rendered paste body property hex :
def __get__(self) :
cdef float _top
cdef float _bottom
_top = self._r
if self._g > _top :
_top = self._g
if self._b > _top :
_top = self._b
if self._a > _top :
_top = self._a
_bottom = self._r
if self._g < _bottom :
_bottom = self._g
if self._b < _bottom :
_bottom = self._b
if self._a < _bottom :
_bottom = self._a
if _top < 0 :
return '#%.2x%.2x%.2x%.2x * %.2f' % (self._a*255*-1*_bottom,
self._r*255*-1*_bottom,
self._g*255*-1*_bottom,
self._b*255*-1*_bottom)
if _bottom < 0 :
return '#%.2x%.2x%.2x%.2x' % (self._a*255-_bottom,self._r*255-_bottom,
self._g*255-_bottom,self._b*255-_bottom)
if _top > 1.0 :
return '#%.2x%.2x%.2x%.2x * %.2f' % (self._a*255/_top,self._r*255/_top,
self._g*255/_top,self._b*255/_top,
_top)
else :
return '#%.2x%.2x%.2x%.2x' % (self._a*255,self._r*255,
self._g*255,self._b*255)