rendered paste body(**) IVTV(0): Using "Shadow Framebuffer"
(II) Loading sub module "shadow"
(II) LoadModule: "shadow"
(II) Loading /usr/lib/xorg/modules//libshadow.so
(II) Module shadow: vendor="X.Org Foundation"
compiled for 1.3.0, module version = 1.1.0
ABI class: X.Org ANSI C Emulation, version 0.3
(--) Depth 24 pixmap format is 32 bpp
(II) do I need RAC? No, I don't.
(II) resource ranges after preInit:
[0] 0 0 0xd8000000 - 0xdbffffff (0x4000000) MX[B]
[1] -1 0 0x00100000 - 0x3fffffff (0x3ff00000) MX[B]E(B)
[2] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B]
[3] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B]
[4] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B]
[5] -1 0 0xe4010000 - 0xe40101ff (0x200) MX[B]
[6] -1 0 0xe4000000 - 0xe400ffff (0x10000) MX[B]
[7] -1 0 0xe5084000 - 0xe5084fff (0x1000) MX[B]
[8] -1 0 0xe5000000 - 0xe507ffff (0x80000) MX[B]
[9] -1 0 0xdc000000 - 0xdbffffff (0x0) MX[B]O
[10] -1 0 0xe1000000 - 0xe17fffff (0x800000) MX[B](B)
[11] -1 0 0xe0000000 - 0xe0003fff (0x4000) MX[B](B)
[12] -1 0 0xde000000 - 0xdfffffff (0x2000000) MX[B](B)
[13] -1 0 0xd4000000 - 0xd7ffffff (0x4000000) MX[B](B)
[14] -1 0 0xd0000000 - 0xd3ffffff (0x4000000) MX[B](B)
[15] -1 0 0xd8000000 - 0xdbffffff (0x4000000) MX[B](B)
[16] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B]
[17] -1 0 0x00000000 - 0x000000ff (0x100) IX[B]
[18] -1 0 0x0000a000 - 0x0000a00f (0x10) IX[B]
[19] -1 0 0x00009c00 - 0x00009c03 (0x4) IX[B]
[20] -1 0 0x00009800 - 0x00009807 (0x8) IX[B]
[21] -1 0 0x00009400 - 0x00009403 (0x4) IX[B]
[22] -1 0 0x00009000 - 0x00009007 (0x8) IX[B]
[23] -1 0 0x0000f000 - 0x0000f00f (0x10) IX[B]
[24] -1 0 0x0000b400 - 0x0000b47f (0x80) IX[B]
[25] -1 0 0x0000b000 - 0x0000b0ff (0x100) IX[B]
[26] -1 0 0x0000c000 - 0x0000c01f (0x20) IX[B]
(II) IVTV(0): bitsPerPixel=32, depth=24, defaultVisual=TrueColor
mask: ff0000,ff00,ff, offset: 16,8,0
(EE) IVTV(0): FBIOPUT_VSCREENINFO: Invalid argument
(EE) IVTV(0): Mode init failed