rendered paste bodyIndex: ScriptCalls.h
===================================================================
--- ScriptCalls.h (revision 5260)
+++ ScriptCalls.h (working copy)
@@ -24,6 +24,7 @@
class Creature;
class CreatureAI;
class GameObject;
+class GameObjectAI;
class Item;
class Player;
class Quest;
@@ -56,6 +57,7 @@
typedef bool(MANGOS_IMPORT * scriptCallItemUse) (Player *player, Item *_Item, SpellCastTargets const& targets);
typedef CreatureAI* (MANGOS_IMPORT * scriptCallGetAI) ( Creature *_Creature );
typedef InstanceData* (MANGOS_IMPORT * scriptCallCreateInstanceData) (Map *map);
+typedef GameObjectAI* (MANGOS_IMPORT * scriptCallGetGameObjectAI) ( GameObject *_GameObject );
typedef struct
{
@@ -81,6 +83,7 @@
scriptCallItemUse ItemUse;
scriptCallGetAI GetAI;
scriptCallCreateInstanceData CreateInstanceData;
+ scriptCallGetGameObjectAI GetGameObjectAI;
MANGOS_LIBRARY_HANDLE hScriptsLib;
}_ScriptSet,*ScriptsSet;