN", 500, 3);}
case 26:
{
GameTextForPlayer(playerid, "~w~CIVILIAN", 500, 3);}
case 27:
{
GameTextForPlayer(playerid, "~w~CIVILIAN", 500, 3);}
case 28:
{
GameTextForPlayer(playerid, "~w~CIVILIAN", 500, 3);}
case 29:
{
GameTextForPlayer(playerid, "~w~CIVILIAN", 500, 3);}
case 30:
{
GameTextForPlayer(playerid, "~w~CIVILIAN", 500, 3);}
case 31:
{
GameTextForPlayer(playerid, "~w~CIVILIAN", 500, 3);}
case 32:
{
GameTextForPlayer(playerid, "~w~CIVILIAN", 500, 3);}
case 33:
{
GameTextForPlayer(playerid, "~r~ARMY", 500, 3);}
case 34:
{
GameTextForPlayer(playerid, "~g~BUM", 500, 3);}
case 35:
{
GameTextForPlayer(playerid, "~g~BUM", 500, 3);}
case 36:
{
GameTextForPlayer(playerid, "~g~BUM", 500, 3);}
case 37:
{
GameTextForPlayer(playerid, "~g~BUM", 500, 3);}
case 38:
{
GameTextForPlayer(playerid, "~g~BUM", 500, 3);}
case 39:
{
GameTextForPlayer(playerid, "~g~BUM", 500, 3);}
case 40:
{
GameTextForPlayer(playerid, "~r~MAFIA", 500, 3);}
case 41:
{
GameTextForPlayer(playerid, "~r~MAFIA", 500, 3);}
case 42:
{
GameTextForPlayer(playerid, "~r~MAFIA", 500, 3);}
case 43:
{
GameTextForPlayer(playerid, "~r~MAFIA", 500, 3);}
case 44:
{
GameTextForPlayer(playerid, "~r~MAFIA", 500, 3);}
case 45:
{
GameTextForPlayer(playerid, "~r~MAFIA", 500, 3);}
case 46:
{
GameTextForPlayer(playerid, "~g~DISCO", 500, 3);}
case 47:
{
GameTextForPlayer(playerid, "~g~DISCO", 500, 3);}
case 48:
{
GameTextForPlayer(playerid, "~g~DISCO", 500, 3);}
case 49:
{
GameTextForPlayer(playerid, "~g~DISCO", 500, 3);}
case 50:
{
GameTextForPlayer(playerid, "~g~DISCO", 500, 3);}
case 51:
{
GameTextForPlayer(playerid, "~w~PILOT", 500, 3);}
case 52:
{
GameTextForPlayer(playerid, "~w~PILOT", 500, 3);}
case 53:
{
GameTextForPlayer(playerid, "~w~PILOT", 500, 3);}
case 54:
{
GameTextForPlayer(playerid, "~p~WORKER", 500, 3);}
case 55:
{
GameTextForPlayer(playerid, "~p~WORKER", 500, 3);}
case 56:
{
GameTextForPlayer(playerid, "~p~WORKER", 500, 3);}
case 57:
{
GameTextForPlayer(playerid, "~p~WORKER", 500, 3);}
case 58:
{
GameTextForPlayer(playerid, "~p~WORKER", 500, 3);}
case 59:
{
GameTextForPlayer(playerid, "~p~WORKER", 500, 3);}
case 60:
{
GameTextForPlayer(playerid, "~p~WORKER", 500, 3);}
case 61:
{
GameTextForPlayer(playerid, "~p~WORKER", 500, 3);}
case 62:
{
GameTextForPlayer(playerid, "~w~SAMURAI", 500, 3);}
case 63:
{
GameTextForPlayer(playerid, "~w~SAMURAI", 500, 3);}
case 64:
{
GameTextForPlayer(playerid, "~w~SAMURAI", 500, 3);}
}
return 1;
}
//---------------------------------------------------------------------------------
SetPlayerClass(playerid, classid) {
if(classid == 0) {
gTeam[playerid] = TEAM_GANGSTER;
} else if(classid == 1) {
gTeam[playerid] = TEAM_GANGSTER;
} else if(classid == 2) {
gTeam[playerid] = TEAM_GANGSTER;
} else if(classid == 3) {
gTeam[playerid] = TEAM_GANGSTER;
} else if(classid == 4) {
gTeam[playerid] = TEAM_POLICE;
} else if(classid == 5) {
gTeam[playerid] = TEAM_POLICE;
} else if(classid == 6) {
gTeam[playerid] = TEAM_DRIFTER;
} else if(classid == 7) {
gTeam[playerid] = TEAM_DRIFTER;
} else if(classid == 8) {
gTeam[playerid] = TEAM_GIRLS;
} else if(classid == 9) {
gTeam[playerid] = TEAM_GIRLS;
} else if(classid == 10) {
gTeam[playerid] = TEAM_GIRLS;
} else if(classid == 11) {
gTeam[playerid] = TEAM_RACER;
} else if(classid == 12) {
gTeam[playerid] = TEAM_RACER;
} else if(classid == 13) {
gTeam[playerid] = TEAM_RACER;
} else if(classid == 14) {
gTeam[playerid] = TEAM_BALLAS;
} else if(classid == 15) {
gTeam[playerid] = TEAM_BALLAS;
} else if(classid == 16) {
gTeam[playerid] = TEAM_BALLAS;
} else if(classid == 17) {
gTeam[playerid] = TEAM_VAGOS;
} else if(classid == 18) {
gTeam[playerid] = TEAM_VAGOS;
} else if(classid == 19) {
gTeam[playerid] = TEAM_VAGOS;
} else if(classid == 20) {
gTeam[playerid] = TEAM_STUNTER;
} else if(classid == 21) {
gTeam[playerid] = TEAM_STUNTER;
} else if(classid == 22) {
gTeam[playerid] = TEAM_PARAMEDIC;
} else if(classid == 23) {
gTeam[playerid] = TEAM_PARAMEDIC;
} else if(classid == 24) {
gTeam[playerid] = TEAM_FIREMAN;
} else if(classid == 25) {
gTeam[playerid] = TEAM_FIREMAN;
} else if(classid == 26) {
gTeam[playerid] = TEAM_CIVILIAN;
} else if(classid == 27) {
gTeam[playerid] = TEAM_CIVILIAN;
} else if(classid == 28) {
gTeam[playerid] = TEAM_CIVILIAN;
} else if(classid == 29) {
gTeam[playerid] = TEAM_CIVILIAN;
} else if(classid == 30) {
gTeam[playerid] = TEAM_CIVILIAN;
} else if(classid == 31) {
gTeam[playerid] = TEAM_CIVILIAN;
} else if(classid == 32) {
gTeam[playerid] = TEAM_CIVILIAN;
} else if(classid == 33) {
gTeam[playerid] = TEAM_ARMY;
} else if(classid == 34) {
gTeam[playerid] = TEAM_BUM;
} else if(classid == 35) {
gTeam[playerid] = TEAM_BUM;
} else if(classid == 36) {
gTeam[playerid] = TEAM_BUM;
} else if(classid == 37) {
gTeam[playerid] = TEAM_BUM;
} else if(classid == 38) {
gTeam[playerid] = TEAM_BUM;
} else if(classid == 39) {
gTeam[playerid] = TEAM_BUM;
} else if(classid == 40) {
gTeam[playerid] = TEAM_MAFIA;
} else if(classid == 41) {
gTeam[playerid] = TEAM_MAFIA;
} else if(classid == 42) {
gTeam[playerid] = TEAM_MAFIA;
} else if(classid == 43) {
gTeam[playerid] = TEAM_MAFIA;
} else if(classid == 44) {
gTeam[playerid] = TEAM_MAFIA;
} else if(classid == 45) {
gTeam[playerid] = TEAM_MAFIA;
} else if(classid == 46) {
gTeam[playerid] = TEAM_DISCO;
} else if(classid == 47) {
gTeam[playerid] = TEAM_DISCO;
} else if(classid == 48) {
gTeam[playerid] = TEAM_DISCO;
} else if(classid == 49) {
gTeam[playerid] = TEAM_DISCO;
} else if(classid == 50) {
gTeam[playerid] = TEAM_DISCO;
} else if(classid == 51) {
gTeam[playerid] = TEAM_PILOT;
} else if(classid == 52) {
gTeam[playerid] = TEAM_PILOT;
} else if(classid == 53) {
gTeam[playerid] = TEAM_PILOT;
} else if(classid == 54) {
gTeam[playerid] = TEAM_WORKER;
} else if(classid == 55) {
gTeam[playerid] = TEAM_WORKER;
} else if(classid == 56) {
gTeam[playerid] = TEAM_WORKER;
} else if(classid == 57) {
gTeam[playerid] = TEAM_WORKER;
} else if(classid == 58) {
gTeam[playerid] = TEAM_WORKER;
} else if(classid == 59) {
gTeam[playerid] = TEAM_WORKER;
} else if(classid == 60) {
gTeam[playerid] = TEAM_WORKER;
} else if(classid == 61) {
gTeam[playerid] = TEAM_WORKER;
} else if(classid == 62) {
gTeam[playerid] = TEAM_SAMURAI;
} else if(classid == 63) {
gTeam[playerid] = TEAM_SAMURAI;
} else if(classid == 64) {
gTeam[playerid] = TEAM_SAMURAI;
}
return 1;
}
//------------------------------------------------------------------------------
//banku komandas
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256];
ExtractParametersFromString(cmdtext, 1, cmd);
if(strcmp(cmd, "/bank", true) == 0)
{
if(PlayerToPoint(100, playerid,827.9430,4.9825,1004.1870) || PlayerToPoint(100, playerid,212.6392,-8.1615,1001.2109) || PlayerToPoint(100, playerid,346.4020,172.5660,1014.1875) || PlayerToPoint(100, playerid,-2662.8271,1411.1824,906.2734) || PlayerToPoint(100, playerid,-26.9156,-55.3495,1003.5469))
{
new nummoney2[256];
new nummoney;
new oldmoney;
new pmoney;
new newmoney;
new playername[256];
new str[256];
new text[256];
GetPlayerName(playerid, playername, 256);
if(!ExtractParametersFromString(cmdtext, 2, nummoney2))
{
SendClientMessage(playerid, COLOR_GREEN, "Enter the sum");
return 1;
}
else
{
nummoney = strval(nummoney2);
}
if(GetPlayerMoney(playerid) < nummoney)
{
SendClientMessage(playerid, COLOR_GREEN, "You don't have that money");
}
else
{
format(str,sizeof(str),"bank/%s", playername);
oldmoney = dini_Int(str,"bank");
newmoney = nummoney+oldmoney;
dini_IntSet(str, "bank",newmoney);
pmoney = GetPlayerMoney(playerid);
ResetPlayerMoney(playerid);
GivePlayerMoney(playerid, pmoney-nummoney);
new string[256];
SendClientMessage(playerid, 0xF0F0F0FF, "|______ Banker's check ______|");
format(string,sizeof(string)," You old cash: %d$", oldmoney);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string,sizeof(string)," Deposit: %d$", nummoney);
SendClientMessage(playerid, COLOR_WHITE, string);
format(text,sizeof(text)," New cash: %d$", newmoney);
SendClientMessage(playerid, COLOR_WHITE, text);
}
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "Entered in bank");
}
return 1;
}
if(strcmp(cmd, "/whitdraw", true) == 0)
{
if(PlayerToPoint(100, playerid,827.9430,4.9825,1004.1870) || PlayerToPoint(100, playerid,212.6392,-8.1615,1001.2109) || PlayerToPoint(100, playerid,346.4020,172.5660,1014.1875) || PlayerToPoint(100, playerid,-2662.8271,1411.1824,906.2734) || PlayerToPoint(100, playerid,-26.9156,-55.3495,1003.5469))
{
new nummoney2[256];
new nummoney;
new oldmoney;
new newmoney;
new playername[256];
new str[256];
new text[256];
GetPlayerName(playerid, playername, 256);
if(!ExtractParametersFromString(cmdtext, 2, nummoney2))
{
SendClientMessage(playerid, COLOR_GREEN, "Enter the sum");
}
else
{
nummoney = strval(nummoney2);
}
format(str,sizeof(str),"bank/%s", playername);
oldmoney = dini_Int(str,"bank");
if(oldmoney < nummoney)
{
SendClientMessage(playerid, COLOR_GREEN, "You don't have that money");
}
else
{
newmoney = oldmoney-nummoney;
dini_IntSet(str, "bank",newmoney);
GivePlayerMoney(playerid, nummoney);
new string[256];
SendClientMessage(playerid, 0xF0F0F0FF, "|______ Banker's check ______|");
format(string,sizeof(string)," You old cash: %d$", oldmoney);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string,sizeof(string)," Have taken: %d$", nummoney);
SendClientMessage(playerid, COLOR_WHITE, string);
format(text,sizeof(text)," New cash: %d$", newmoney);
SendClientMessage(playerid, COLOR_WHITE, text);
}
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "Please enter a bank");
}
return 1;
}
if(strcmp(cmd, "/balance", true) == 0)
{
new playername[256];
new str[256];
new money2;
GetPlayerName(playerid, playername, 256);
format(str,sizeof(str),"bank/%s", playername);
money2 = dini_Int(str,"bank");
format(str,sizeof(str)," Your is cash: %d$", money2);
SendClientMessage(playerid, 0xF0F0F0FF, "|______ Banker's check ______|");
SendClientMessage(playerid, COLOR_WHITE, str);
return 1;
}
// strat countdown
if (strcmp(cmdtext, "/count", true)==0)
{
if(Count >= 5)
{
SendClientMessageToAll(COLOR_LIGHTBLUE, "Race will start after..");
return 1;
}
else
{
SendClientMessage(playerid, COLOR_YELLOW, "Sorry but race is satrted");
return 1;
}
}
// end countdown
//------------------------------------------- HELP ORANGE
#pragma tabsize 0
if (strcmp(cmdtext, "/rules", true)== 0 && IsPlayerAdmin(playerid) == 1){
SendClientMessageToAll(0xFF9933AA, "Rules");
SendClientMessageToAll(0xFF9933AA, "1)Dont cheat or BAN");
SendClientMessageToAll(0xFF9933AA, "2)No spawn killing or kick/ban");
SendClientMessageToAll(0xFF9933AA, "3)Do not use bad words or wire/jail");
return 1;}
//------------------------------------------- commands
if (strcmp(cmdtext, "/bankhelp", true)==0){
SendClientMessage(playerid, COLOR_WHITE, "---------------------------------");
SendClientMessage(playerid, COLOR_WHITE, "Bankhelp List");
SendClientMessage(playerid, COLOR_WHITE, "/bank - to deposite your money");
SendClientMessage(playerid, COLOR_WHITE, "/withdraw - to take out your money");
SendClientMessage(playerid, COLOR_WHITE, "/balance - to see cash in bank");
SendClientMessage(playerid, COLOR_WHITE, "To use banks enter in any 24/7 shop.");
SendClientMessage(playerid, COLOR_WHITE, "----------------------------------");
return 1;}
if (strcmp(cmdtext, "/cmd", true)==0){
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /cmd 1-4");
return 1;}
if (strcmp(cmdtext, "/cmd 1", true)==0){
SendClientMessage(playerid, COLOR_YELLOW, "---------------------------------------------------------");
SendClientMessage(playerid, COLOR_YELLOW, "CMD 1 commands");
SendClientMessage(playerid, COLOR_YELLOW, "/teleports - all teleports list ");
SendClientMessage(playerid, COLOR_YELLOW, "/register - register your account on server");
SendClientMessage(playerid, COLOR_YELLOW, "/admins - to see which admins are online");
SendClientMessage(playerid, COLOR_YELLOW, "/animlist - all animations");
SendClientMessage(playerid, COLOR_YELLOW, "/bankhelp - bank commands");
SendClientMessage(playerid, COLOR_YELLOW, "/buyhealth - buy health");
SendClientMessage(playerid, COLOR_YELLOW, "/buyarmour - buy armour");
SendClientMessage(playerid, COLOR_YELLOW, "---------------------------------------------------------");
return 1;}
if (strcmp(cmdtext, "/cmd 2", true)==0){
SendClientMessage(playerid, COLOR_YELLOW, "---------------------------------------------------------");
SendClientMessage(playerid, COLOR_YELLOW, "CMD 2 commands");
SendClientMessage(playerid, COLOR_YELLOW, "/blood, /dirtbike, /kart - speciall teleports");
SendClientMessage(playerid, COLOR_YELLOW, "/lock - lock car");
SendClientMessage(playerid, COLOR_YELLOW, "/unlock - unlock car");
SendClientMessage(playerid, COLOR_YELLOW, "/savepos - save your current position(admins only)");
SendClientMessage(playerid, COLOR_YELLOW, "/gotopos - teleport to your saved position(admins only)");
SendClientMessage(playerid, COLOR_YELLOW, "/kill - kill yourselfe(suicide)");
SendClientMessage(playerid, COLOR_YELLOW, "/ip - to view your current IP adress");
SendClientMessage(playerid, COLOR_YELLOW, "/ping - to view your current ping");
SendClientMessage(playerid, COLOR_YELLOW, "----------------------------------------------------------");
return 1;}
if (strcmp(cmdtext, "/cmd 3", true)==0){
SendClientMessage(playerid, COLOR_YELLOW, "----------------------------------------------------------");
SendClientMessage(playerid, COLOR_YELLOW, "CMD 3 commands");
SendClientMessage(playerid, COLOR_YELLOW, "/dive - jump with parachute");
SendClientMessage(playerid, COLOR_YELLOW, "/count - start countdown");
SendClientMessage(playerid, COLOR_YELLOW, "/infoo - server info");
SendClientMessage(playerid, COLOR_YELLOW, "/saluts - little surprise");
SendClientMessage(playerid, COLOR_YELLOW, "/para - get free parachute");
SendClientMessage(playerid, COLOR_YELLOW, "/fix - repair your car");
SendClientMessage(playerid, COLOR_YELLOW, "----------------------------------------------------------");
return 1;}
if (strcmp(cmdtext, "/cmd 4", true)==0){
SendClientMessage(playerid, COLOR_YELLOW, "----------------------------------------------------------");
SendClientMessage(playerid, COLOR_YELLOW, "CMD 4 commands");
SendClientMessage(playerid, COLOR_YELLOW, "/jailme - get in jail");
SendClientMessage(playerid, COLOR_YELLOW, "/DM - Deathamch list");
SendClientMessage(playerid, COLOR_YELLOW, "----------------------------------------------------------");
return 1;}
if (strcmp(cmdtext, "/animlist", true)==0){
SendClientMessage(playerid, COLOR_YELLOW, "----------------------------------------------------------");
SendClientMessage(playerid, COLOR_YELLOW, "/dance1-3, /drunk, /chat, /fu, /smoke, /piss, /death, /drugsbuy");
SendClientMessage(playerid, COLOR_YELLOW, "/slapass, /vomit, /injured, /arrested, /eat, /watch, /plant");
SendClientMessage(playerid, COLOR_YELLOW, "/laugh, /sitdrink, /spray, /swim, /under, /phone, /smoke2, /walksexy");
SendClientMessage(playerid, COLOR_YELLOW, "/kickt, /tank, /lafin, /strip1, /strip2, /vortex, /shout, /pool");
SendClientMessage(playerid, COLOR_YELLOW, "/copmove, /sitread, /cuthair, /mtb, /mtb1");
SendClientMessage(playerid, COLOR_YELLOW, "---------------------------------------------------------");
return 1;}
if (strcmp(cmdtext, "/help", true)==0){
//SendClientMessage(playerid, 0xFFFF00AA, tmpbuf);
SendClientMessage(playerid, 0xFF9933AA, "*** Type /cmd and you will see all commands");
return 1;}
if (strcmp(cmdtext, "/DM", true)==0){
SendClientMessage(playerid, COLOR_ORANGE, "=================================");
SendClientMessage(playerid, COLOR_ORANGE, "Deathmach List:");
SendClientMessage(playerid, COLOR_ORANGE, "/dildo, /fight, /deagle, /battle, /minigun");
SendClientMessage(playerid, COLOR_ORANGE, "/chainsaw, /dome, /minigun2, /knife");
SendClientMessage(playerid, COLOR_ORANGE, "/shotgun, /uzi, /katana, /battle2, /chainsaw2");
SendClientMessage(playerid, COLOR_ORANGE, "/deagle2, /katana2, /baseball");
SendClientMessage(playerid, COLOR_ORANGE, "=================================");
return 1;}
if (strcmp(cmdtext, "/buyarmour", true)==0){
SetPlayerArmour(playerid,100);
GivePlayerMoney(playerid,-500);
return 1;}
if (strcmp(cmdtext, "/buyhealth", true)==0){
SetPlayerHealth(playerid,100);
GivePlayerMoney(playerid,-500);
return 1;}
if (strcmp(cmdtext, "/para", true)==0){
GivePlayerWeapon(playerid,46,1);
return 1;}
if(strcmp("/fix", cmdtext, true, 10) == 0) //fix
{
if(IsPlayerInAnyVehicle(playerid)) {
SetVehicleHealth(GetPlayerVehicleID(playerid), 1000);
SendClientMessage(playerid, 0xFFFF00AA, "Successfully repaired");
} else return SendClientMessage(playerid, 0xFF0000FF, "You must be in a vehicle");
return 1;
}
if (strcmp(cmdtext, "/jailme", true)==0){
SetPlayerInterior(playerid,10);
SetPlayerPos(playerid,223.5607,110.4992,999.0156);
return 1;}
//------------------------------------------------------------------------------
//------------------------------DEATHCMACHES------------------------------------
//------------------------------------------------------------------------------
if (strcmp(cmdtext, "/dildo", true)==0){
new string[256];
new name[MAX_PLAYER_NAME+1];
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,154.1813,-1950.8678,10.7188);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 12, 1);
GameTextForPlayer(playerid,"~g~Welcome to ~r~DILDO DM!!!",2500,5);
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s has entered the DILDO DM (/dildo)", name);
SendClientMessageToAll(COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_GOLD, "To left the DILDO type /kill");
return 1;}
if (strcmp(cmdtext, "/fight", true)==0){
new string[256];
format(string, sizeof(string), "*** %s has entered the FIGHT DM (/fight)", name);
SendClientMessageToAll(COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_GOLD, "To left the FIGHT type /kill");
SetPlayerInterior(playerid,5);
SetPlayerPos(playerid,762.6447,-1.6480,1001.5942);
GameTextForPlayer(playerid,"~g~Welcome to ~r~FIGHT DM!!!",2500,5);
ResetPlayerWeapons(playerid);
return 1;}
if (strcmp(cmdtext, "/deagle", true)==0){
new string[256];
format(string, sizeof(string), "*** %s has entered the DEAGLE DM (/deagle)", name);
SendClientMessageToAll(COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_GOLD, "To left the DEAGLE type /kill");
GameTextForPlayer(playerid,"~g~Welcome to DEAGLE DM!",2500,5);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-1231.5277,53.2773,14.2328);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 24, 500);
return 1;}
if (strcmp(cmdtext, "/battle", true)==0){
new string[256];
new name[MAX_PLAYER_NAME+1];
SetPlayerInterior(playerid,10);
new randomize=random(sizeof(ROOM));
SetPlayerPos(playerid, ROOM[randomize][0],ROOM[randomize][1],ROOM[randomize][2]);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 27, 200);
GivePlayerWeapon(playerid, 34, 150);
GivePlayerWeapon(playerid, 31, 400);
GivePlayerWeapon(playerid, 35, 100);
GivePlayerWeapon(playerid, 28, 500);
GameTextForPlayer(playerid,"~g~Welcome to ~r~BATTLE DM!!!",2500,5);
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s has entered the BATTLE DM (/battle)", name);
SendClientMessageToAll(COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_GOLD, "To left the BATTLE type /kill");
return 1;}
if (strcmp(cmdtext, "/battle2", true)==0){
new string[256];
new name[MAX_PLAYER_NAME+1];
SetPlayerInterior(playerid,2);
new randomize=random(sizeof(BATTLE2));
SetPlayerPos(playerid, BATTLE2[randomize][0],BATTLE2[randomize][1],BATTLE2[randomize][2]);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 27, 200);
GivePlayerWeapon(playerid, 34, 500);
GivePlayerWeapon(playerid, 31, 400);
GivePlayerWeapon(playerid, 35, 100);
GivePlayerWeapon(playerid, 28, 500);
GivePlayerWeapon(playerid, 18, 100);
GameTextForPlayer(playerid,"~g~Welcome to ~r~BATTLE2 DM!!!",2500,5);
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s has entered the BATTLE2 DM (/battle2)", name);
SendClientMessageToAll(COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_GOLD, "To left the BATTLE2 type /kill");
return 1;}
if (strcmp(cmdtext, "/minigun", true)==0){
new string[256];
new name[MAX_PLAYER_NAME+1];
SetPlayerInterior(playerid,0);
new randomize=random(sizeof(MINIGUN));
SetPlayerPos(playerid, MINIGUN[randomize][0],MINIGUN[randomize][1],MINIGUN[randomize][2]);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 38, 9000);
GetPlayerName(playerid, name, sizeof(name));
GameTextForPlayer(playerid,"~g~Welcome to ~r~MINIGUN DM!!!",2500,5);
format(string, sizeof(string), "*** %s has entered the MINIGUN DM (/minigun)", name);
SendClientMessageToAll(COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_GOLD, "To left the MINIGUN DM type /kill");
return 1;}
if (strcmp(cmdtext, "/chainsaw", true)==0){
new string[256];
new name[MAX_PLAYER_NAME+1];
SetPlayerInterior(playerid,0);
new randomize=random(sizeof(CHAINSAW));
GameTextForPlayer(playerid,"~g~Welcome to ~r~CHAINSAW DM!!!",2500,5);
SetPlayerPos(playerid, CHAINSAW[randomize][0],CHAINSAW[randomize][1],CHAINSAW[randomize][2]);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 9, 10);
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s has entered the CHAINSAW DM (/chainsaw)", name);
SendClientMessageToAll(COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_GOLD, "To left the CHAINSAW DM type /kill");
return 1;}
if (strcmp(cmdtext, "/dome", true)==0){
new string[256];
new name[MAX_PLAYER_NAME+1];
SetPlayerInterior(playerid,0);
new randomize=random(sizeof(DOME));
SetPlayerPos(playerid, DOME[randomize][0],DOME[randomize][1],DOME[randomize][2]);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 25, 500);
GivePlayerWeapon(playerid, 32, 500);
GivePlayerWeapon(playerid, 41, 500);
GivePlayerWeapon(playerid, 5, 1);
GameTextForPlayer(playerid,"~g~Welcome to ~r~DOME DM!!!",2500,5);
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s has entered the DOME DM (/dome)", name);
SendClientMessageToAll(COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_GOLD, "To left the DOME DM type /kill");
return 1;}
if (strcmp(cmdtext, "/minigun2", true)==0){
new string[256];
new name[MAX_PLAYER_NAME+1];
SetPlayerInterior(playerid,10);
new randomize=random(sizeof(MINIGUN2));
SetPlayerPos(playerid, MINIGUN2[randomize][0],MINIGUN2[randomize][1],MINIGUN2[randomize][2]);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 38, 9000);
GetPlayerName(playerid, name, sizeof(name));
GameTextForPlayer(playerid,"~g~Welcome to ~r~MINGUN2 DM!!!",2500,5);
format(string, sizeof(string), "*** %s has entered the MINIGUN2 DM (/minigun2)", name);
SendClientMessageToAll(COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_GOLD, "To left the MINIGUN2 DM type /kill");
return 1;}
if (strcmp(cmdtext, "/knife", true)==0){
new string[256];
new name[MAX_PLAYER_NAME+1];
SetPlayerInterior(playerid,0);
new randomize=random(sizeof(KNIFE));
SetPlayerPos(playerid, KNIFE[randomize][0],KNIFE[randomize][1],KNIFE[randomize][2]);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 4, 10);
GetPlayerName(playerid, name, sizeof(name));
GameTextForPlayer(playerid,"~g~Welcome to ~r~KNIFE DM!!!",2500,5);
format(string, sizeof(string), "*** %s has entered the KNIFE DM (/knife)", name);
SendClientMessageToAll(COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_GOLD, "To left the KNIFE DM type /kill");
return 1;}
if (strcmp(cmdtext, "/shotgun", true)==0){
new string[256];
new name[MAX_PLAYER_NAME+1];
SetPlayerInterior(playerid,0);
new randomize=random(sizeof(SHOTGUN));
SetPlayerPos(playerid, SHOTGUN[randomize][0],SHOTGUN[randomize][1],SHOTGUN[randomize][2]);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 25, 500);
GivePlayerWeapon(playerid, 26, 500);
GivePlayerWeapon(playerid, 27, 500);
GameTextForPlayer(playerid,"~g~Welcome to ~r~SHOTGUN DM!!!",2500,5);
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s has entered the SHOTGUN DM (/shotgun)", name);
SendClientMessageToAll(COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_GOLD, "To left the SHOTGUN DM type /kill");
return 1;}
if (strcmp(cmdtext, "/uzi", true)==0){
new string[256];
new name[MAX_PLAYER_NAME+1];
SetPlayerInterior(playerid,0);
new randomize=random(sizeof(UZI));
SetPlayerPos(playerid, UZI[randomize][0],UZI[randomize][1],UZI[randomize][2]);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 28, 500);
GivePlayerWeapon(playerid, 32, 500);
GameTextForPlayer(playerid,"~g~Welcome to ~r~UZI DM!!!",2500,5);
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s has entered the UZI DM (/uzi)", name);
SendClientMessageToAll(COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_GOLD, "To left the UZI DM type /kill");
return 1;}
if (strcmp(cmdtext, "/katana", true)==0){
new string[256];
SetPlayerInterior(playerid,0);
new name[MAX_PLAYER_NAME+1];
new randomize=random(sizeof(KATANA));
SetPlayerPos(playerid, KATANA[randomize][0],KATANA[randomize][1],KATANA[randomize][2]);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 8, 1);
GivePlayerWeapon(playerid, 5, 1);
GivePlayerWeapon(playerid, 2, 1);
GameTextForPlayer(playerid,"~g~Welcome to ~r~KATANA DM!!!",2500,5);
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s has entered the KATANA DM (/katana)", name);
SendClientMessageToAll(COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_GOLD, "To left the KATANA DM type /kill");
return 1;}
if (strcmp(cmdtext, "/katana2", true)==0){
new string[256];
SetPlayerInterior(playerid,1);
new name[MAX_PLAYER_NAME+1];
new randomize=random(sizeof(KATANA2));
SetPlayerPos(playerid, KATANA2[randomize][0],KATANA2[randomize][1],KATANA2[randomize][2]);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 8, 1);
GameTextForPlayer(playerid,"~g~Welcome to ~r~KATANA2 DM!!!",2500,5);
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s has entered the KATANA2 DM (/katana2)", name);
SendClientMessageToAll(COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_GOLD, "To left the KATANA2 DM type /kill");
return 1;}
if (strcmp(cmdtext, "/baseball", true)==0){
new string[256];
SetPlayerInterior(playerid,3);
new name[MAX_PLAYER_NAME+1];
new randomize=random(sizeof(BASEBALL));
SetPlayerPos(playerid, BASEBALL[randomize][0],BASEBALL[randomize][1],BASEBALL[randomize][2]);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 5, 1);
GivePlayerWeapon(playerid, 4, 1);
GameTextForPlayer(playerid,"~g~Welcome to ~r~BASEBALL DM!!!",2500,5);
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s has entered the BASEBALL DM (/baseball)", name);
SendClientMessageToAll(COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_GOLD, "To left the BASEBALL DM type /kill");
return 1;}
if (strcmp(cmdtext, "/deagle2", true)==0){
new string[256];
SetPlayerInterior(playerid,3);
new name[MAX_PLAYER_NAME+1];
new randomize=random(sizeof(DEAGLE2));
SetPlayerPos(playerid, DEAGLE2[randomize][0],DEAGLE2[randomize][1],DEAGLE2[randomize][2]);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 24, 500);
GameTextForPlayer(playerid,"~g~Welcome to ~r~DEAGLE2 DM!!!",2500,5);
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s has entered the DEAGLE2 DM (/deagle2)", name);
SendClientMessageToAll(COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_GOLD, "To left the DEAGLE2 DM type /kill");
return 1;}
if (strcmp(cmdtext, "/chainsaw2", true)==0){
new string[256];
SetPlayerInterior(playerid,6);
new name[MAX_PLAYER_NAME+1];
new randomize=random(sizeof(CHAINSAW2));
SetPlayerPos(playerid, CHAINSAW2[randomize][0],CHAINSAW2[randomize][1],CHAINSAW2[randomize][2]);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 9, 1);
GameTextForPlayer(playerid,"~g~Welcome to ~r~CHAINSAW2DM!!!",2500,5);
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s has entered the CHAINSAW2 DM (/chainsaw2)", name);
SendClientMessageToAll(COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_GOLD, "To left the CHAINSAW2 DM type /kill");
return 1;}
//------------------------------------------------------------------------------
if (strcmp(cmdtext, "/infoo", true)==0){
//SendClientMessage(playerid, 0xFFFF00AA, tmpbuf);
SendClientMessage(playerid, 0xFF9933AA, "This is Warrors Clan PUB server on 0.2.2 R2 verion");
SendClientMessage(playerid, 0xFF9933AA, "Newiest version of gamemode is 1.1.7");
SendClientMessage(playerid, 0xFF9933AA, "Server host - Warriors_Mikelis. Main admins Tornado, Herbis");
SendClientMessage(playerid, 0xFF9933AA, "Server is using Xtreme Admin2 script");
SendClientMessage(playerid, 0xFF9933AA, "More information about clan in gta.outlaw.lv");
return 1;}
//------------------------------------------- Stunt Zone commands cyan
if (strcmp(cmdtext, "/teleports", true)==0){
SendClientMessage(playerid, 0x33CCFFAA, "--------------------------------------------------------------------");
SendClientMessage(playerid, 0x33CCFFAA, "Teleports:");
SendClientMessage(playerid, 0x33CCFFAA, "/drag, /drag2, /bigjump, /sf, /docks");
SendClientMessage(playerid, 0x33CCFFAA, "/chilliad, /drift, /drift2, /dive,");
SendClientMessage(playerid, 0x33CCFFAA, "/lv, /ls, /blood, /kart, /jump, /groove");
SendClientMessage(playerid, 0x33CCFFAA, "/dirtbike, /drift3, /drag3, /beach, beach2");
SendClientMessage(playerid, 0x33CCFFAA, "/boatschool, /satelite, /catalina, /jizzy, /underwater 1-3");
SendClientMessage(playerid, 0x33CCFFAA, "/flyschool");
SendClientMessage(playerid, 0x33CCFFAA, "---------------------------------------------------------------------");
return 1;}
//----------------------------------------------------------------------------
if ( strcmp( cmdtext, "/blood", true, 5 ) == 0 )
{
SetPlayerInterior(playerid,15);
{
SetPlayerPos(playerid,-1487.3318,952.6232,1036.8984);
}
return 1;
}
//----------------------------------------------------------------------------
if (strcmp(cmdtext, "/dirtbike", true)==0)
{
SetPlayerInterior(playerid,4);
{
SetPlayerPos(playerid,-1293.9851,-619.7903,1055.8171);
}
return 1;
}
//----------------------------------------------------------------------------
if (strcmp(cmdtext, "/kart", true)==0)
{
SetPlayerInterior(playerid,7);
{
SetPlayerPos(playerid,-1386.4100,-244.8205,1043.5297);
}
return 1;
}
//----------------------------------- TELEPORTI---------------------------------
if(strcmp(cmdtext, "/chilliad", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-2245.3813,-1715.3920,480.3623);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-2245.3813,-1715.3920,480.3623);
}
return 1;
}
if(strcmp(cmdtext, "/lv", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,2148.3208,1029.1511,10.8203);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,2148.3208,1029.1511,10.8203);
}
return 1;
}
if(strcmp(cmdtext, "/drift4", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-2398.6326,-603.6674,132.2224);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-2398.6326,-603.6674,132.2224);
}
return 1;
}
if(strcmp(cmdtext, "/jump", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,363.2564,2519.7869,797.8304);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,363.2564,2519.7869,797.8304);
}
return 1;
}
if(strcmp(cmdtext, "/drift3", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-353.8616,1530.5092,75.1320);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-353.8616,1530.5092,75.1320);
}
return 1;
}
if(strcmp(cmdtext, "/ls", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,1880.9452,-1394.7611,13.1246);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,1880.9452,-1394.7611,13.1246);
}
return 1;
}
if(strcmp(cmdtext, "/drag3", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,1595.1031,1612.9384,10.8203);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,1595.1031,1612.9384,10.8203);
}
return 1;
}
if(strcmp(cmdtext, "/drag2", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,1527.3297,-2455.9033,13.5547);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,1527.3297,-2455.9033,13.5547);
}
return 1;
}
if(strcmp(cmdtext, "/drag", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-1645.2598,-201.1026,13.9188);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-1645.2598,-201.1026,13.9188);
}
return 1;
}
if(strcmp(cmdtext, "/drift", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,2265.6292,1398.5432,42.4766);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,2265.6292,1398.5432,42.4766);
}
return 1;
}
if(strcmp(cmdtext, "/sf", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-1974.2872,270.7369,35.1719);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-1974.2872,270.7369,35.1719);
}
return 1;
}
if(strcmp(cmdtext, "/drift2", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,2235.1140,1963.4467,31.6547);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,2235.1140,1963.4467,31.6547);
}
return 1;
}
if(strcmp(cmdtext, "/drag", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,1282.6499,1267.8385,10.8203);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,1282.6499,1267.8385,10.8203);
}
return 1;
}
if(strcmp(cmdtext, "/bigjump", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-669.7441,2306.3635,135.4752);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-669.7441,2306.3635,135.4752);
}
return 1;
}
if(strcmp(cmdtext, "/groove", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,2492.4844,-1670.3538,13.3359);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,2492.4844,-1670.3538,13.3359);
}
return 1;
}
if(strcmp(cmdtext, "/beach", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,489.2594,-1850.3350,4.0330);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,489.2594,-1850.3350,4.0330);
}
return 1;
}
if(strcmp(cmdtext, "/boatschool", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-2259.1338,2319.0344,4.8125);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-2259.1338,2319.0344,4.8125);
}
return 1;
}
if(strcmp(cmdtext, "/beach2", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-2661.9629,-2627.5112,7.7616);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-2661.9629,-2627.5112,7.7616);
}
return 1;
}
if(strcmp(cmdtext, "/satelite", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-324.2758,1527.1509,75.3570);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-324.2758,1527.1509,75.3570);
}
return 1;
}
if(strcmp(cmdtext, "/catalina", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,877.2900,-35.2242,63.1953);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,877.2900,-35.2242,63.1953);
}
return 1;
}
if(strcmp(cmdtext, "/jizzy", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-2627.4529,1360.0419,7.0911);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-2627.4529,1360.0419,7.0911);
}
return 1;
}
if(strcmp(cmdtext, "/underwater 1", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,551.1112,-2494.9800,-28.6329);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,551.1112,-2494.9800,-28.6329);
}
return 1;
}
if(strcmp(cmdtext, "/underwater 2", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-2231.3047,1773.1666,-58.6626);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-2231.3047,1773.1666,-58.6626);
}
return 1;
}
if(strcmp(cmdtext, "/underwater 3", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,262.6519,387.7681,-36.8302);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,262.6519,387.7681,-36.8302);
}
return 1;
}
if(strcmp(cmdtext, "/flyschool", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,378.3781,2501.6621,16.4844);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,378.3781,2501.6621,16.4844);
}
return 1;
}
if(strcmp(cmdtext, "/docks", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,2762.4727,-2466.3516,13.5336);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,2762.4727,-2466.3516,13.5336);
}
return 1;
}
//----------------------------ANIMATIONS----------------------------------------
// HANDSUP
if(strcmp(cmd, "/handsup", true) == 0) {
if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT) {
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
return 1;
}
}
// Drunk
if(strcmp(cmd, "/drunk", true) == 0) {
if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
{
ApplyAnimation(playerid,"PED", "WALK_DRUNK",4.1,1,1,1,1,1);
return 1;
}
}
// Laugh
if (strcmp("/laugh", cmdtext, true) == 0) {
ApplyAnimation(playerid, "RAPPING", "Laugh_01", 4.0, 1, 1, 1, 1, 1); // Laugh
return 1;
}
if (strcmp("/eat", cmdtext, true) == 0) {
ApplyAnimation(playerid,"FOOD","EAT_Burger",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/watch", cmdtext, true) == 0) {
ApplyAnimation(playerid,"MISC","SEAT_watch",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/plant", cmdtext, true) == 0) {
ApplyAnimation(playerid,"BOMBER","BOM_Plant_In",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/deal", cmdtext, true) == 0) {
ApplyAnimation(playerid,"GANGS","DEALER_DEAL",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/drugsbuy", cmdtext, true) == 0) {
ApplyAnimation(playerid,"GANGS","DRUGS_BUY",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/sitdrink", cmdtext, true) == 0) {
ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Drink",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/spray", cmdtext, true) == 0) {
ApplyAnimation(playerid,"SPRAYCAN","spraycan_fire",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/swim", cmdtext, true) == 0) {
ApplyAnimation(playerid,"SWIM","SWIM_crawl",4.1,1,1,1,1,1);
return 1;
}
// Arrested
if (strcmp("/arrested", cmdtext, true) == 0) {
ApplyAnimation(playerid, "POLICE", "crm_drgbst_01", 4.0, 1, 1 , 1, 1, 1); // Arrested
return 1;
}
// Injury
if (strcmp("/injured", cmdtext, true) == 0) {
ApplyAnimation(playerid, "SWEET", "Sweet_injuredloop", 4.0, 1, 1, 1, 1, 1); // Injured
return 1;
}
// Vomit
if (strcmp("/vomit", cmdtext, true) == 0) {
ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 1, 1, 1, 1, 1); // Vomit BAH!
return 1;
}
// Slap Ass
if (strcmp("/slapass", cmdtext, true) == 0) {
ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 1, 1, 1, 1, 1); // Ass Slapping
return 1;
}
// Death Crawling
if (strcmp("/death", cmdtext, true) == 0) {
ApplyAnimation(playerid, "WUZI", "CS_Dead_Guy", 4.0, 1, 1, 1, 1, 1); // Dead Crawling
return 1;
}
// Kiss
if (strcmp("/kiss", cmdtext, true, 5) == 0) {
ApplyAnimation(playerid, "KISSING", "Playa_Kiss_02", 3.0, 1, 1, 1, 1, 1); // Kiss
return 1;
}
if (strcmp("/under", cmdtext, true, 5) == 0) {
ApplyAnimation(playerid,"SWIM","Swim_Dive_Under",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/phone", cmdtext, true, 5) == 0) {
ApplyAnimation(playerid,"PED","phone_talk",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/smoke2", cmdtext, true, 5) == 0) {
ApplyAnimation(playerid,"PED","Smoke_in_car",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/kickt", cmdtext, true, 5) == 0) {
ApplyAnimation(playerid,"WAYFARER","WF_kick",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/tank", cmdtext, true, 5) == 0) {
ApplyAnimation(playerid,"TANK","TANK_getin_LHS",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/lafin", cmdtext, true, 5) == 0) {
ApplyAnimation(playerid,"SWEET","LaFin_Player",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/strip", cmdtext, true, 5) == 0) {
ApplyAnimation(playerid,"STRIP","STR_Loop_C",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/strip2", cmdtext, true, 5) == 0) {
ApplyAnimation(playerid,"STRIP","strip_A",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/vortex", cmdtext, true, 5) == 0) {
ApplyAnimation(playerid,"VORTEX","CAR_jumpin_RHS",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/shout", cmdtext, true, 5) == 0) {
ApplyAnimation(playerid,"SHOTGUN","shotgun_fire",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/pool", cmdtext, true, 5) == 0) {
ApplyAnimation(playerid,"POOL","POOL_Walk",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/copmove", cmdtext, true, 5) == 0) {
ApplyAnimation(playerid,"POLICE","Cop_move_FWD",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/sitread", cmdtext, true, 5) == 0) {
ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Read",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/cuthair", cmdtext, true, 5) == 0) {
ApplyAnimation(playerid,"HAIRCUTS","BRB_Cut",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/mtb", cmdtext, true, 5) == 0) {
ApplyAnimation(playerid,"MTB","MTB_getoffBACK",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/mtb1", cmdtext, true, 5) == 0) {
ApplyAnimation(playerid,"MTB","MTB_sprint",4.1,1,1,1,1,1);
return 1;
}
if (strcmp("/walksexy", cmdtext, true, 5) == 0) {
ApplyAnimation(playerid,"PED","WOMAN_walksexy",4.1,1,1,1,1,1);
return 1;
}
// Piss
if (strcmp("/piss", cmdtext, true, 8) == 0) {
ApplyAnimation(playerid, "PAULNMAC", "Piss_in", 4.1, 1, 1, 1, 1, 1); // Pissing
return 1;
}
// Male Smoking
if (strcmp("/smoke", cmdtext, true, 4) == 0) {
ApplyAnimation(playerid,"SMOKING", "M_smklean_loop", 4.0, 0, 0, 0, 0, 0); // Smoke
return 1;
}
// Sit
if (strcmp("/sit", cmdtext, true, 4) == 0) {
ApplyAnimation(playerid,"BEACH", "ParkSit_M_loop", 4.0, 1, 1, 1, 1, 1); // Sit
return 1;
}
if(strcmp(cmd, "/chat", true) == 0)
{
if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
{
ApplyAnimation(playerid,"PED","IDLE_CHAT",60.1,0,1,1,1,1);
return 1;
}
}
// SUICIDE COMMAND
if(strcmp(cmd, "/kill", true) == 0) {
SetPlayerHealth(playerid,0.0);
return 1;
}
// START DANCING
if(strcmp(cmd, "/dance", true) == 0) {
if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT) {
new tmp[256];
// Get the dance style param
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid,0xFFFF00AA,"Pielietojums: /dance [style 1-3]");
return 1;
}
dancestyle = strval(tmp);
if(dancestyle < 1 || dancestyle > 3) {
SendClientMessage(playerid,0xFFFF00AA,"Pielietojums: /dance [style 1-3]");
return 1;
}
if(dancestyle == 1) {
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE1);
} else if(dancestyle == 2) {
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE2);
} else if(dancestyle == 3) {
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE3);
}
return 1;
}
}
//------------------------------------------------------------------------------
new vehicleid = GetPlayerVehicleID(playerid);
// lock car attempt
if (strcmp(cmdtext, "/lock", true) == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new Stat5 ;
Stat5=GetPlayerState(playerid);
if(Stat5!=PLAYER_STATE_DRIVER)
{
SendClientMessage(playerid,COLOR_GREY,"Only driver can lock car!");
return 1;
}
new i;
for(i=0;i<MAX_PLAYERS;i++)
{
if(i != playerid)
{
SetVehicleParamsForPlayer(vehicleid,i, 0, 1);
}
}
SendClientMessage(playerid, COLOR_GREY, "Car locked.");
}
else
{
SendClientMessage(playerid, COLOR_GREY, "You arent in car!");
}
return 1;
}
if(strcmp(cmdtext, "/dive", true) == 0){
new Float:x;
new Float:y;
new Float:z;
GivePlayerWeapon(playerid,46,1);
GetPlayerPos(playerid,x,y,z);
SetPlayerPos(playerid,x,y,z+500);
return 1;}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
if (strcmp(cmdtext, "/unlock", true)==0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new Stat6 ;
Stat6 = GetPlayerState(playerid);
if(Stat6!=PLAYER_STATE_DRIVER)
{
SendClientMessage(playerid,COLOR_GREY,"Only driver can unlock car!");
return 1;
}
new i;
for(i=0;i<MAX_PLAYERS;i++)
{
SetVehicleParamsForPlayer(vehicleid,i, 0, 0);
}
SendClientMessage(playerid, COLOR_GREY, "You have unlocked your car.");
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Youe arent in car!");
}
return 1;}
//------------------------------------------------------------------------------
if (strcmp(cmdtext, "/savepos", true) == 0)
{
if(IsPlayerAdmin(playerid))
if (GetPlayerState(playerid) != 2)
{
GetPlayerPos(playerid,Position[playerid][0],Position[playerid][1],Position[playerid][2]);
GetPlayerFacingAngle(playerid,Position[playerid][3]);
SendClientMessage(playerid,COLOR_GREEN,"Position Saved. Type ' /gotomypos ' to return to this position!");
}
else
{
GetVehiclePos(GetPlayerVehicleID(playerid),Position[playerid][0],Position[playerid][1],Position[playerid][2]);
GetVehicleZAngle(GetPlayerVehicleID(playerid),Position[playerid][3]);
SendClientMessage(playerid,COLOR_GREEN,"Position Saved. Type ' /r ' to return to this position!");
}
PlayerPosition[playerid] = 1;
return 1;
}
if (strcmp(cmdtext, "/gotopos", true) == 0)
{
if(IsPlayerAdmin(playerid))
if (PlayerPosition[playerid] == 0) return SendClientMessage(playerid,COLOR_RED, "You didn't save a positon! Type ' /savemypos '");
if (GetPlayerState(playerid) != 2)
{
SetPlayerPos(playerid,Position[playerid][0],Position[playerid][1],Position[playerid][2]);
SetPlayerFacingAngle(playerid,Position[playerid][3]);
SendClientMessage(playerid,COLOR_GREEN,"Returned to saved position.");
}
else
{
SetVehiclePos(GetPlayerVehicleID(playerid),Position[playerid][0],Position[playerid][1],Position[playerid][2]);
SetVehicleZAngle(GetPlayerVehicleID(playerid),Position[playerid][3]);
SendClientMessage(playerid,COLOR_GREEN,"Returned to saved position.");
}
return 1;
}
if(!strcmp(cmdtext,"/saluts",true))
{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid,x,y,z);
GetPlayerFacingAngle(playerid,a);
GetXYInFrontOfPosition(x,y,a,40.0);
CreateFirework(x,y,z,60.0,a + 90.0,30.0,50,1,30.0);
SendClientMessage(playerid,0xFFFF00FF,"Done");
return 1;
}
return 0;
}
public CountDown(){
if (Count > 0){
GameTextForAll( CountText[Count-1], 2500, 3);
Count--;
SetTimer("CountDown", 1000, 0);
}
else{
GameTextForAll("~g~Go!!!", 2500, 3);
Count = 5;
}
return 1;
}