rendered paste bodypublic void SetToDefault()
{
NxaJointLimitDescription description4 = new NxaJointLimitDescription();
description4.Value = 0f;
description4.Restitution = 0f;
description4.Hardness = 1f;
NxaJointLimitDescription description3 = description4;
this.Low = description3;
NxaJointLimitDescription description2 = new NxaJointLimitDescription();
description2.Value = 0f;
description2.Restitution = 0f;
description2.Hardness = 1f;
NxaJointLimitDescription description = description2;
this.High = description;
}