rendered paste bodyIndex: Item.cpp
===================================================================
--- Item.cpp (revision 5262)
+++ Item.cpp (working copy)
@@ -241,6 +241,7 @@
CharacterDatabase.PExecute("DELETE FROM `item_instance` WHERE `guid` = '%u'", guid);
if(HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED))
CharacterDatabase.PExecute("DELETE FROM `character_gifts` WHERE `item_guid` = '%u'", GetGUIDLow());
+ RemoveFromUpdateQueueOf(GetOwner())
delete this;
return;
}
Index: Player.cpp
===================================================================
--- Player.cpp (revision 5262)
+++ Player.cpp (working copy)
@@ -9343,7 +9343,7 @@
RemoveEnchantmentDurations(pItem);
RemoveItemDurations(pItem);
-
+ pItem->RemoveFromUpdateQueueOf(this)
AddEnchantmentDurations(pItem2);
// AddItemDurations(pItem2); - pItem2 already have duration listed for player
return pItem2;
@@ -9422,6 +9422,7 @@
pItem2->SetState(ITEM_CHANGED, this);
RemoveEnchantmentDurations(pItem);
+ pItem->RemoveFromUpdateQueueOf(this)
AddEnchantmentDurations(pItem2);
ApplyEquipCooldown(pItem2);
return pItem2;