All pastes #914458 Raw Edit

Stuff

public text v1 · immutable
·published 2008-02-22 22:14 UTC
rendered paste body
Type: door
 Id: 0
 SoundCount: 6
 Sounds:
  1: startOpen
  4: open
  3: autoClose
  57: noDamageImmune
  89: openTextID
  90: closeTextID
Type: button
 Id: 1
 SoundCount: 9
 Sounds:
  1: startOpen
  4: open
  3: autoClose
  30: linkedTrap
  57: noDamageImmune
  48: large
  89: openTextID
  90: closeTextID
  55: losOK
Type: questgiver
 Id: 2
 SoundCount: 10
 Sounds:
  4: open
  5: questList
  17: pageMaterial
  38: gossipID
  22: customAnim
  57: noDamageImmune
  89: openTextID
  55: losOK
  91: allowMounted
  48: large
Type: chest
 Id: 3
 SoundCount: 16
 Sounds:
  4: open
  6: chestLoot
  7: chestRestockTime
  8: consumable
  25: minRestock
  26: maxRestock
  13: lootedEvent
  30: linkedTrap
  20: questID
  31: level
  55: losOK
  56: leaveLoot
  62: notInCombat
  66: log loot
  89: openTextID
  92: use group loot rules
Type: binder
 Id: 4
Type: generic
 Id: 5
 SoundCount: 6
 Sounds:
  19: floatingTooltip
  18: highlight
  37: serverOnly
  48: large
  63: floatOnWater
  20: questID
Type: trap
 Id: 6
 SoundCount: 14
 Sounds:
  4: open
  31: level
  24: radius
  10: spell
  9: charges
  23: cooldown
  3: autoClose
  32: startDelay
  37: serverOnly
  65: stealthed
  48: large
  58: stealthAffected
  89: openTextID
  90: closeTextID
Type: chair
 Id: 7
 SoundCount: 3
 Sounds:
  11: chairslots
  12: chairheight
  94: onlyCreatorUse
Type: spellFocus
 Id: 8
 SoundCount: 5
 Sounds:
  14: spellFocusType
  24: radius
  30: linkedTrap
  37: serverOnly
  20: questID
Type: text
 Id: 9
 SoundCount: 4
 Sounds:
  15: pageID
  16: language
  17: pageMaterial
  91: allowMounted
Type: goober
 Id: 10
 SoundCount: 18
 Sounds:
  4: open
  20: questID
  21: eventID
  3: autoClose
  22: customAnim
  8: consumable
  23: cooldown
  15: pageID
  16: language
  17: pageMaterial
  10: spell
  57: noDamageImmune
  30: linkedTrap
  48: large
  89: openTextID
  90: closeTextID
  55: losOK
  91: allowMounted
Type: transport
 Id: 11
 SoundCount: 3
 Sounds:
  93: when to pause (ms)
  1: startOpen
  3: autoClose
Type: areaDamage
 Id: 12
 SoundCount: 8
 Sounds:
  4: open
  24: radius
  27: damageMin
  28: damageMax
  29: damageSchool
  3: autoClose
  89: openTextID
  90: closeTextID
Type: camera
 Id: 13
 SoundCount: 4
 Sounds:
  4: open
  33: camera
  21: eventID
  89: openTextID
Type: mapobject
 Id: 14
Type: moTransport
 Id: 15
 SoundCount: 7
 Sounds:
  35: taxiPathID
  36: moveSpeed
  43: accelRate
  44: startEventID
  45: stopEventID
  99: transportPhysics
  87: mapID
Type: duelFlag
 Id: 16
Type: fishingNode
 Id: 17
Type: ritual
 Id: 18
 SoundCount: 7
 Sounds:
  34: casters
  10: spell
  39: animSpell
  40: ritualPersistent
  49: casterTargetSpell
  50: casterTargetSpellTargets
  54: castersGrouped
Type: mailbox
 Id: 19
Type: auctionHouse
 Id: 20
 SoundCount: 1
 Sounds:
  41: actionHouseID
Type: guardPost
 Id: 21
 SoundCount: 2
 Sounds:
  42: creatureID
  9: charges
Type: spellCaster
 Id: 22
 SoundCount: 3
 Sounds:
  10: spell
  9: charges
  47: partyOnly
Type: meetingStone
 Id: 23
 SoundCount: 3
 Sounds:
  51: minLevel
  52: maxLevel
  53: areaID
Type: flagStand
 Id: 24
 SoundCount: 8
 Sounds:
  4: open
  59: pickupSpell
  24: radius
  60: returnAura
  61: returnSpell
  57: noDamageImmune
  89: openTextID
  55: losOK
Type: fishingHole
 Id: 25
 SoundCount: 5
 Sounds:
  24: radius
  6: chestLoot
  25: minRestock
  26: maxRestock
  4: open
Type: flagDrop
 Id: 26
 SoundCount: 5
 Sounds:
  4: open
  21: eventID
  59: pickupSpell
  57: noDamageImmune
  89: openTextID
Type: minigame
 Id: 27
 SoundCount: 1
 Sounds:
  64: gameType
Type: lotteryKiosk
 Id: 28
Type: capturePoint
 Id: 29
 SoundCount: 20
 Sounds:
  24: radius
  10: spell
  67: worldState1
  68: worldstate2
  70: winEventID1
  71: winEventID2
  72: contestedEventID1
  73: contestedEventID2
  74: progressEventID1
  75: progressEventID2
  76: neutralEventID1
  77: neutralEventID2
  78: neutralPercent
  69: worldstate3
  79: minSuperiority
  80: maxSuperiority
  81: minTime
  82: maxTime
  48: large
  18: highlight
Type: auraGenerator
 Id: 30
 SoundCount: 7
 Sounds:
  1: startOpen
  24: radius
  83: auraID1
  85: conditionID1
  84: auraID2
  86: conditionID2
  37: serverOnly
Type: dungeonDifficulty
 Id: 31
 SoundCount: 2
 Sounds:
  87: mapID
  88: difficulty
Type: do not use yet
 Id: 32
 SoundCount: 2
 Sounds:
  87: mapID
  88: difficulty
Type: destructibleBuilding
 Id: 33
 SoundCount: 4
 Sounds:
  95: go to state 1 (damage pct)
  96: go to state 2 (damage pct)
  97: state 1 name
  98: state 2 name
Type: guild bank
 Id: 34