public OnPlayerDisconnect(playerid,reason)
{
new Name[30], str[64];
GetPlayerName(playerid, Name, 32);
switch(reason)
{
case 0:
{
format(str, 64, "%s had a Timeout...", Name);
}
case 1:
{
format(str, 64, "%s has left the Server!", Name);
}
case 2:
{
format(str, 64, "%s was kicked!", Name);
}
}
SendClientMessageToAll(COLOR_GREY,str);
if (PLAYERLIST_authed[playerid])
{
dUserSetINT(PlayerName(playerid)).("money",GetPlayerMoney(playerid));
}
PLAYERLIST_authed[playerid]=0;
return 1;
}