All pastes #914432 Raw Edit

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public text v1 · immutable
·published 2008-02-22 21:48 UTC
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Index: game/Spell.cpp
===================================================================
--- game/Spell.cpp	(revision 5278)
+++ game/Spell.cpp	(working copy)
@@ -325,7 +325,7 @@
     // determine reflection
     m_canReflect = false;
 
-    if(m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MAGIC && (m_spellInfo->AttributesEx2 & 0x4)==0)
+    if(m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MAGIC && (m_spellInfo->AttributesEx & 0x80)==0)
     {
         for(int j=0;j<3;j++)
         {
Index: game/Unit.cpp
===================================================================
--- game/Unit.cpp	(revision 5278)
+++ game/Unit.cpp	(working copy)
@@ -2779,8 +2780,14 @@
         int32 reflectchance = pVictim->GetTotalAuraModifier(SPELL_AURA_REFLECT_SPELLS);
         Unit::AuraList const& mReflectSpellsSchool = pVictim->GetAurasByType(SPELL_AURA_REFLECT_SPELLS_SCHOOL);
         for(Unit::AuraList::const_iterator i = mReflectSpellsSchool.begin(); i != mReflectSpellsSchool.end(); ++i)
+		{
             if((*i)->GetModifier()->m_miscvalue & int32(1 << spell->School))
+			{
                 reflectchance += (*i)->GetModifier()->m_amount;
+			    if((*i)->m_procCharges > 0)
+                    (*i)->m_procCharges -= 1;
+			}
+		}
         if (reflectchance > 0 && roll_chance_i(reflectchance))
             return SPELL_MISS_REFLECT;
     }