Mine
public text v1 · immutable GossipMenu menu1 = new GossipMenu(0);
GossipMenu menu2 = new GossipMenu(1);
GossipMenuItem item1 = new GossipMenuItem();
item1.Text = "Item 1";
item1.AttachedMenu = menu2;
menu1.AddGossipItem(item1);
GossipMgr.Instance.GossipMenus.Add(newNpc, menu1);