Something
public text v1 · immutable void SetData(char *type, uint32 data)
{
....
if(data == 2)
{
...
if(RefectoryDoor)
OpenDoor(RefectoryDoor);
}
} void SetData(char *type, uint32 data)
{
....
if(data == 2)
{
...
if(RefectoryDoor)
OpenDoor(RefectoryDoor);
}
}