All pastes #905441 Raw Edit

Anonymous

public text v1 · immutable
·published 2008-02-15 19:37 UTC
rendered paste body
2008-01-01 03:22:54	Starting EverQuest (Build Oct 31 2005 10:33:37)
2008-01-01 03:22:54	Timezone: UTC-6h00m
2008-01-01 03:22:54	Loading graphics DLL.
2008-01-01 03:22:54	Parsing INI file .\eqclient.ini
2008-01-01 03:22:54	INI file .\eqclient.ini loaded.
2008-01-01 03:22:55	Initializing timers.
2008-01-01 03:22:58	Checking critical files.
2008-01-01 03:22:58	Initializing WinSock.
2008-01-01 03:22:58	Enumerating 3D devices.
2008-01-01 03:22:58	Found adapter #0 - Direct3D HAL (0.10.0.11360)
2008-01-01 03:22:58	Adapter #0 - Direct3D HAL :
2008-01-01 03:22:58	32Bit = 1, D32 = 1, D24 = 1, D16 = 1 
2008-01-01 03:22:58	16Bit(565) = 1, D32 = 1, D24 = 1, D16 = 1 
2008-01-01 03:22:58	16Bit(1555) = 1, D32 = 1, D24 = 1, D16 = 1 
2008-01-01 03:22:58	Initializing keypress handler.
2008-01-01 03:22:58	Parsing INI file .\defaults.ini
2008-01-01 03:22:58	INI file .\defaults.ini loaded.
2008-01-01 03:22:58	Loading keyboard tables.
2008-01-01 03:22:58	Creating window.
2008-01-01 03:22:58	Checking display driver version.
2008-01-01 03:22:59	Activating window.
2008-01-01 03:22:59	Picking a default resolution, desktop is 1024 x 768, 32 bits
2008-01-01 03:22:59	Ratio is 1.33
2008-01-01 03:22:59	Resolution selected 1024 x 768, 32 bits
2008-01-01 03:22:59	CRender::InitDevice: Using 32bit mode.
2008-01-01 03:22:59	CRender::InitDevice: Using vsync 0.
2008-01-01 03:22:59	CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2008-01-01 03:22:59	CRender::InitDevice: HardwareTnL Enabled.  
2008-01-01 03:22:59	Hardware vertex shaders disabled. 
2008-01-01 03:22:59	Initializing render system.
2008-01-01 03:23:02	Trilinear Mipmapping available.
2008-01-01 03:23:02	Vertex Shader Version: 2.0 
2008-01-01 03:23:02	Pixel Shader Version: 2.0 
2008-01-01 03:23:02	Initializing engine internals.
2008-01-01 03:23:02	CRender::InitDevice completed successfully.
2008-01-01 03:23:03	Parsing INI file ./eqlsUIConfig.ini