All pastes #910810 Raw Edit

Mine

public cpp v1 · immutable
·published 2008-02-20 05:52 UTC
rendered paste body
		// Target		if ((targetFlag & TARGET_PLAYER_HEAD) && !entity->isHeadVisible)			continue;		if ((targetFlag & TARGET_PLAYER_BODY) && VectorCompare(entity->bodyPart, vec3_origin))			continue;		if ((targetFlag & TARGET_PLAYER_DEAD) && VectorCompare(entity->player_dead, vec3_origin))			continue;