rendered paste bodyType: door
Id: 0
SoundCount: 6
Sounds:
1: startOpen
4: open
3: autoClose
57: noDamageImmune
89: openTextID
90: closeTextID
Type: button
Id: 1
SoundCount: 9
Sounds:
1: startOpen
4: open
3: autoClose
30: linkedTrap
57: noDamageImmune
48: large
89: openTextID
90: closeTextID
55: losOK
Type: questgiver
Id: 2
SoundCount: 10
Sounds:
4: open
5: questList
17: pageMaterial
38: gossipID
22: customAnim
57: noDamageImmune
89: openTextID
55: losOK
91: allowMounted
48: large
Type: chest
Id: 3
SoundCount: 16
Sounds:
4: open
6: chestLoot
7: chestRestockTime
8: consumable
25: minRestock
26: maxRestock
13: lootedEvent
30: linkedTrap
20: questID
31: level
55: losOK
56: leaveLoot
62: notInCombat
66: log loot
89: openTextID
92: use group loot rules
Type: binder
Id: 4
Type: generic
Id: 5
SoundCount: 6
Sounds:
19: floatingTooltip
18: highlight
37: serverOnly
48: large
63: floatOnWater
20: questID
Type: trap
Id: 6
SoundCount: 14
Sounds:
4: open
31: level
24: radius
10: spell
9: charges
23: cooldown
3: autoClose
32: startDelay
37: serverOnly
65: stealthed
48: large
58: stealthAffected
89: openTextID
90: closeTextID
Type: chair
Id: 7
SoundCount: 3
Sounds:
11: chairslots
12: chairheight
94: onlyCreatorUse
Type: spellFocus
Id: 8
SoundCount: 5
Sounds:
14: spellFocusType
24: radius
30: linkedTrap
37: serverOnly
20: questID
Type: text
Id: 9
SoundCount: 4
Sounds:
15: pageID
16: language
17: pageMaterial
91: allowMounted
Type: goober
Id: 10
SoundCount: 18
Sounds:
4: open
20: questID
21: eventID
3: autoClose
22: customAnim
8: consumable
23: cooldown
15: pageID
16: language
17: pageMaterial
10: spell
57: noDamageImmune
30: linkedTrap
48: large
89: openTextID
90: closeTextID
55: losOK
91: allowMounted
Type: transport
Id: 11
SoundCount: 3
Sounds:
93: when to pause (ms)
1: startOpen
3: autoClose
Type: areaDamage
Id: 12
SoundCount: 8
Sounds:
4: open
24: radius
27: damageMin
28: damageMax
29: damageSchool
3: autoClose
89: openTextID
90: closeTextID
Type: camera
Id: 13
SoundCount: 4
Sounds:
4: open
33: camera
21: eventID
89: openTextID
Type: mapobject
Id: 14
Type: moTransport
Id: 15
SoundCount: 7
Sounds:
35: taxiPathID
36: moveSpeed
43: accelRate
44: startEventID
45: stopEventID
99: transportPhysics
87: mapID
Type: duelFlag
Id: 16
Type: fishingNode
Id: 17
Type: ritual
Id: 18
SoundCount: 7
Sounds:
34: casters
10: spell
39: animSpell
40: ritualPersistent
49: casterTargetSpell
50: casterTargetSpellTargets
54: castersGrouped
Type: mailbox
Id: 19
Type: auctionHouse
Id: 20
SoundCount: 1
Sounds:
41: actionHouseID
Type: guardPost
Id: 21
SoundCount: 2
Sounds:
42: creatureID
9: charges
Type: spellCaster
Id: 22
SoundCount: 3
Sounds:
10: spell
9: charges
47: partyOnly
Type: meetingStone
Id: 23
SoundCount: 3
Sounds:
51: minLevel
52: maxLevel
53: areaID
Type: flagStand
Id: 24
SoundCount: 8
Sounds:
4: open
59: pickupSpell
24: radius
60: returnAura
61: returnSpell
57: noDamageImmune
89: openTextID
55: losOK
Type: fishingHole
Id: 25
SoundCount: 5
Sounds:
24: radius
6: chestLoot
25: minRestock
26: maxRestock
4: open
Type: flagDrop
Id: 26
SoundCount: 5
Sounds:
4: open
21: eventID
59: pickupSpell
57: noDamageImmune
89: openTextID
Type: minigame
Id: 27
SoundCount: 1
Sounds:
64: gameType
Type: lotteryKiosk
Id: 28
Type: capturePoint
Id: 29
SoundCount: 20
Sounds:
24: radius
10: spell
67: worldState1
68: worldstate2
70: winEventID1
71: winEventID2
72: contestedEventID1
73: contestedEventID2
74: progressEventID1
75: progressEventID2
76: neutralEventID1
77: neutralEventID2
78: neutralPercent
69: worldstate3
79: minSuperiority
80: maxSuperiority
81: minTime
82: maxTime
48: large
18: highlight
Type: auraGenerator
Id: 30
SoundCount: 7
Sounds:
1: startOpen
24: radius
83: auraID1
85: conditionID1
84: auraID2
86: conditionID2
37: serverOnly
Type: dungeonDifficulty
Id: 31
SoundCount: 2
Sounds:
87: mapID
88: difficulty
Type: do not use yet
Id: 32
SoundCount: 2
Sounds:
87: mapID
88: difficulty
Type: destructibleBuilding
Id: 33
SoundCount: 4
Sounds:
95: go to state 1 (damage pct)
96: go to state 2 (damage pct)
97: state 1 name
98: state 2 name
Type: guild bank
Id: 34