rendered paste body6F6BD319 |. 83C0 E8 ADD EAX,-18 ; Switch (cases 18..24)
6F6BD31C |. 83F8 0C CMP EAX,0C
6F6BD31F |. 77 62 JA SHORT Game.6F6BD383
6F6BD321 |. FF2485 ACD36B6>JMP DWORD PTR DS:[EAX*4+6F6BD3AC]
6F6BD328 |> B8 3862846F MOV EAX,Game.6F846238 ; ASCII " and "; Case 18 of switch 6F6BD319
6F6BD32D |. EB 59 JMP SHORT Game.6F6BD388
6F6BD32F |> B8 3062846F MOV EAX,Game.6F846230 ; ASCII " or "; Case 19 of switch 6F6BD319
6F6BD334 |. EB 52 JMP SHORT Game.6F6BD388
6F6BD336 |> B8 2862846F MOV EAX,Game.6F846228 ; ASCII " == "; Case 1A of switch 6F6BD319
6F6BD33B |. EB 4B JMP SHORT Game.6F6BD388
6F6BD33D |> B8 2062846F MOV EAX,Game.6F846220 ; ASCII " != "; Case 1B of switch 6F6BD319
6F6BD342 |. EB 44 JMP SHORT Game.6F6BD388
6F6BD344 |> B8 1862846F MOV EAX,Game.6F846218 ; ASCII " <= "; Case 1C of switch 6F6BD319
6F6BD349 |. EB 3D JMP SHORT Game.6F6BD388
6F6BD34B |> B8 1062846F MOV EAX,Game.6F846210 ; ASCII " >= "; Case 1D of switch 6F6BD319
6F6BD350 |. EB 36 JMP SHORT Game.6F6BD388
6F6BD352 |> B8 0C62846F MOV EAX,Game.6F84620C ; ASCII " < "; Case 1E of switch 6F6BD319
6F6BD357 |. EB 2F JMP SHORT Game.6F6BD388
6F6BD359 |> B8 0862846F MOV EAX,Game.6F846208 ; ASCII " > "; Case 1F of switch 6F6BD319
6F6BD35E |. EB 28 JMP SHORT Game.6F6BD388
6F6BD360 |> B8 0462846F MOV EAX,Game.6F846204 ; ASCII " + "; Case 20 of switch 6F6BD319
6F6BD365 |. EB 21 JMP SHORT Game.6F6BD388
6F6BD367 |> B8 1430806F MOV EAX,Game.6F803014 ; ASCII " - "; Case 21 of switch 6F6BD319
6F6BD36C |. EB 1A JMP SHORT Game.6F6BD388
6F6BD36E |> B8 0062846F MOV EAX,Game.6F846200 ; ASCII " * "; Case 22 of switch 6F6BD319
6F6BD373 |. EB 13 JMP SHORT Game.6F6BD388
6F6BD375 |> B8 FC61846F MOV EAX,Game.6F8461FC ; ASCII " / "; Case 23 of switch 6F6BD319
6F6BD37A |. EB 0C JMP SHORT Game.6F6BD388
6F6BD37C |> B8 F861846F MOV EAX,Game.6F8461F8 ; ASCII " % "; Case 24 of switch 6F6BD319
6F6BD381 |. EB 05 JMP SHORT Game.6F6BD388
6F6BD383 |> B8 F061846F MOV EAX,Game.6F8461F0 ; ASCII " @@ "; Default case of switch 6F6BD319