rendered paste bodyProgram received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1446429808 (LWP 7678)]
0x08131485 in Item::GetProto (this=0xf6f0ad8) at Item.cpp:302
302 return objmgr.GetItemPrototype(GetUInt32Value(OBJECT_FIELD_ENTRY));
(gdb) bt full
#0 0x08131485 in Item::GetProto (this=0xf6f0ad8) at Item.cpp:302
No locals.
#1 0x08223001 in Spell::TakeCastItem (this=0x19ba63d0) at Spell.cpp:2403
proto = <value optimized out>
expendable = <value optimized out>
withoutCharges = <value optimized out>
#2 0x08223ca2 in Spell::_handle_finish_phase (this=0x19ba63d0)
at Spell.cpp:1750
No locals.
#3 0x0822e7b4 in Spell::handle_delayed (this=0x19ba63d0, t_offset=2171)
at Spell.cpp:1689
next_time = 0
#4 0x0822f300 in SpellEvent::Execute (this=0x1c1d4970, e_time=203157,
p_time=158) at Spell.cpp:4169
n_offset = <value optimized out>
#5 0x083a1d7d in EventProcessor::Update (this=0x73c828ec, p_time=158)
at Utilities/EventProcessor.cpp:47
Event = (BasicEvent *) 0x1c1d4970
#6 0x082773f0 in Unit::Update (this=0x73c82800, p_time=158) at Unit.cpp:268
No locals.
#7 0x081fff96 in Player::Update (this=0x73c82800, p_time=158)
at Player.cpp:774
now = <value optimized out>
---Type <return> to continue, or q <return> to quit---
pet = <value optimized out>
#8 0x08165ed5 in ObjectAccessor::Update (this=0xb3e5cd48, diff=158)
at ObjectAccessor.cpp:571
iter = {_M_cur = 0x745f6ac8, _M_ht = 0x8482ae4}
creature_locations = {_M_t = {
_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const unsigned int, Player*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const unsigned int, Player*> > >> = {<No data fields>}, <No data fields>},
_M_key_compare = {<> = {<No data fields>}, <No data fields>},
_M_header = {_M_color = std::_S_red, _M_parent = 0x6cc31310,
_M_left = 0x9b3fff10, _M_right = 0x7f29b3c8}, _M_node_count = 124}}}
updater = {i_timeDiff = 2868455652}
grid_object_update = {i_visitor = @0x0}
map = <value optimized out>
world_object_update = {i_visitor = @0xb670d438}
#9 0x0815c8f2 in MapManager::Update (this=0xb538f660, diff=158)
at MapManager.cpp:159
iter = {_M_cur = 0x0, _M_ht = 0xb538f6a8}
#10 0x082938f8 in World::Update (this=0xb670d3c0, diff=158) at World.cpp:1006
next = {_M_cur = 0x0, _M_ht = 0xb670d408}
#11 0x081022b9 in WorldRunnable::run (this=0xb516e688) at WorldRunnable.cpp:61
diff = 158
realCurrTime = 835740515
---Type <return> to continue, or q <return> to quit---
realPrevTime = <value optimized out>
prevSleepTime = 80
#12 0xb7ca09fb in ZThread::ThreadImpl::dispatch (parent=0x85a38e8,
impl=0xb5134798, task=@0xa9c93394) at ThreadImpl.cxx:407
No locals.
#13 0xb7ca2fe6 in ZThread::(anonymous namespace)::Launcher::run (
this=0xbfd03f0c) at ThreadImpl.cxx:49
No locals.
#14 0xb7ca698b in _dispatch (arg=0xf6f0ad8) at posix/ThreadOps.cxx:137
__PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#15 0xb7c6246b in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
No symbol table info available.
#16 0xb7ac26de in clone () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.