rendered paste body
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1354577008 (LWP 7636)]
0x08131485 in Item::GetProto (this=0x27700b00) at Item.cpp:302
302 return objmgr.GetItemPrototype(GetUInt32Value(OBJECT_FIELD_ENTRY));
(gdb) bt full
#0 0x08131485 in Item::GetProto (this=0x27700b00) at Item.cpp:302
No locals.
#1 0x08223001 in Spell::TakeCastItem (this=0x1d2e5550) at Spell.cpp:2403
proto = <value optimized out>
expendable = <value optimized out>
withoutCharges = <value optimized out>
#2 0x08223ca2 in Spell::_handle_finish_phase (this=0x1d2e5550)
at Spell.cpp:1750
No locals.
#3 0x0822e7b4 in Spell::handle_delayed (this=0x1d2e5550, t_offset=1534)
at Spell.cpp:1689
next_time = 0
#4 0x0822f300 in SpellEvent::Execute (this=0x2508ffc0, e_time=158078,
p_time=150) at Spell.cpp:4169
n_offset = <value optimized out>
#5 0x083a1d7d in EventProcessor::Update (this=0x29f5da04, p_time=150)
at Utilities/EventProcessor.cpp:47
Event = (BasicEvent *) 0x2508ffc0
#6 0x082773f0 in Unit::Update (this=0x29f5d918, p_time=150) at Unit.cpp:268
No locals.
#7 0x081fff96 in Player::Update (this=0x29f5d918, p_time=150)
at Player.cpp:774
now = <value optimized out>
---Type <return> to continue, or q <return> to quit---
pet = <value optimized out>
#8 0x08165ed5 in ObjectAccessor::Update (this=0xa018990, diff=150)
at ObjectAccessor.cpp:571
iter = {_M_cur = 0xa554d8f0, _M_ht = 0x8482ae4}
creature_locations = {_M_t = {
_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const unsigned int, Player*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const unsigned int, Player*> > >> = {<No data fields>}, <No data fields>},
_M_key_compare = {<> = {<No data fields>}, <No data fields>},
_M_header = {_M_color = std::_S_red, _M_parent = 0xa15961a8,
_M_left = 0xa4bd5868, _M_right = 0x96ca8b20}, _M_node_count = 145}}}
updater = {i_timeDiff = 2871754924}
grid_object_update = {i_visitor = @0x0}
map = <value optimized out>
world_object_update = {i_visitor = @0x85b19d8}
#9 0x0815c8f2 in MapManager::Update (this=0x8e94e20, diff=150)
at MapManager.cpp:159
iter = {_M_cur = 0x0, _M_ht = 0x8e94e68}
#10 0x082938f8 in World::Update (this=0x85b1960, diff=150) at World.cpp:1006
next = {_M_cur = 0x0, _M_ht = 0x85b19a8}
#11 0x081022b9 in WorldRunnable::run (this=0xc7e9b68) at WorldRunnable.cpp:61
diff = 150
realCurrTime = 835100837
---Type <return> to continue, or q <return> to quit---
realPrevTime = <value optimized out>
prevSleepTime = 0
#12 0xb7cc69fb in ZThread::ThreadImpl::dispatch (parent=0x85a38e8,
impl=0xcc7cd60, task=@0xaf42c394) at ThreadImpl.cxx:407
No locals.
#13 0xb7cc8fe6 in ZThread::(anonymous namespace)::Launcher::run (
this=0xbf93933c) at ThreadImpl.cxx:49
No locals.
#14 0xb7ccc98b in _dispatch (arg=0x27700b00) at posix/ThreadOps.cxx:137
__PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#15 0xb7c8846b in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
No symbol table info available.
#16 0xb7ae86de in clone () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.