WORLD: Enemy creature 2418182 not found
action: 4
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1354404976 (LWP 25222)]
0x08216c85 in Aura::GetCaster (this=0x12825dd0) at SpellAuras.cpp:434
434 if(m_caster_guid==m_target->GetGUID())
(gdb) bt full
#0 0x08216c85 in Aura::GetCaster (this=0x12825dd0) at SpellAuras.cpp:434
No locals.
#1 0x0821e220 in Aura::_RemoveAura (this=0x12825dd0) at SpellAuras.cpp:854
caster = (class Unit *) 0x293a0068
slot = <value optimized out>
#2 0x0826fc15 in Unit::RemoveAura (this=0x4b301478, i=@0xaf455e38,
onDeath=false) at Unit.cpp:3859
i_target = <value optimized out>
mech = <value optimized out>
#3 0x0827066b in Unit::RemoveAura (this=0x4b301478, spellId=38699, effindex=1)
at Unit.cpp:3736
iter = {_M_node = 0x293a0068}
#4 0x082706ca in Unit::RemoveAurasDueToSpell (this=0x4b301478, spellId=38699)
at Unit.cpp:3749
i = 2
#5 0x0822e9e5 in Spell::cancel (this=0x3535c4f8) at Spell.cpp:1493
unit = (class Unit *) 0x12825dd0
#6 0x0822f1f9 in SpellEvent::Execute (this=0xcdb2e50, e_time=1111516,
p_time=1064) at Spell.cpp:4119
No locals.
#7 0x083a1d7d in EventProcessor::Update (this=0x4b301564, p_time=1064)
at Utilities/EventProcessor.cpp:47
Event = (BasicEvent *) 0xcdb2e50
---Type <return> to continue, or q <return> to quit---
#8 0x082773f0 in Unit::Update (this=0x4b301478, p_time=1064) at Unit.cpp:268
No locals.
#9 0x081fff96 in Player::Update (this=0x4b301478, p_time=1064)
at Player.cpp:774
now = <value optimized out>
pet = <value optimized out>
#10 0x08165ed5 in ObjectAccessor::Update (this=0x88ca000, diff=1064)
at ObjectAccessor.cpp:571
iter = {_M_cur = 0x89e7b620, _M_ht = 0x8482ae4}
creature_locations = {_M_t = {
_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const unsigned int, Player*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const unsigned int, Player*> > >> = {<No data fields>}, <No data fields>},
_M_key_compare = {<> = {<No data fields>}, <No data fields>},
_M_header = {_M_color = std::_S_red, _M_parent = 0x75ebdce0,
_M_left = 0x8b84e1f0, _M_right = 0x1a3a7448}, _M_node_count = 189}}}
updater = {i_timeDiff = 2239889500}
grid_object_update = {i_visitor = @0x0}
map = <value optimized out>
world_object_update = {i_visitor = @0x34cd14a0}
#11 0x0815c8f2 in MapManager::Update (this=0x8de3af0, diff=1064)
at MapManager.cpp:159
iter = {_M_cur = 0x0, _M_ht = 0x8de3b38}
---Type <return> to continue, or q <return> to quit---
#12 0x082938f8 in World::Update (this=0x85b1980, diff=1064) at World.cpp:1006
next = {_M_cur = 0x0, _M_ht = 0x85b19c8}
#13 0x081022b9 in WorldRunnable::run (this=0x88d9c08) at WorldRunnable.cpp:61
diff = 1064
realCurrTime = 767428669
realPrevTime = <value optimized out>
prevSleepTime = 0
#14 0xb7cf09fb in ZThread::ThreadImpl::dispatch (parent=0x85a38e8,
impl=0xd05bda8, task=@0xaf456394) at ThreadImpl.cxx:407
No locals.
#15 0xb7cf2fe6 in ZThread::(anonymous namespace)::Launcher::run (
this=0xbff5f16c) at ThreadImpl.cxx:49
No locals.
#16 0xb7cf698b in _dispatch (arg=0x12825dd0) at posix/ThreadOps.cxx:137
__PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#17 0xb7cb246b in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
No symbol table info available.
#18 0xb7b126de in clone () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.