//variables
enum blockinfo{
bool:created,
id
}
new roadblock[MAX_PLAYERS][MAX_ROADBLOCKS][blockinfo];
if(strcmp(cmdtext, "/block", true)==0)
{
if (gTeam[playerid] != 2) return SendClientMessage(playerid, COLOR_GRAD2," You're not a cop!");
new Float:X, Float:Y, Float:Z, Float:A;
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, A);
//chenge this
//you must found first free roadblock[playerid][i] add store in it you roadblock
roadblock = CreateObject(981, X, Y, Z, 0.0, 0.0, A);
RoadBlock[playerid] += 1;
SendClientMessage(playerid, COLOR_GRAD2, "RoadBlock Successfully Deployed");
return 1;
}
+++++++++++
if(strcmp(cmdtext, "/unblock", true)==0)
{
if (gTeam[playerid] != 2) return SendClientMessage(playerid, COLOR_GRAD2," You're not a cop!");
if (RoadBlock[playerid] == 0) return SendClientMessage(playerid, COLOR_GRAD2," You didn't add a roadblock!");
//and this for remove what you want =)
DestroyObject(roadblock);
RoadBlock[playerid] -= 1;
SendClientMessage(playerid, COLOR_GRAD2, "RoadBlock Successfully Removed");
return 1;
}