crystalspace.bugplug:
Press debug key...
Loaded plugins:
/Users/mdavis/PS/cs/vfs.csplugin
/Users/mdavis/PS/cs/sndsyssoft.csplugin
/Users/mdavis/PS/cs/sndsyscoreaudio.csplugin
/Users/mdavis/PS/cs/bugplug.csplugin
/Users/mdavis/PS/cs/freefnt2.csplugin
/Users/mdavis/PS/cs/csfont.csplugin
/Users/mdavis/PS/cs/fontplex.csplugin
/Users/mdavis/PS/cs/gl3d.csplugin
/Users/mdavis/PS/cs/glosx2d.csplugin
/Users/mdavis/PS/cs/sndsysloader.csplugin
/Users/mdavis/PS/cs/sndsyswav.csplugin
/Users/mdavis/PS/cs/sndsysogg.csplugin
/Users/mdavis/PS/cs/xmlread.csplugin
/Users/mdavis/PS/cs/bindoc.csplugin
/Users/mdavis/PS/cs/dsplex.csplugin
/Users/mdavis/PS/cs/imgplex.csplugin
/Users/mdavis/PS/cs/spr3dbin.csplugin
/Users/mdavis/PS/cs/engine.csplugin
/Users/mdavis/PS/cs/csparser.csplugin
/Users/mdavis/PS/cs/cssynldr.csplugin
/Users/mdavis/PS/cs/sndmanager.csplugin
/Users/mdavis/PS/cs/csopcode.csplugin
/Users/mdavis/PS/cs/reporter.csplugin
/Users/mdavis/PS/cs/stdrep.csplugin
/Users/mdavis/PS/cs/shadermgr.csplugin
/Users/mdavis/PS/cs/xmlshader.csplugin
/Users/mdavis/PS/cs/rendstep_std.csplugin
/Users/mdavis/PS/cs/csbmpimg.csplugin
/Users/mdavis/PS/cs/csddsimg.csplugin
/Users/mdavis/PS/cs/csgifimg.csplugin
/Users/mdavis/PS/cs/csjngimg.csplugin
/Users/mdavis/PS/cs/csjpgimg.csplugin
/Users/mdavis/PS/cs/cspngimg.csplugin
/Users/mdavis/PS/cs/thingldr.csplugin
/Users/mdavis/PS/cs/thing.csplugin
/Users/mdavis/PS/cs/dynavis.csplugin
/Users/mdavis/PS/cs/engseq.csplugin
/Users/mdavis/PS/cs/sequence.csplugin
/Users/mdavis/PS/cs/frustvis.csplugin
/Users/mdavis/PS/cs/sprcal3dldr.csplugin
/Users/mdavis/PS/cs/sprcal3d.csplugin
/Users/mdavis/PS/cs/spr3dldr.csplugin
/Users/mdavis/PS/cs/spr3d.csplugin
/Users/mdavis/PS/cs/glshader_cg.csplugin
/Users/mdavis/PS/cs/glshader_fixed.csplugin
/Users/mdavis/PS/cs/genmesh.csplugin
/Users/mdavis/PS/cs/particlesldr.csplugin
/Users/mdavis/PS/cs/particles.csplugin
/Users/mdavis/PS/cs/gmeshldr.csplugin
/Users/mdavis/PS/cs/decal.csplugin
/Users/mdavis/PS/cs/emitldr.csplugin
/Users/mdavis/PS/cs/emit.csplugin
/Users/mdavis/PS/cs/spr2d.csplugin
/Users/mdavis/PS/cs/nullmesh.csplugin
217582) <src/client/modehandler.cpp:605 CreatePortalWeather>
217582) CreatePortalWeather received invalid sector!
217582) <src/client/psclientdr.cpp:234 HandleDeadReckon>
217582) Sector crossed from NPCroom to ojaroad2 after received DR.
217582)
217705) <src/client/zonehandler.cpp:182 HandleMessage>
217705) Still loading maps, ignoring crossing to sector SectorWhereWeKeepEntitiesResidingInUnloadedMaps.
crystalspace.maploader.parse.image:
Could not open image file '<unknown>' on VFS!
crystalspace.maploader.parse.texture:
Couldn't load image '(null)', using error texture instead!
Map terr_common loaded successfully in 2294ms
crystalspace.maploader.parse.image:
Could not open image file 'stone03.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'stone03.dds', using checkerboard instead
[node: world,textures,texture(name=stone03.dds)]
crystalspace.maploader.parse.image:
Could not open image file 'stone02.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'stone02.dds', using checkerboard instead
[node: world,textures,texture(name=stone02.dds)]
crystalspace.maploader.parse.image:
Could not open image file 'well_brick02.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'well_brick02.dds', using checkerboard instead
[node: world,textures,texture(name=well_brick02.dds)]
crystalspace.maploader.parse.image:
Could not open image file 'well_top01.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'well_top01.dds', using checkerboard instead
[node: world,textures,texture(name=well_top01.dds)]
crystalspace.maploader.parse.image:
Could not open image file 'stone_cleft01.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'stone_cleft01.dds', using checkerboard instead
[node: world,textures,texture(name=stone_cleft01.dds)]
crystalspace.maploader.parse.image:
Could not open image file 'stone-carving02.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'stone-carving02.dds', using checkerboard instead
[node: world,textures,texture(name=stone-carving02.dds)]
crystalspace.maploader.parse.image:
Could not open image file 'roof_mossy01.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'roof_mossy01.dds', using checkerboard instead
[node: world,textures,texture(name=roof_mossy01.dds)]
crystalspace.maploader.parse.image:
Could not open image file 'wood_mossy01.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'wood_mossy01.dds', using checkerboard instead
[node: world,textures,texture(name=wood_mossy01.dds)]
crystalspace.maploader.parse.image:
Could not open image file 'ruinwindow01.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'ruinwindow01.dds', using checkerboard instead
[node: world,textures,texture(name=ruinwindow01.dds)]
crystalspace.maploader.parse.image:
Could not open image file 'sky-a.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'sky-a.dds', using checkerboard instead
[node: world,textures,texture(name=sky-a.dds)]
crystalspace.maploader.parse.meshfactory:
<polymesh> is deprecated. Use <trimesh> instead.
[node:
world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_0),polymesh]
crystalspace.maploader.parse.trimesh:
<viscull> is deprecated. Use <id>viscull</id> instead.
[node:
world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_0),polymesh,viscul
l]
<colldet> is deprecated. Use <id>colldet</id> instead.
[node:
world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_0),polymesh,collde
t]
crystalspace.maploader.parse.meshfactory:
<polymesh> is deprecated. Use <trimesh> instead.
[node:
world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_1),polymesh]
crystalspace.maploader.parse.trimesh:
<viscull> is deprecated. Use <id>viscull</id> instead.
[node:
world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_1),polymesh,viscul
l]
<colldet> is deprecated. Use <id>colldet</id> instead.
[node:
world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_1),polymesh,collde
t]
crystalspace.maploader.parse.meshfactory:
<polymesh> is deprecated. Use <trimesh> instead.
[node:
world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_2),polymesh]
crystalspace.maploader.parse.trimesh:
<viscull> is deprecated. Use <id>viscull</id> instead.
[node:
world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_2),polymesh,viscul
l]
<colldet> is deprecated. Use <id>colldet</id> instead.
[node:
world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_2),polymesh,collde
t]
crystalspace.maploader.parse.meshfactory:
<polymesh> is deprecated. Use <trimesh> instead.
[node:
world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_0),polymesh]
crystalspace.maploader.parse.trimesh:
<viscull> is deprecated. Use <id>viscull</id> instead.
[node:
world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_0),polymesh,viscul
l]
<colldet> is deprecated. Use <id>colldet</id> instead.
[node:
world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_0),polymesh,collde
t]
crystalspace.maploader.parse.meshfactory:
<polymesh> is deprecated. Use <trimesh> instead.
[node:
world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_1),polymesh]
crystalspace.maploader.parse.trimesh:
<viscull> is deprecated. Use <id>viscull</id> instead.
[node:
world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_1),polymesh,viscul
l]
<colldet> is deprecated. Use <id>colldet</id> instead.
[node:
world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_1),polymesh,collde
t]
crystalspace.maploader.parse.meshfactory:
<polymesh> is deprecated. Use <trimesh> instead.
[node:
world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_2),polymesh]
crystalspace.maploader.parse.trimesh:
<viscull> is deprecated. Use <id>viscull</id> instead.
[node:
world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_2),polymesh,viscul
l]
<colldet> is deprecated. Use <id>colldet</id> instead.
[node:
world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_2),polymesh,collde
t]
crystalspace.maploader.parse.meshfactory:
<polymesh> is deprecated. Use <trimesh> instead.
[node:
world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_0),polymesh]
crystalspace.maploader.parse.trimesh:
<viscull> is deprecated. Use <id>viscull</id> instead.
[node:
world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_0),polymesh,viscul
l]
<colldet> is deprecated. Use <id>colldet</id> instead.
[node:
world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_0),polymesh,collde
t]
crystalspace.maploader.parse.meshfactory:
<polymesh> is deprecated. Use <trimesh> instead.
[node:
world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_1),polymesh]
crystalspace.maploader.parse.trimesh:
<viscull> is deprecated. Use <id>viscull</id> instead.
[node:
world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_1),polymesh,viscul
l]
<colldet> is deprecated. Use <id>colldet</id> instead.
[node:
world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_1),polymesh,collde
t]
crystalspace.maploader.parse.meshfactory:
<polymesh> is deprecated. Use <trimesh> instead.
[node:
world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_2),polymesh]
crystalspace.maploader.parse.trimesh:
<viscull> is deprecated. Use <id>viscull</id> instead.
[node:
world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_2),polymesh,viscul
l]
<colldet> is deprecated. Use <id>colldet</id> instead.
[node:
world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_2),polymesh,collde
t]
crystalspace.maploader.parse.meshfactory:
<polymesh> is deprecated. Use <trimesh> instead.
[node: world,meshfact(name=skydomeoja),polymesh]
crystalspace.maploader.parse.trimesh:
<colldet> is deprecated. Use <id>colldet</id> instead.
[node: world,meshfact(name=skydomeoja),polymesh,colldet]
crystalspace.maploader.parse.sector:
<polymesh> is deprecated. Use <trimesh> instead.
[node: world,sector(name=ojaroad2),polymesh(name=playerBoundary)]
crystalspace.maploader.parse.trimesh:
<colldet> is deprecated. Use <id>colldet</id> instead.
[node: world,sector(name=ojaroad2),polymesh(name=playerBoundary),colldet]
Map ojaroad2 loaded successfully in 3592ms
crystalspace.renderloop.loop.loader:
Couldn't register render loop 'std_rloop_terrainfixed'. Maybe a loop of the
same name already exists?
[node: params]
Map ojakorogan loaded successfully in 257ms
crystalspace.maploader.parse.meshfactory:
<polymesh> is deprecated. Use <trimesh> instead.
[node: world,meshfact(name=skydome),polymesh]
crystalspace.maploader.parse.trimesh:
<colldet> is deprecated. Use <id>colldet</id> instead.
[node: world,meshfact(name=skydome),polymesh,colldet]
Map akkroad loaded successfully in 54ms
245268) <src/client/modehandler.cpp:605 CreatePortalWeather>
245283) CreatePortalWeather received invalid sector!
245283) <src/client/psclientdr.cpp:234 HandleDeadReckon>
245283) Sector crossed from ojaroad2 to hydlaa_plaza after received DR.
245283)
245299) <src/client/zonehandler.cpp:182 HandleMessage>
245299) Still loading maps, ignoring crossing to sector SectorWhereWeKeepEntitiesResidingInUnloadedMaps.
Map hydlaa_common loaded successfully in 511ms
crystalspace.maploader.parse.image:
Could not open image file 'materialnotdefined' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'materialnotdefined', using checkerboard instead
[node: world,textures,texture(name=materialnotdefined)]
crystalspace.mesh.anim.pdlight:
Could not find light with ID
'ffffffbc1c24ffffffd25bffffffedffffff8fffffffe6ffffff932a337725ffffffe80426'
Could not find light with ID
'ffffffb421ffffff8affffffd0ffffffb5fffffff8ffffff83663fffffff84ffffffc7ffffff
b9ffffffb73a2effffff9e'
Could not find light with ID
'fffffffcffffff867123fffffff822ffffffe7ffffffccffffff935cffffffadffffff9c0773
3b72'
Could not find light with ID
'ffffffbc1c24ffffffd25bffffffedffffff8fffffffe6ffffff932a337725ffffffe80426'
Could not find light with ID
'ffffffb421ffffff8affffffd0ffffffb5fffffff8ffffff83663fffffff84ffffffc7ffffff
b9ffffffb73a2effffff9e'
Could not find light with ID
'fffffffcffffff867123fffffff822ffffffe7ffffffccffffff935cffffffadffffff9c0773
3b72'
Could not find light with ID
'ffffffbc1c24ffffffd25bffffffedffffff8fffffffe6ffffff932a337725ffffffe80426'
Could not find light with ID
'fffffffcffffff867123fffffff822ffffffe7ffffffccffffff935cffffffadffffff9c0773
3b72'
Could not find light with ID
'ffffffbc1c24ffffffd25bffffffedffffff8fffffffe6ffffff932a337725ffffffe80426'
Could not find light with ID
'ffffffb421ffffff8affffffd0ffffffb5fffffff8ffffff83663fffffff84ffffffc7ffffff
b9ffffffb73a2effffff9e'
Could not find light with ID
'fffffffcffffff867123fffffff822ffffffe7ffffffccffffff935cffffffadffffff9c0773
3b72'
crystalspace.proctex.pdlight:
Could not find light with ID
'fffffffcffffff867123fffffff822ffffffe7ffffffccffffff935cffffffadffffff9c0773
3b72'
Could not find light with ID
'ffffffbc1c24ffffffd25bffffffedffffff8fffffffe6ffffff932a337725ffffffe80426'
Could not find light with ID
'ffffffb421ffffff8affffffd0ffffffb5fffffff8ffffff83663fffffff84ffffffc7ffffff
b9ffffffb73a2effffff9e'
Could not find light with ID
'ffffffb421ffffff8affffffd0ffffffb5fffffff8ffffff83663fffffff84ffffffc7ffffff
b9ffffffb73a2effffff9e'
Could not find light with ID
'fffffffcffffff867123fffffff822ffffffe7ffffffccffffff935cffffffadffffff9c0773
3b72'
Could not find light with ID
'ffffffb421ffffff8affffffd0ffffffb5fffffff8ffffff83663fffffff84ffffffc7ffffff
b9ffffffb73a2effffff9e'
Could not find light with ID
'ffffffbc1c24ffffffd25bffffffedffffff8fffffffe6ffffff932a337725ffffffe80426'
crystalspace.collisiondetection.opcode:
OPCODE WARNING: found 1 degenerate faces in model! Collision might report
wrong results!
Map hydlaa_plaza loaded successfully in 8027ms
crystalspace.maploader.parse.image:
Could not open image file '<unknown>' on VFS!
crystalspace.maploader.parse.texture:
Couldn't load image '(null)', using error texture instead!
Map laanx loaded successfully in 691ms
Map hydungeon loaded successfully in 35ms
Map tavern_de_kadel loaded successfully in 740ms
crystalspace.proctex.pdlight:
Could not find light with ID
'ffffffa8ffffffaa43ffffffc87a28fffffff450ffffffa6ffffff8c1156ffffff91ffffffbd
ffffffe35e'
Map wtower loaded successfully in 1083ms
Map hyarena loaded successfully in 1019ms
crystalspace.mesh.anim.pdlight:
Could not find light with ID
'7affffffa1ffffffb95fffffffc1ffffffc3122327ffffff8cffffffa1190affffffc1ffffff
c907'
crystalspace.proctex.pdlight:
Could not find light with ID
'7affffffa1ffffffb95fffffffc1ffffffc3122327ffffff8cffffffa1190affffffc1ffffff
c907'
Map hyjayose loaded successfully in 1092ms
crystalspace.genmeshloader.parse.invalidsubmeshname:
No submesh of name 'submesh1'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh1)]
No submesh of name 'submesh1_0'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh1_0)]
No submesh of name 'submesh1_1'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh1_1)]
No submesh of name 'submesh1_10'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh1_10)]
No submesh of name 'submesh1_11'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh1_11)]
No submesh of name 'submesh1_12'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh1_12)]
No submesh of name 'submesh1_13'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh1_13)]
No submesh of name 'submesh1_14'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh1_14)]
No submesh of name 'submesh1_15'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh1_15)]
No submesh of name 'submesh1_16'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh1_16)]
No submesh of name 'submesh1_2'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh1_2)]
No submesh of name 'submesh1_3'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh1_3)]
No submesh of name 'submesh1_4'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh1_4)]
No submesh of name 'submesh1_5'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh1_5)]
No submesh of name 'submesh1_6'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh1_6)]
No submesh of name 'submesh1_7'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh1_7)]
No submesh of name 'submesh1_8'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh1_8)]
No submesh of name 'submesh1_9'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh1_9)]
No submesh of name 'submesh2'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh2)]
No submesh of name 'submesh2_0'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh2_0)]
No submesh of name 'submesh2_1'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh2_1)]
No submesh of name 'submesh2_2'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh2_2)]
No submesh of name 'submesh2_3'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh2_3)]
No submesh of name 'submesh2_4'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh2_4)]
No submesh of name 'submesh2_5'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh2_5)]
No submesh of name 'submesh2_6'
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,submesh(name=sub
mesh2_6)]
crystalspace.genmeshloader.parse:
Render buffer vertex count(382) different from factory vertex count (194)
[node:
world,sector(name=hybdr2),meshobj(name=_g_skydome_02),params,renderbuffer(nam
e=texture coordinate lightmap)]
crystalspace.genmeshloader.parse.invalidsubmeshname:
No submesh of name 'submesh1'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh1)]
No submesh of name 'submesh1_0'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh1_0)]
No submesh of name 'submesh1_1'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh1_1)]
No submesh of name 'submesh1_10'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh1_10)]
No submesh of name 'submesh1_11'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh1_11)]
No submesh of name 'submesh1_12'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh1_12)]
No submesh of name 'submesh1_13'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh1_13)]
No submesh of name 'submesh1_14'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh1_14)]
No submesh of name 'submesh1_15'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh1_15)]
No submesh of name 'submesh1_16'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh1_16)]
No submesh of name 'submesh1_2'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh1_2)]
No submesh of name 'submesh1_3'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh1_3)]
No submesh of name 'submesh1_4'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh1_4)]
No submesh of name 'submesh1_5'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh1_5)]
No submesh of name 'submesh1_6'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh1_6)]
No submesh of name 'submesh1_7'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh1_7)]
No submesh of name 'submesh1_8'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh1_8)]
No submesh of name 'submesh1_9'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh1_9)]
No submesh of name 'submesh2'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh2)]
No submesh of name 'submesh2_0'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh2_0)]
No submesh of name 'submesh2_1'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh2_1)]
No submesh of name 'submesh2_2'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh2_2)]
No submesh of name 'submesh2_3'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh2_3)]
No submesh of name 'submesh2_4'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh2_4)]
No submesh of name 'submesh2_5'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh2_5)]
No submesh of name 'submesh2_6'
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,submesh(name=sub
mesh2_6)]
crystalspace.genmeshloader.parse:
Render buffer vertex count(382) different from factory vertex count (194)
[node:
world,sector(name=hybdr1),meshobj(name=_g_skydome_01),params,renderbuffer(nam
e=texture coordinate lightmap)]
INTERNAL ERROR: mesh used without material!
INTERNAL ERROR: mesh used without material!
INTERNAL ERROR: mesh used without material!
INTERNAL ERROR: mesh used without material!
crystalspace.proctex.pdlight:
Could not find light with ID
'2affffffa91effffff8affffffa52c63fffffff146ffffff823cfffffff9fffffff22fffffff
b622'
INTERNAL ERROR: mesh used without material!
INTERNAL ERROR: mesh used without material!
Map hybdr loaded successfully in 1271ms
Map hysewers loaded successfully in 1161ms
Removing null object!
crystalspace.bugplug:
Press debug key...
Loaded plugins:
/Users/mdavis/PS/cs/vfs.csplugin
/Users/mdavis/PS/cs/sndsyssoft.csplugin
/Users/mdavis/PS/cs/sndsyscoreaudio.csplugin
/Users/mdavis/PS/cs/bugplug.csplugin
/Users/mdavis/PS/cs/freefnt2.csplugin
/Users/mdavis/PS/cs/csfont.csplugin
/Users/mdavis/PS/cs/fontplex.csplugin
/Users/mdavis/PS/cs/gl3d.csplugin
/Users/mdavis/PS/cs/glosx2d.csplugin
/Users/mdavis/PS/cs/sndsysloader.csplugin
/Users/mdavis/PS/cs/sndsyswav.csplugin
/Users/mdavis/PS/cs/sndsysogg.csplugin
/Users/mdavis/PS/cs/xmlread.csplugin
/Users/mdavis/PS/cs/bindoc.csplugin
/Users/mdavis/PS/cs/dsplex.csplugin
/Users/mdavis/PS/cs/imgplex.csplugin
/Users/mdavis/PS/cs/spr3dbin.csplugin
/Users/mdavis/PS/cs/engine.csplugin
/Users/mdavis/PS/cs/csparser.csplugin
/Users/mdavis/PS/cs/cssynldr.csplugin
/Users/mdavis/PS/cs/sndmanager.csplugin
/Users/mdavis/PS/cs/csopcode.csplugin
/Users/mdavis/PS/cs/reporter.csplugin
/Users/mdavis/PS/cs/stdrep.csplugin
/Users/mdavis/PS/cs/shadermgr.csplugin
/Users/mdavis/PS/cs/xmlshader.csplugin
/Users/mdavis/PS/cs/rendstep_std.csplugin
/Users/mdavis/PS/cs/csbmpimg.csplugin
/Users/mdavis/PS/cs/csddsimg.csplugin
/Users/mdavis/PS/cs/csgifimg.csplugin
/Users/mdavis/PS/cs/csjngimg.csplugin
/Users/mdavis/PS/cs/csjpgimg.csplugin
/Users/mdavis/PS/cs/cspngimg.csplugin
/Users/mdavis/PS/cs/thingldr.csplugin
/Users/mdavis/PS/cs/thing.csplugin
/Users/mdavis/PS/cs/dynavis.csplugin
/Users/mdavis/PS/cs/engseq.csplugin
/Users/mdavis/PS/cs/sequence.csplugin
/Users/mdavis/PS/cs/frustvis.csplugin
/Users/mdavis/PS/cs/sprcal3dldr.csplugin
/Users/mdavis/PS/cs/sprcal3d.csplugin
/Users/mdavis/PS/cs/spr3dldr.csplugin
/Users/mdavis/PS/cs/spr3d.csplugin
/Users/mdavis/PS/cs/glshader_cg.csplugin
/Users/mdavis/PS/cs/glshader_fixed.csplugin
/Users/mdavis/PS/cs/genmesh.csplugin
/Users/mdavis/PS/cs/particlesldr.csplugin
/Users/mdavis/PS/cs/particles.csplugin
/Users/mdavis/PS/cs/gmeshldr.csplugin
/Users/mdavis/PS/cs/decal.csplugin
/Users/mdavis/PS/cs/emitldr.csplugin
/Users/mdavis/PS/cs/emit.csplugin
/Users/mdavis/PS/cs/spr2d.csplugin
/Users/mdavis/PS/cs/nullmesh.csplugin
/Users/mdavis/PS/cs/rendloop_loader.csplugin
/Users/mdavis/PS/cs/simpleformerldr.csplugin
/Users/mdavis/PS/cs/simpleformer.csplugin
/Users/mdavis/PS/cs/terrainldr.csplugin
/Users/mdavis/PS/cs/bruteblock.csplugin
/Users/mdavis/PS/cs/ptpdlight.csplugin
/Users/mdavis/PS/cs/gmeshanimpdl.csplugin
305797) <src/client/modehandler.cpp:605 CreatePortalWeather>
305834) CreatePortalWeather received invalid sector!
305834) <src/client/psclientdr.cpp:234 HandleDeadReckon>
305834) Sector crossed from hydlaa_plaza to ojaroad2 after received DR.
305834)
305881) <src/client/zonehandler.cpp:182 HandleMessage>
305881) Still loading maps, ignoring crossing to sector SectorWhereWeKeepEntitiesResidingInUnloadedMaps.
Map terr_common loaded successfully in 1238ms
crystalspace.maploader.parse.image:
Could not open image file 'stone03.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'stone03.dds', using checkerboard instead
[node: world,textures,texture(name=stone03.dds)]
crystalspace.maploader.parse.image:
Could not open image file 'stone02.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'stone02.dds', using checkerboard instead
[node: world,textures,texture(name=stone02.dds)]
crystalspace.maploader.parse.image:
Could not open image file 'well_brick02.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'well_brick02.dds', using checkerboard instead
[node: world,textures,texture(name=well_brick02.dds)]
crystalspace.maploader.parse.image:
Could not open image file 'well_top01.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'well_top01.dds', using checkerboard instead
[node: world,textures,texture(name=well_top01.dds)]
crystalspace.maploader.parse.image:
Could not open image file 'stone_cleft01.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'stone_cleft01.dds', using checkerboard instead
[node: world,textures,texture(name=stone_cleft01.dds)]
crystalspace.maploader.parse.image:
Could not open image file 'stone-carving02.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'stone-carving02.dds', using checkerboard instead
[node: world,textures,texture(name=stone-carving02.dds)]
crystalspace.maploader.parse.image:
Could not open image file 'roof_mossy01.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'roof_mossy01.dds', using checkerboard instead
[node: world,textures,texture(name=roof_mossy01.dds)]
crystalspace.maploader.parse.image:
Could not open image file 'wood_mossy01.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'wood_mossy01.dds', using checkerboard instead
[node: world,textures,texture(name=wood_mossy01.dds)]
crystalspace.maploader.parse.image:
Could not open image file 'ruinwindow01.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'ruinwindow01.dds', using checkerboard instead
[node: world,textures,texture(name=ruinwindow01.dds)]
crystalspace.maploader.parse.image:
Could not open image file 'sky-a.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'sky-a.dds', using checkerboard instead
[node: world,textures,texture(name=sky-a.dds)]
crystalspace.renderloop.loop.loader:
Couldn't register render loop 'std_rloop_terrainfixed'. Maybe a loop of the
same name already exists?
[node: params]
crystalspace.maploader.parse.meshfactory:
<polymesh> is deprecated. Use <trimesh> instead.
[node:
world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_0),polymesh]
crystalspace.maploader.parse.trimesh:
<viscull> is deprecated. Use <id>viscull</id> instead.
[node:
world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_0),polymesh,viscul
l]
<colldet> is deprecated. Use <id>colldet</id> instead.
[node:
world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_0),polymesh,collde
t]
crystalspace.maploader.parse.meshfactory:
<polymesh> is deprecated. Use <trimesh> instead.
[node:
world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_1),polymesh]
crystalspace.maploader.parse.trimesh:
<viscull> is deprecated. Use <id>viscull</id> instead.
[node:
world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_1),polymesh,viscul
l]
<colldet> is deprecated. Use <id>colldet</id> instead.
[node:
world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_1),polymesh,collde
t]
crystalspace.maploader.parse.meshfactory:
<polymesh> is deprecated. Use <trimesh> instead.
[node:
world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_2),polymesh]
crystalspace.maploader.parse.trimesh:
<viscull> is deprecated. Use <id>viscull</id> instead.
[node:
world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_2),polymesh,viscul
l]
<colldet> is deprecated. Use <id>colldet</id> instead.
[node:
world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_2),polymesh,collde
t]
crystalspace.maploader.parse.meshfactory:
<polymesh> is deprecated. Use <trimesh> instead.
[node:
world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_0),polymesh]
crystalspace.maploader.parse.trimesh:
<viscull> is deprecated. Use <id>viscull</id> instead.
[node:
world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_0),polymesh,viscul
l]
<colldet> is deprecated. Use <id>colldet</id> instead.
[node:
world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_0),polymesh,collde
t]
crystalspace.maploader.parse.meshfactory:
<polymesh> is deprecated. Use <trimesh> instead.
[node:
world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_1),polymesh]
crystalspace.maploader.parse.trimesh:
<viscull> is deprecated. Use <id>viscull</id> instead.
[node:
world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_1),polymesh,viscul
l]
<colldet> is deprecated. Use <id>colldet</id> instead.
[node:
world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_1),polymesh,collde
t]
crystalspace.maploader.parse.meshfactory:
<polymesh> is deprecated. Use <trimesh> instead.
[node:
world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_2),polymesh]
crystalspace.maploader.parse.trimesh:
<viscull> is deprecated. Use <id>viscull</id> instead.
[node:
world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_2),polymesh,viscul
l]
<colldet> is deprecated. Use <id>colldet</id> instead.
[node:
world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_2),polymesh,collde
t]
crystalspace.maploader.parse.meshfactory:
<polymesh> is deprecated. Use <trimesh> instead.
[node:
world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_0),polymesh]
crystalspace.maploader.parse.trimesh:
<viscull> is deprecated. Use <id>viscull</id> instead.
[node:
world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_0),polymesh,viscul
l]
<colldet> is deprecated. Use <id>colldet</id> instead.
[node:
world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_0),polymesh,collde
t]
crystalspace.maploader.parse.meshfactory:
<polymesh> is deprecated. Use <trimesh> instead.
[node:
world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_1),polymesh]
crystalspace.maploader.parse.trimesh:
<viscull> is deprecated. Use <id>viscull</id> instead.
[node:
world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_1),polymesh,viscul
l]
<colldet> is deprecated. Use <id>colldet</id> instead.
[node:
world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_1),polymesh,collde
t]
crystalspace.maploader.parse.meshfactory:
<polymesh> is deprecated. Use <trimesh> instead.
[node:
world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_2),polymesh]
crystalspace.maploader.parse.trimesh:
<viscull> is deprecated. Use <id>viscull</id> instead.
[node:
world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_2),polymesh,viscul
l]
<colldet> is deprecated. Use <id>colldet</id> instead.
[node:
world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_2),polymesh,collde
t]
crystalspace.maploader.parse.meshfactory:
<polymesh> is deprecated. Use <trimesh> instead.
[node: world,meshfact(name=skydomeoja),polymesh]
crystalspace.maploader.parse.trimesh:
<colldet> is deprecated. Use <id>colldet</id> instead.
[node: world,meshfact(name=skydomeoja),polymesh,colldet]
crystalspace.maploader.parse.sector:
<polymesh> is deprecated. Use <trimesh> instead.
[node: world,sector(name=ojaroad2),polymesh(name=playerBoundary)]
crystalspace.maploader.parse.trimesh:
<colldet> is deprecated. Use <id>colldet</id> instead.
[node: world,sector(name=ojaroad2),polymesh(name=playerBoundary),colldet]
Map ojaroad2 loaded successfully in 3423ms
crystalspace.renderloop.loop.loader:
Couldn't register render loop 'std_rloop_terrainfixed'. Maybe a loop of the
same name already exists?
[node: params]
Map ojakorogan loaded successfully in 209ms
Map akkroad loaded successfully in 68ms
Removing null object!
Removing null object!
Removing null object!
Removing null object!
Removing null object!
Removing null object!
crystalspace.bugplug:
Press debug key...
Loaded plugins:
/Users/mdavis/PS/cs/vfs.csplugin
/Users/mdavis/PS/cs/sndsyssoft.csplugin
/Users/mdavis/PS/cs/sndsyscoreaudio.csplugin
/Users/mdavis/PS/cs/bugplug.csplugin
/Users/mdavis/PS/cs/freefnt2.csplugin
/Users/mdavis/PS/cs/csfont.csplugin
/Users/mdavis/PS/cs/fontplex.csplugin
/Users/mdavis/PS/cs/gl3d.csplugin
/Users/mdavis/PS/cs/glosx2d.csplugin
/Users/mdavis/PS/cs/sndsysloader.csplugin
/Users/mdavis/PS/cs/sndsyswav.csplugin
/Users/mdavis/PS/cs/sndsysogg.csplugin
/Users/mdavis/PS/cs/xmlread.csplugin
/Users/mdavis/PS/cs/bindoc.csplugin
/Users/mdavis/PS/cs/dsplex.csplugin
/Users/mdavis/PS/cs/imgplex.csplugin
/Users/mdavis/PS/cs/spr3dbin.csplugin
/Users/mdavis/PS/cs/engine.csplugin
/Users/mdavis/PS/cs/csparser.csplugin
/Users/mdavis/PS/cs/cssynldr.csplugin
/Users/mdavis/PS/cs/sndmanager.csplugin
/Users/mdavis/PS/cs/csopcode.csplugin
/Users/mdavis/PS/cs/reporter.csplugin
/Users/mdavis/PS/cs/stdrep.csplugin
/Users/mdavis/PS/cs/shadermgr.csplugin
/Users/mdavis/PS/cs/xmlshader.csplugin
/Users/mdavis/PS/cs/rendstep_std.csplugin
/Users/mdavis/PS/cs/csbmpimg.csplugin
/Users/mdavis/PS/cs/csddsimg.csplugin
/Users/mdavis/PS/cs/csgifimg.csplugin
/Users/mdavis/PS/cs/csjngimg.csplugin
/Users/mdavis/PS/cs/csjpgimg.csplugin
/Users/mdavis/PS/cs/cspngimg.csplugin
/Users/mdavis/PS/cs/thingldr.csplugin
/Users/mdavis/PS/cs/thing.csplugin
/Users/mdavis/PS/cs/dynavis.csplugin
/Users/mdavis/PS/cs/engseq.csplugin
/Users/mdavis/PS/cs/sequence.csplugin
/Users/mdavis/PS/cs/frustvis.csplugin
/Users/mdavis/PS/cs/sprcal3dldr.csplugin
/Users/mdavis/PS/cs/sprcal3d.csplugin
/Users/mdavis/PS/cs/spr3dldr.csplugin
/Users/mdavis/PS/cs/spr3d.csplugin
/Users/mdavis/PS/cs/glshader_cg.csplugin
/Users/mdavis/PS/cs/glshader_fixed.csplugin
/Users/mdavis/PS/cs/genmesh.csplugin
/Users/mdavis/PS/cs/particlesldr.csplugin
/Users/mdavis/PS/cs/particles.csplugin
/Users/mdavis/PS/cs/gmeshldr.csplugin
/Users/mdavis/PS/cs/decal.csplugin
/Users/mdavis/PS/cs/emitldr.csplugin
/Users/mdavis/PS/cs/emit.csplugin
/Users/mdavis/PS/cs/spr2d.csplugin
/Users/mdavis/PS/cs/nullmesh.csplugin
/Users/mdavis/PS/cs/rendloop_loader.csplugin
/Users/mdavis/PS/cs/simpleformerldr.csplugin
/Users/mdavis/PS/cs/simpleformer.csplugin
/Users/mdavis/PS/cs/terrainldr.csplugin
/Users/mdavis/PS/cs/bruteblock.csplugin
/Users/mdavis/PS/cs/ptpdlight.csplugin
/Users/mdavis/PS/cs/gmeshanimpdl.csplugin
327516) <src/client/modehandler.cpp:605 CreatePortalWeather>
327516) CreatePortalWeather received invalid sector!
327516) <src/client/psclientdr.cpp:234 HandleDeadReckon>
327516) Sector crossed from ojaroad2 to ojapath after received DR.
327516)
327562) <src/client/zonehandler.cpp:182 HandleMessage>
327562) Still loading maps, ignoring crossing to sector SectorWhereWeKeepEntitiesResidingInUnloadedMaps.
Map akkaio loaded successfully in 3325ms
Removing null object!
Removing null object!
Press debug key...
Loaded plugins:
/Users/mdavis/PS/cs/vfs.csplugin
/Users/mdavis/PS/cs/sndsyssoft.csplugin
/Users/mdavis/PS/cs/sndsyscoreaudio.csplugin
/Users/mdavis/PS/cs/bugplug.csplugin
/Users/mdavis/PS/cs/freefnt2.csplugin
/Users/mdavis/PS/cs/csfont.csplugin
/Users/mdavis/PS/cs/fontplex.csplugin
/Users/mdavis/PS/cs/gl3d.csplugin
/Users/mdavis/PS/cs/glosx2d.csplugin
/Users/mdavis/PS/cs/sndsysloader.csplugin
/Users/mdavis/PS/cs/sndsyswav.csplugin
/Users/mdavis/PS/cs/sndsysogg.csplugin
/Users/mdavis/PS/cs/xmlread.csplugin
/Users/mdavis/PS/cs/bindoc.csplugin
/Users/mdavis/PS/cs/dsplex.csplugin
/Users/mdavis/PS/cs/imgplex.csplugin
/Users/mdavis/PS/cs/spr3dbin.csplugin
/Users/mdavis/PS/cs/engine.csplugin
/Users/mdavis/PS/cs/csparser.csplugin
/Users/mdavis/PS/cs/cssynldr.csplugin
/Users/mdavis/PS/cs/sndmanager.csplugin
/Users/mdavis/PS/cs/csopcode.csplugin
/Users/mdavis/PS/cs/reporter.csplugin
/Users/mdavis/PS/cs/stdrep.csplugin
/Users/mdavis/PS/cs/shadermgr.csplugin
/Users/mdavis/PS/cs/xmlshader.csplugin
/Users/mdavis/PS/cs/rendstep_std.csplugin
/Users/mdavis/PS/cs/csbmpimg.csplugin
/Users/mdavis/PS/cs/csddsimg.csplugin
/Users/mdavis/PS/cs/csgifimg.csplugin
/Users/mdavis/PS/cs/csjngimg.csplugin
/Users/mdavis/PS/cs/csjpgimg.csplugin
/Users/mdavis/PS/cs/cspngimg.csplugin
/Users/mdavis/PS/cs/thingldr.csplugin
/Users/mdavis/PS/cs/thing.csplugin
/Users/mdavis/PS/cs/dynavis.csplugin
/Users/mdavis/PS/cs/engseq.csplugin
/Users/mdavis/PS/cs/sequence.csplugin
/Users/mdavis/PS/cs/frustvis.csplugin
/Users/mdavis/PS/cs/sprcal3dldr.csplugin
/Users/mdavis/PS/cs/sprcal3d.csplugin
/Users/mdavis/PS/cs/spr3dldr.csplugin
/Users/mdavis/PS/cs/spr3d.csplugin
/Users/mdavis/PS/cs/glshader_cg.csplugin
/Users/mdavis/PS/cs/glshader_fixed.csplugin
/Users/mdavis/PS/cs/genmesh.csplugin
/Users/mdavis/PS/cs/particlesldr.csplugin
/Users/mdavis/PS/cs/particles.csplugin
/Users/mdavis/PS/cs/gmeshldr.csplugin
/Users/mdavis/PS/cs/decal.csplugin
/Users/mdavis/PS/cs/emitldr.csplugin
/Users/mdavis/PS/cs/emit.csplugin
/Users/mdavis/PS/cs/spr2d.csplugin
/Users/mdavis/PS/cs/nullmesh.csplugin
/Users/mdavis/PS/cs/rendloop_loader.csplugin
/Users/mdavis/PS/cs/simpleformerldr.csplugin
/Users/mdavis/PS/cs/simpleformer.csplugin
/Users/mdavis/PS/cs/terrainldr.csplugin
/Users/mdavis/PS/cs/bruteblock.csplugin
/Users/mdavis/PS/cs/ptpdlight.csplugin
/Users/mdavis/PS/cs/gmeshanimpdl.csplugin