rendered paste body[event]
name=attack
first_time_only=no
[filter]
type={UNIT}
[/filter]
[variable]
name=second_unit.status.slowed
equals="yes"
[/variable]
[if]
[variable]
name=second_unit.resistance.{ATTACK}
less_than=100
[/variable]
[set_variable]
name=second_unit.variables.resistance.{ATTACK_TYPE}
value=$second_unit.resistance.{ATTACK_TYPE}
[/set_variable]
[set_variable]
name=second_unit.resistance.{ATTACK_TYPE}
value=100
[/set_variable]
[object]
silent=yes
duration=forever
[filter]
x,y=$x,$y
[/filter]
[effect]
apply_to=attack
name=kindjal
set_name=kindjal2
set_description=_"Kindjal 2"
increase_damage=100%
[/effect]
[/object]
[/if]
[if]
[variable]
name=second_unit.resistance.{ATTACK}
greater_than_equal_to=100
[/variable]
[set_variable]
name=second_unit.variables.resistance.{ATTACK_TYPE}
value=$second_unit.resistance.{ATTACK_TYPE}
[/set_variable]
[object]
silent=yes
duration=forever
[filter]
x,y=$x,$y
[/filter]
[effect]
apply_to=attack
name=kindjal
set_name=kindjal2
set_description=_"Kindjal 2"
increase_damage=100%
[/effect]
[/object]
[/if]
[/event]
[event]
name=attack_end
first_time_only=no
[filter]
type={UNIT}
[/filter]
[if]
[variable]
name=second_unit.status.slowed
equals=yes
[/variable]
[set_variable]
name=second_unit.resistance.{ATTACK_TYPE}
value=$second_unit.variables.resistance.{ATTACK_TYPE}
[/set_variable]
[object]
silent=yes
duration=forever
[filter]
x,y=$x,$y
[/filter]
[effect]
apply_to=attack
name=kindjal2
set_name=kindjal
set_description=_"Kindjal"
increase_damage=-50%
[/effect]
[/object]
[/if]
[/event]