rendered paste body; click me
alias animate {
window -pfd @a 1 1 200 200
anim
}
alias anim {
drawrect -f @a 1 1 0 0 200 200
var %x $iif($1,$1,$r(1,100)),%y $iif($2,$2,$r(1,100)),%h ),%msg $iif($3,$3-,$token(Missed Me!-Can't Get Me!-Too Slow!-Try Again!,$r(1,4),45))
while ($inrect($mouse.x,$mouse.y,$calc(%x - 5),$calc(%y - 5),110,40)) var %x = $r(1,100),%y = $r(1,100)
if (!$v1) {
drawrect -f @a 15 1 %x %y 100 30
drawrect @a 14 2 %x %y 100 30
drawtext @a 1 verdana 15 $calc(%x + 15) $calc(%y + 5) Click Me!
}
if ($mouse.key & 1) {
if ($inrect($mouse.x,$mouse.y,$calc(%x - 5),$calc(%y - 5),110,40)) {
noop $input(Screw you hippy $+ $chr(44) I'm going home,o,Fine $+ $chr(44) you win : $+ $chr(40))
window -c @a
.timeranim off
return
}
}
elseif ($mouse.key & 16) var %msg = Right clicking is for noobs
else unset %msg
if (%msg) drawtext @a 4 verdana 10 $calc($mouse.x + 10) $mouse.y %msg
.timeranim -h 1 10 anim %x %y %msg
}
on *:close:@a: {
.timeranim off
}
; spiinning thingy
alias animate {
window -pfd @a 1 1 200 200
anim
}
alias anim {
drawrect -fen @a 1 1 10 10 180 180
drawrect -en @a 0 1 10 10 180 180
drawfill -n @a 14 0 1 1
var %initial $calc($1 $iif($inellipse($mouse.x,$mouse.y,10,10,180,180),+,-) 1), %deg 0
while (%deg <= 360) {
var %ø %initial + %deg,%ø2 %ø + 5
drawline -n @a 0 1 100 100 $calc(100 + 90 * $sin(%ø).deg) $calc(100 + 90 * $cos(%ø).deg)
drawfill -n @a $iif(1 // %deg,3,4) 0 $calc(100 + 50 * $sin(%ø2).deg) $calc(100 + 50 * $cos(%ø2).deg)
inc %deg 22.5
}
drawdot @a
.timeranim -m 1 10 anim %initial
}
on *:CLOSE:@a: {
.timeranim off
}
; bouncey ball thingys
alias animate {
window -pfd @a 1 1 200 200
anim
}
alias anim {
if ($1X) var %x $1,%y $2,%v $3,%h $4,%g $5,%x2 $6,%y2 $7,%v2 $8,%h2 $9,%g2 $10,%x3 $11,%y3 $12,%v3 $13,%h3 $14,%g3 $15
else var %x 100,%y 100,%v +,%h +,%g 1,%x2 50,%y2 50,%v2 -,%h2 -,%g2 3,%x3 150,%y3 150,%v3 -,%h3 +,%g3 2
drawrect -f @a 1 1 0 0 200 200
drawdot @a 4 15 %x %y
drawdot @a 3 15 %x2 %y2
drawdot @a 7 15 %x3 %y3
%x = %x %h %g
%y = %y %v $calc(1 / %g)
if (%x !isnum 15-185) var %h $iif(%x < 15,+,-),%g $r(1,3) / $r(1,3)
if (%y !isnum 15-185) var %v $iif(%y < 15,+,-),%g $r(1,3) / $r(1,3)
%x2 = %x2 %h2 %g2
%y2 = %y2 %v2 $calc(1 / %g2)
if (%x2 !isnum 15-185) var %h2 $iif(%x2 < 15,+,-),%g2 $r(1,3) / $r(1,3)
if (%y2 !isnum 15-185) var %v2 $iif(%y2 < 15,+,-),%g2 $r(1,3) / $r(1,3)
%x3 = %x3 %h3 %g3
%y3 = %y3 %v3 $calc(1 / %g3)
if (%x3 !isnum 15-185) var %h3 $iif(%x3 < 15,+,-),%g3 $r(1,3) / $r(1,3)
if (%y3 !isnum 15-185) var %v3 $iif(%y3 < 15,+,-),%g3 $r(1,3) / $r(1,3)
.timeranim -m 1 10 anim %x %y %v %h %g %x2 %y2 %v2 %h2 %g2 %x3 %y3 %v3 %h3 %g3
}
on *:CLOSE:@a: {
.timeranim off
}