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#916856 ·published 2008-02-24 23:29 UTC
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Buildfile: D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\build.xml
clean:
init:
    [mkdir] Created dir: D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\build
    [mkdir] Created dir: D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\build\classes
    [mkdir] Created dir: D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\build\dist
    [mkdir] Created dir: D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\build\dist\login
    [mkdir] Created dir: D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\build\dist\gameserver
version:
     [exec] Execute failed: java.io.IOException: Cannot run program "svnversion": CreateProcess error=2, The system cannot find the file specified
compile:
    [javac] Compiling 1281 source files to D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\build\classes
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:80: cannot find symbol
    [javac] symbol  : class SelfAnalysis
    [javac] location: class net.sf.l2j.gameserver.ai.L2AttackableAI
    [javac]     private SelfAnalysis _selfAnalysis = new SelfAnalysis();
    [javac]             ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:81: cannot find symbol
    [javac] symbol  : class TargetAnalysis
    [javac] location: class net.sf.l2j.gameserver.ai.L2AttackableAI
    [javac]     private TargetAnalysis _mostHatedAnalysis = new TargetAnalysis();
    [javac]             ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:82: cannot find symbol
    [javac] symbol  : class TargetAnalysis
    [javac] location: class net.sf.l2j.gameserver.ai.L2AttackableAI
    [javac]     private TargetAnalysis _secondMostHatedAnalysis = new TargetAnalysis();
    [javac]             ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\model\actor\instance\L2NpcInstance.java:283: cannot find symbol
    [javac] symbol  : variable ss
    [javac] location: class net.sf.l2j.gameserver.templates.L2NpcTemplate
    [javac]         if ((template.ss > 0 || template.bss > 0) && template.ssRate > 0)
    [javac]                      ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\model\actor\instance\L2NpcInstance.java:283: cannot find symbol
    [javac] symbol  : variable bss
    [javac] location: class net.sf.l2j.gameserver.templates.L2NpcTemplate
    [javac]         if ((template.ss > 0 || template.bss > 0) && template.ssRate > 0)
    [javac]                                         ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\model\actor\instance\L2NpcInstance.java:283: cannot find symbol
    [javac] symbol  : variable ssRate
    [javac] location: class net.sf.l2j.gameserver.templates.L2NpcTemplate
    [javac]         if ((template.ss > 0 || template.bss > 0) && template.ssRate > 0)
    [javac]                                                              ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\model\actor\instance\L2NpcInstance.java:2311: cannot find symbol
    [javac] symbol  : variable ssRate
    [javac] location: class net.sf.l2j.gameserver.templates.L2NpcTemplate
    [javac]     	if (this.getTemplate().ssRate == 0) return false;
    [javac]     	                      ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\model\actor\instance\L2NpcInstance.java:2321: cannot find symbol
    [javac] symbol  : variable ssRate
    [javac] location: class net.sf.l2j.gameserver.templates.L2NpcTemplate
    [javac] 	    	if (this.getTemplate().ssRate < Rnd.get(100))
    [javac] 	    	                      ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\model\actor\instance\L2NpcInstance.java:2339: cannot find symbol
    [javac] symbol  : variable ssRate
    [javac] location: class net.sf.l2j.gameserver.templates.L2NpcTemplate
    [javac] 			if (this.getTemplate().ssRate < Rnd.get(100))
    [javac] 			                      ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\model\NpcInventory.java:44: cannot find symbol
    [javac] symbol  : variable ss
    [javac] location: class net.sf.l2j.gameserver.templates.L2NpcTemplate
    [javac] 		if (_owner.getTemplate().ss > 0) this.addItem("Reset", 1835, _owner.getTemplate().ss, null, null);
    [javac] 		                        ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\model\NpcInventory.java:44: cannot find symbol
    [javac] symbol  : variable ss
    [javac] location: class net.sf.l2j.gameserver.templates.L2NpcTemplate
    [javac] 		if (_owner.getTemplate().ss > 0) this.addItem("Reset", 1835, _owner.getTemplate().ss, null, null);
    [javac] 		                                                                                 ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\model\NpcInventory.java:45: cannot find symbol
    [javac] symbol  : variable bss
    [javac] location: class net.sf.l2j.gameserver.templates.L2NpcTemplate
    [javac] 		if (_owner.getTemplate().bss > 0) this.addItem("Reset", 3947, _owner.getTemplate().bss, null, null);
    [javac] 		                        ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\model\NpcInventory.java:45: cannot find symbol
    [javac] symbol  : variable bss
    [javac] location: class net.sf.l2j.gameserver.templates.L2NpcTemplate
    [javac] 		if (_owner.getTemplate().bss > 0) this.addItem("Reset", 3947, _owner.getTemplate().bss, null, null);
    [javac] 		                                                                                  ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:80: cannot find symbol
    [javac] symbol  : class SelfAnalysis
    [javac] location: class net.sf.l2j.gameserver.ai.L2AttackableAI
    [javac]     private SelfAnalysis _selfAnalysis = new SelfAnalysis();
    [javac]                                              ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:81: cannot find symbol
    [javac] symbol  : class TargetAnalysis
    [javac] location: class net.sf.l2j.gameserver.ai.L2AttackableAI
    [javac]     private TargetAnalysis _mostHatedAnalysis = new TargetAnalysis();
    [javac]                                                     ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:82: cannot find symbol
    [javac] symbol  : class TargetAnalysis
    [javac] location: class net.sf.l2j.gameserver.ai.L2AttackableAI
    [javac]     private TargetAnalysis _secondMostHatedAnalysis = new TargetAnalysis();
    [javac]                                                           ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:331: operator + cannot be applied to SelfAnalysis.lastBuffTick,int
    [javac]         if (_selfAnalysis.lastBuffTick+100 < GameTimeController.getGameTicks())
    [javac]                          ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:331: operator < cannot be applied to <nulltype>,int
    [javac]         if (_selfAnalysis.lastBuffTick+100 < GameTimeController.getGameTicks())
    [javac]                                            ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:761: operator + cannot be applied to int,TargetAnalysis.character.getTemplate.collisionRadius
    [javac]         int combinedCollision = _actor.getTemplate().collisionRadius + _mostHatedAnalysis.character.getTemplate().collisionRadius;
    [javac]                                                     ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:761: incompatible types
    [javac] found   : <nulltype>
    [javac] required: int
    [javac]         int combinedCollision = _actor.getTemplate().collisionRadius + _mostHatedAnalysis.character.getTemplate().collisionRadius;
    [javac]                                                                      ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:830: operator + cannot be applied to SelfAnalysis.lastDebuffTick,int
    [javac]         		if (this._selfAnalysis.lastDebuffTick+60 < GameTimeController.getGameTicks())
    [javac]         		                      ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:830: operator < cannot be applied to <nulltype>,int
    [javac]         		if (this._selfAnalysis.lastDebuffTick+60 < GameTimeController.getGameTicks())
    [javac]         		                                         ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:1081: operator + cannot be applied to SelfAnalysis.lastDebuffTick,int
    [javac]             if (this._selfAnalysis.lastDebuffTick+60 < GameTimeController.getGameTicks())
    [javac]                                   ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:1081: operator < cannot be applied to <nulltype>,int
    [javac]             if (this._selfAnalysis.lastDebuffTick+60 < GameTimeController.getGameTicks())
    [javac]                                                      ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:1159: hated is already defined in thinkAttack()
    [javac]             L2Character hated;
    [javac]                         ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:1183: cannot find symbol
    [javac] symbol  : variable skills
    [javac] location: class net.sf.l2j.gameserver.ai.L2AttackableAI
    [javac]                     for (L2Skill sk : skills)
    [javac]                                       ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:1207: cannot find symbol
    [javac] symbol  : class L2Effect
    [javac] location: class net.sf.l2j.gameserver.ai.L2AttackableAI
    [javac]                                     L2Effect[] effects = _actor.getAllEffects();
    [javac]                                     ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:1210: cannot find symbol
    [javac] symbol  : class L2Effect
    [javac] location: class net.sf.l2j.gameserver.ai.L2AttackableAI
    [javac]                                         L2Effect effect = effects[i];
    [javac]                                         ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:1242: cannot find symbol
    [javac] symbol  : variable skills
    [javac] location: class net.sf.l2j.gameserver.ai.L2AttackableAI
    [javac]                     for (L2Skill sk : skills)
    [javac]                                       ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:1247: cannot find symbol
    [javac] symbol  : class L2PenaltyMonsterInstance
    [javac] location: class net.sf.l2j.gameserver.ai.L2AttackableAI
    [javac]                             || (_actor instanceof L2PenaltyMonsterInstance && Rnd.nextInt(100) <= 20)))
    [javac]                                                   ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:1262: cannot find symbol
    [javac] symbol  : class L2Effect
    [javac] location: class net.sf.l2j.gameserver.ai.L2AttackableAI
    [javac]                                     L2Effect[] effects = _actor.getAllEffects();
    [javac]                                     ^
    [javac] D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\java\net\sf\l2j\gameserver\ai\L2AttackableAI.java:1265: cannot find symbol
    [javac] symbol  : class L2Effect
    [javac] location: class net.sf.l2j.gameserver.ai.L2AttackableAI
    [javac]                                         L2Effect effect = effects[i];
    [javac]                                         ^
    [javac] 32 errors

BUILD FAILED
D:\Marek\Pracovne\L2\SVN\Server\trunk\L2_GameServer_T1\build.xml:65: Compile failed; see the compiler error output for details.

Total time: 7 seconds