All pastes #912950 Raw Edit

Meins

public c v1 · immutable
·published 2008-02-21 19:06 UTC
rendered paste body
if(restart_countdown)		if (time > restart_countdown)			if (!restart_mapalreadyrestarted) {				restart_mapalreadyrestarted = 1;				//stop the player from moving so that he stands still once he gets respawned				local entity players;				FOR_EACH_REALPLAYER(players) {					players.velocity = '0 0 0';					players.avelocity = '0 0 0';					players.movement = '0 0 0';				}				reset_map();			}